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The High Wizard Skills; Why and Why not?
Topic Started: Sep 24 2005, 01:33 PM (5,064 Views)
[Moderator]Toshiro
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~titoshki09~
Heritage patch is near, and I guess most of us are planning for their High Wizzies builds and Skills, even I myself cannot decide whether which to pick and vise versa, now I want the most of you to criticize with my proposed build High Wizard Skills (The build of skills are for WoE or PvP purpose only and not for levelling up), I'll only include here the skills thats gonna be implemented

NB: All Skills that are Italicized and Underlined are not my personal picks, I'll not gonna include which level is which to use since IMHO its not worthy to be used especially during WoE


Fire Bolt - Lvl 4 = (User's Choice) IMCase Lvl 4 lang, it acts only as a prerequisite for Fire Ball, unless magpplvl ka sa Stings, Hodes, and such... well I should say those monsters are not my choice of gaining experience especially kung may support priest ka, pwede pa sana sa Stings but it really is risky, sa taas ba naman ng ASPD at DEX ng Sting hindi kaya manlumo at mabugbog ang FS mo
Fire Ball - Lvl 5 = nothings special, just a prerequisite for Fire Wall, para siyang Napalm Beat na Fire property kasi splash damage, wala pa akong nakikilalang may Fire ball na Lvl 10, I suggest Lvl 5 is enough just to get the Fire Wall skill, or never get Fire Ball kung wala kang intensyong kumuha ng Fire Wall, by the way, Fire Ball is not a prerequisite of Sightrasher
Fire Wall - Lvl 10 = alam natin medyo useful ang Fire Wall lalo na pag WoE, kasi since hindi tayo pwedeng gumamit ng Ice Wall pag WoE, we have another blocking alternative which is Fire Wall, it should be at Lvl 10, mas matagal ang duration at mas maraming hits depending on the Skill Level, Lvl 10 Fire Wall gives you 14 Hits and 14 seconds duration, useful to lalo na pag naki2pagkarera ka sa mga breakers, FW + Quagmire, tpos you can use this skill to entrap the pasaways na labas pasok sa portal
Sight - Lvl 1 = prerequisite for Fire Wall, handy rin tong skill na to lalo na sa WoE para madetect yung mga cloacking assassins natin, madalas naman nating naririnig sa WoE lalo na pagkatapos ang isang wave ng kalaban "Sight sa Emp!! Sight sa Emp!!", I suggest acquiring this skill kahit na hindi mo kukunin ang Fire Wall
Sightrasher - Lvl 2 = ok sana ito lalo na pag mob ang kalaban, kaso limited and range, at mahina ang bawas, at Lvl 10 it only inflicts 300% of your MATK to your enemy, I suggest Lvl 2 just as a prerequisite for Meteor Storm
Meteor Storm - Lvl 10 = ok sana ito as AoE spell na Fire property, the downside of this skill is hindi matatamaan lahat, kung saan lang tumama ang Meteor doon lang magkkroon ng damage sa kalaban, AoE na limited, randomized, swerte ang hindi matamaan kasi madugo talaga ang skill na ito, mas masakit pa yata sa SG at LoV, ok ito lalo na pag inaambush na ang Emperium ninyo, at ngayon lahat ng tamaan ng Meteor magkkroon ng Stun Status, malas lang talaga ang tamaan, I suggest Lvl 10 or nothing
Fire Pillar = it acts as a trap, kaso para siyang Claymore Trap, sa2bog nalang pag inapakan, mas ok ito sa Blast Mine or Claymore Trap kasi it hits 12 blows at its maximum level, pero hindi advisable na kumuha nito, matakaw sa SP, mahina ang bawas, aksaya sa Blue Gemstone, buti sana kung nareretrieve yung Gems eh, or sana similar siya sa Ankle Snare after several seconds mkkuha mo na trap mo, pero hindi eh, buti sana kung magkapresyo lang ang Trap at ang Blue Gemstone diba? unless naka Mistress headgear ka, or youre a Trapper wannabe then this skill is for you, I suggest not getting any levels of Fire Pillar

Lightning Bolt - Lvl 4 = (User's Choice) para sa akin Lvl 4 lang din, unless bolter type Mage ka at ngpplvl ka sa mga Alligators, or Seals, isa pa iyon, kkwawain mo FS mo sa pagabsorb ng damage given by mobs of Seals, unless mayaman ka talaga, I prefer Lvl 4 LB just as a prerequisite for Thunderstorm, Water Ball, and Jupitel Thunder
Thunderstorm - Lvl 1 = prerequisite lang, para sa Lord of Vermillion at sa Meteor Storm, the questionis bakit ka mag llvl10? eh kung may LoV ka na bakit ka pa ku2ha ng high lvls nito, IMO advisable lang ito for sages na ngrrely sa kanilang mga bolts, but for wizzies, its a no no, can you give me any more reasons kung bakit dapat kumuha ng Lvl 10 Thunderstorm?
Jupitel Thunder - Lvl 10 = the best, ang lakas ng damage, at napatunayan na natin ang sakit na naidudulot ng JT lalo na pag PvP at WoE, suggest ko syempre Lvl 10 lalo na kung DEX wizzie ka, diba ang sarap magspam ng JT lalo na kung immobil na ang enemy? several JT lang sa kalaban bagsak na, that is kung hindi naka GTB ang kalaban
Lord of Vermilion - Lvl 10 = bakit Lvl 10? sabi nila, 1 is enough, lalo na pag DEX wiz, kasi "daw" pareho lang ng damage ang 1 at 10, casting lang daw ang pinagkaiba, ano nga ba naman ang difference sa Lvl 1 na may 100% MATK damage kaysa sa Lvl 10 na may 280% damage sa enemy? (not sure pa dito pero correct me if I'm wrong), at isa pa, IMO mas ok na ang Lvl 10 kasi kadalasan napapagiwanan ka nang FS mo, fast casting of LoV means high chances of Survivability, right? meron naman daw SG eh, diba mas matinding Lag pag LoV ang kinacast kaysa SG? and another thing, it inflicts blind status to an enemy, which is a big factor lalo na pag mga kalabaw ang sumusugod
Sense = pang monsters, ppkita lang sayo stats ng monster na kalaban mo, since addict naman na tayo sa pRO siguro naman generally alam na natin halos lahat ito diba? sabi nila may Skill na daw na prerequisite ang Sense, which is Garbantien (tama ba spelling) na pangontra LP daw, and I dont think magkkroon agad nito sa Heritage Patch, I suggest not getting Sense, lalo na may sabi-sabi na mayroong reset NPC, generally Sense is a no no

Napalm Beat - Lvl 5 = why 5? kasi prerequisite ang 5 for Napalm Vulcan, and I'm planning to get that skill, yun lang, nothing special, but only as a prerequisite for Soul Strike and Napalm Vulcan
Soul Strike - Lvl 9 = (Users Choice) why 9? just to be safe, 5 souls na, not 10 kasi pareho lang ang damage ng 9 at 10, kung may 9 naman bakit pa 7 diba? yung Lvl 5 para sa SW, 7 for Soul Drain, I'll go for 9 para 5 spirits, useful din ang 9 sa pagpplvl, just to be safe lang, and madali talagang mglplvl pag may SS ka na 9, handy indeed
Napalm Vulcan - Lvl 5 = para 5 hits, higher the skill level, the higher the chance for the enemy to have a Curse Status, ok din ito, lalo na sa mga INT VIT wizzies, I have tried this one and it was great, habol ko kasi dito ang Cursing Effect pero its your choice, Lvl 5 NB gives you 25% chance to Curse the enemy
Increase SP Recovery - Lvl 1 = Why 1? prerequisite lang for Magic Crasher, after all, wala na, unless low INT wizzie ka you really need this to Lvl 10, I dont prefer getting these kasi it eats up a lot of skill points, lalo na if you'd go for Lvl 5 just to get Soul Drain, I guess you have just waste your precious Skill Points
Magic Crasher - Lvl 1 = a neutral attack that is based on MATK, DEF of the enemy decreases the damage taken, success rate depends on DEX, because this skill Misses!!, I dont see anything special with this new skill pero I'll go for this one, can anyone give me reasons why or why not to take this skill?
Safety Wall = ok sana ito kaso it eats up a lot of skill points, and its a must Lvl 10 or nothing, pero I'll not gonna waste my Skill Points for Lvl 7 Napalm Beat, its good to have SW pero I dont think I'll gonna get this one, kasi its 10 or nothing eh
Soul Drain = ok ito kung pagpplvl lang ang usapan lalo na pag OW ka at walang SP, pero Lvl 10 mastery? nah I dont think so, yes it adds up to your maximum SP, like SPRecov, pero bakit ka pa kukuha ng SD na lvl 1-10? kung may Priest ka naman for Magnificat, kung may Dancer ka naman for Service for You, at kung may asawa ka naman na magbbgay sa iyo ng SP, SD is a no no pag WoE wizzie ka, I dont see any advantages of an SD wizzie in WoE compared to other wizzies with no SD, guys anymore suggestions with regards to SD?
Amplify Magic Power = I just cant make up my mind with this skill, sabi kasi sa pRO LUG site, Lvl 1 lang ang mastery, pag nagkataon, I'll go to get one, pero kung Lvl 10, thanks nalang, hindi rin kasi maganda pag low level ang AMP mo, imagine 2% added to your MATK damage for the first hit? almost useless, unless it is at maximum level, sabi nga ni BC, 1st hit lang ng skill ang affected ng +50% MATK damage, ok ito lalo na kung 1 on 1, pero pag Lvl 10 Mastery ito, I'd rather not to get one, suggestions?

Cold Bolt - Lvl 7 = (User's Choice) kung maaari nga lang sana Lvl 10 eh kasi my High Mage is designed para sa pgpplvl sa HO Geffen, but 5 is ok na just as a prerequisite for Water Ball and Frost Diver
Frost Diver - Lvl 1 = now that is a mistake of mine acquiring Lvl 10 FD, you cannot even use it on WoE, kahit na sabihin nating 65% chance to Frost your enemy, paano na pag naka Unfrozen Armor? I dont think I'll gonna acquire higher levels of this skill but instead, only as a prerequisite for Storm Gust, Lvl 1 FD will do
Storm Gust - Lvl 10 = its a must, napatunayan narin natin ang bangis ng SG, lalo na pag spam, it hurts a LOT, lalo na pag naka Unfrozen armor ang kalaban, absorbed niya lahat ng damage, I guess everybody agrees with me having Lvl 10 SG right?
Water Ball - Lvl 5 = its 5 or nothing, masarap magspam nito pag Lvl 5, all you need is a Sage or a Professor having Deluge, and presto, even a VIT Knight or Crusader cannot withstand the power of the Water Ball, isipin nyo naman kung gaano kalakas ang damage nito, kung 25 WB ang inilalabas kada Skill Use, at kung 700-1k each ang bawas ng isang piraso ng WB, that is 25x1k right? 25k damage? the downside is, kung walang tubig sa Agit, or kung wala kayong Sage or Professor, pero I advice getting Lvl 5 of this skill
Ice Wall = probably one of the most useless skills a WoE wizzie have acquired, you cannot even cast an IW in a WoE Scenario, pasaway mode lang nggmit yan, pag gs2 mo asarin ang mga kalaban mo na nghihintay ng break sa loob, you spam IW sa labas ng agit dagdag Lag, merong gumagawa niyan, I guess Ice Wall is just for mob controls lalo na sa guild dungeons, Ice Wall for Boss Monsters is a no no, kasi the said Boss Monster will teleport pag natrap sa IW, you get Ice Wall just a prerequisite for FN
Frost Nova = why Frost Nova? imagine ka lang ng maraming FD, para kang ngcast ng SG Lvl 1, mas ok ito pag 10, I suggest it having 10 or nothing, FN is not affected by Land Protector, yun ang kagandahan nun, yun lang, pero its still a no no for me, anybody can tell me kung bakit kailangan pa ng FN sa WoE?

Stone Curse - Lvl 1 = (User's Choice) you get this only as a prerequisite for Earth Spike, unless you're a Sage wannabe, its either 10 or 1 or nothing, just choose between the 3, useless ang SC pag below 10 ang Lvls, ang maganda kasi sa SC, mas madaling kumatay ng Priest kaysa sa FD na instant Freeze ka, sa SC, may Delay muna bago ma-Stone ang enemy, within that 3-5 seconds delay hindi mkkgamit ng skills ang enemy, pero since youre a wizzie, I prefer 1
Earth Spike - Lvl 3 = ok na ang 3 just to get Heavens Drive, thats it, nothing has changed, ok rin ang 5 para sa accuracy ng earth element attacks
Heavens Drive - Lvl 5 = why 5? you get HD for Quagmire right? sa akin lang, at least may AoE spell ako na Earth property, useful ito sa mobs ng Gargoyles at Dragontails, It has nothing to do with WoE stuffs, unless you're lucky to find out na nka Zephyrus armor ang kalaban mo, mas ok ang HD 5 kung iku2mpara sa ES 5, kung may MS ka na Fire, may LoV ka na Wind, may SG ka na Ice, HD naman for Earth diba? very flexible indeed
Quagmire - Lvl 5 = (User's Choice) 2-3 is ok na, kasi sa next patch pati mga kaguildmates mo or even yourself is affected by Quagmire, bakit 5 ang proposed ko? kung wala kayong peco wall, ok na ito as an alternative, kasi you can make your enemies more immobil kasi mas matagal ang duration ng Quagmire mo, pero 2 or 3 will do, its your decision

Summing things up: there are still 3 Skill Points Left, but I suggest going to Amplify Magic Power or filling up your bolts, that would do better...

hanggang dito po muna, kung may kulang na skill ako na hindi nailagay dito please inform me, I need your ideas sana i-criticize ninyo ang proposed build ko for a WoE High Wizard, feel free na magsabi nang kung ano sa tingin ninyo ay mkkbuti para sa WoE with regards to the HW Skills, sana this thread makatulong sa mga aspiring High Wizzies natin for them not to be confused and for them to make up their minds, kung may mali, please correct me, I really need all your suggestions guys, thank you for reading ^^

NB: I'll also gonna make one like this for Professor Skills ^^
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kups_edited
Caramel
that was a good breakdown of skills that wiz/high wiz wannabes should read /no1
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`empress`
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Hunter Fly
totoo bang magkakaroon ng stat and skill reset sa heritage? dapat meron, tingnan nyo naman wala pa garbantein at gravitational field, papaano yung mauunang mag high wiz.
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[Moderator]Toshiro
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~titoshki09~
any suggestions for Amplify Magic Power?
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UR DeaD
emotionally unstable
dude good skill reviews however its a bit biased why because you are pertaining to a partying wzard in which that will always be dependent to a priest or a support person yes you have good comments but its not all the time that you would be able to party with a FS priest.

SW is a soloist skill which i have proven to be effient in solo leveling or fire wall in that case however fire wall cannot take mobs all the time safetywall can with decent dex imo its not a waste of skill points the reason why it needs alot of skill pre requisites is that its a good skill. With SW you can own GH castle Britonia guild Dungeon and a lot more you can even use SW in the emperium. Well thats my opinion.
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~.M.u.t.e.k.i.~
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Rafflesia
go chichay! :P idol ko si ur dead mag isa lng sa GD sa britoniah gmit ung SW nya, ako may FW lvl 10 pag dating ng siege useful cya kasi medyo nadedelay nya ung mga knights na sumusugod... pero i think sa heritage SW would be a better choice lalo na kung pang pvp scenario. just think sight's range has already been reduced to 3x3 or 5x5 not sure which basta lumiit, imagine kung may assassin na nakacloak then nalapitan ko crit lock+edp sakit nun /wah and sure pag woe sa heritage assassins will be used to take down wiz by using cloak+edp to kill wizzies fast
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~.M.u.t.e.k.i.~
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Rafflesia
Oh! and about dun sa stone curse, sa tingin ko sa heritage SClvl10 is a must for wizzies why? kasi dami bot sa byalan so dami na may marc card then dami na naka unfrozen ngyon unlike stone curse na ang card na anti stone curse is medusa card. another advantage of stone curse e pwde mo lex aeterna habang ngiging bato and besides red gems can be acquired by exchanging 2 blue gems duun sa guy sa payon.

And about sa FB ok din cguro kung lvl10 cya useful nman FBlvl10 e masakit rin lalo na kung naka stone curse+lex aeterna

anyway these are just my opinions hehehe :P
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[Moderator]Riean'
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~ Angel From Hell ~
ei guyz.... ung sa magic crasher? it depends din b sa weapon? double boned double bloody rod!?..

kc job 64 n high wiz ko pero ndi ko pa nilalagay ung 4 remaining skill points eh.. heheh
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Ecchi
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Board Exam...
WazzupFool
Dec 22 2005, 12:55 PM
ei guyz.... ung sa magic crasher? it depends din b sa weapon? double boned double bloody rod!?..

kc job 64 n high wiz ko pero ndi ko pa nilalagay ung 4 remaining skill points eh.. heheh

yup! depends siya sa weapon...
ako quad bloody main gauche gamit ko...
mas OK kapag sa rod kasi may + sa matk!
:lol:
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Vhalefort
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Here Alone..waiting in my own sanctuary...
Magic Crasher = Must have imo.

kc d nman cia gnun kawalan sa skill points requirements nia
Increase SP recovery 1.
Mggamit mo pa cia against nka gtb... nkkawalang gana kya un
pag wiz ka tpos klban/target mo nka GTB wala k n magawa...
ung magic crasher tumatama. 3ple Bloody Boned Rod ata mas ok?
kc sa mga non cranial class nag 600+ 700+ damage cia eh..
ewan ko lng sa ibang card combinations. :D
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Xedondin
Red Mushroom
Un nga lang pag nk GR ung nk GTB tpos ginamitan mo ng MC...

Barya din damage... SOB
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SureShot
Black Mushroom
kalokohan... pero i learned something new.. like frost nova having 2nd thoughts of having lvl 10 or nothing =)
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Jetlogs
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Plasma (Red)
SureShot
Sep 3 2006, 06:41 AM
kalokohan... pero i learned something new.. like frost nova having 2nd thoughts of having lvl 10 or nothing =)

kung mag RPC ka oo, else don't get it :D
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shanidy12
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Member of the So Seo No Fans Club
meron bang magic crasher LVL10
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iani
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Rafflesia
no... there isn't...
Magic crasher is only max at lvl 1...
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Kure
Red Mushroom
eh pano pag naka ice pick ung wiz. gagana ba ung effect nang ice pick :yahoo:
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iani
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Rafflesia
opo...
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Scythe[suixidal]
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Loved by few, Hated by many.. Respected by ALL!
+10 Quadbloody Rod[4] :shok:

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HighMage
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HighWizard Ultimate Mastery.
Quote:
 
Magic Crasher = Must have imo.

kc d nman cia gnun kawalan sa skill points requirements nia
Increase SP recovery 1.
Mggamit mo pa cia against nka gtb... nkkawalang gana kya un
pag wiz ka tpos klban/target mo nka GTB wala k n magawa...
ung magic crasher tumatama. 3ple Bloody Boned Rod ata mas ok?
kc sa mga non cranial class nag 600+ 700+ damage cia eh..
ewan ko lng sa ibang card combinations. biggrin.gif


hmmmm well i can do better than 700dmg

hulaan nyo kung pano(only for non gr carded armors but gtb equipped)
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iani
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Rafflesia
^civil servant card...
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