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Sci-Fi GeoPol Roleplaying Offering
Topic Started: Aug 20 2010, 01:43 AM (921 Views)
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Hey, is this fine? I wanted to switch mine up.
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Union
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Pyrenees Republic
Al Araam - over at DT we have a sci-fi based geopolitical game as well, with a very expansive Custom ship builder.

http://s1.zetaboards.com/DeviousTyrantRP/forum/1660197/
http://s1.zetaboards.com/DeviousTyrantRP/topic/3697916/1/#new

You may want to look into it, though obviously talk to Nuke if you plan on using any of it, as he works hard on these spreadsheets. :)
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Al Araam
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Demigod of Death & Inactivity

Awesome. I'll take a look. Thanks.
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Al Araam
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Demigod of Death & Inactivity

As I believe I mentioned before, the major hangup is technology. Ideally I'd like to have a tech tree system, and to have players choices as to how they progress down the tech tree have a tangible effect on gameplay.

If anyone has stumbled across a list of scifi technologies/gadgets that I can use for inspiration/repurpose, that would be helpful.
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Union
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Pyrenees Republic
Look up the tech trees for Sins of a Solar Empire.
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Rhadamanthus
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Legitimist

Union
Aug 28 2010, 07:30 PM
Look up the tech trees for Sins of a Solar Empire.
How is that game? I had heard about it but hadn't had a chance to play it.
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Al Araam
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Demigod of Death & Inactivity

That's a start. Thank you. I think that one will probably be a little less detailed, if larger, than the starting tech tree I'll be endeavoring to build. But such things can always be expanded at a later date, if players manage to work their way all the way down a particular branch.
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Union
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Pyrenees Republic
Fun.
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