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| StarCraft | |
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| Topic Started: Jun 18 2010, 01:58 AM (1,005 Views) | |
| Menhad | Jun 18 2010, 01:58 AM Post #1 |
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ET2(IDW)
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lol I ran across this quiz lately, I enjoyed it. Take I got Ghost.... w00t! |
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| Paradise | Jun 18 2010, 07:02 AM Post #2 |
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Resident bureaucrat
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Firebat. |
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| New Harumf | Jun 18 2010, 08:47 AM Post #3 |
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Bloodthirsty Unicorn
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Medic. |
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| flumes | Jun 18 2010, 09:17 AM Post #4 |
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CLEVELAND ROCKS!
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Thor Pilot :gnarkgnark: |
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| Aelius | Jun 18 2010, 09:59 AM Post #5 |
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Norman Warlord
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Viking Pilot. |
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| NRE | Jun 18 2010, 11:48 AM Post #6 |
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Map Tsar and Southern Gentleman
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Ghosts T.O. looks like you and me are going to be roomies at the Academy. :evil: :lol: |
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| Tristan da Cunha | Jun 18 2010, 01:22 PM Post #7 |
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Science and Industry
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Thor Pilot |
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| Holy Catholic Imperium | Jun 18 2010, 03:10 PM Post #8 |
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Turd Burgalur
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Viking Pilot |
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| Al Araam | Jun 18 2010, 10:38 PM Post #9 |
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Demigod of Death & Inactivity
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Thor pilot. |
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| Aelius | Jul 27 2010, 04:22 PM Post #10 |
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Norman Warlord
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-bump- Got StarCraft II shipped here today. It's an entertaining game. It's just different from the Total War and C&C style of games. It's hard to say whether it's as good as the original, or as good as any other contemporary game, but it seems unique to me, and entertaining. |
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| Paradise | Jul 27 2010, 04:50 PM Post #11 |
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Resident bureaucrat
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Did you buy the collector's edition? |
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| Aelius | Jul 27 2010, 04:54 PM Post #12 |
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Norman Warlord
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Nah, $60 was expensive enough. :P |
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| Al Araam | Jul 27 2010, 07:52 PM Post #13 |
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Demigod of Death & Inactivity
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It's fun for now, but how's your tolerance for being repeatedly and savagely stomped by Koreans? I feel that's what's really going to make or break this game for you in the long run. |
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| Aelius | Jul 27 2010, 08:35 PM Post #14 |
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Norman Warlord
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Not so great, it would seem. :dry: Played through the multiplayer since I'm reviewing the game for my college newspaper. I barely started pumping out units, three games in a row I get bumrushed with a full force within ten minutes. I think I'll be staying to playing with friends if I do much more multiplayer. I like the campaign mode so far, though. |
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| Abnar | Jul 27 2010, 10:19 PM Post #15 |
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Mirror, mirror on the wall, who's the lurkiest of them all?
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Don't like RTS games, don't really care about SC2, although I hear the editor is pretty awesome.. Might buy it in 6 months or so. |
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| Sedulius | Jul 28 2010, 01:59 AM Post #16 |
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Field Marshal
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And how is that not exactly like C&C? Same damn thing happens in C&C 3 multiplayer. |
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| Menhad | Jul 28 2010, 03:32 AM Post #17 |
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ET2(IDW)
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Yeah I got it too, it takes a bit of adjusting. But unless you start pumping out units quickly you will get Reaper/Void Ray/Baneling rushed, and most likely destroyed. My Win/Lose ratio is like .5 right now, but it's been getting better. |
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| Nag Ehgoeg | Jul 28 2010, 05:37 AM Post #18 |
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The Devil's Advocate
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Ghost. |
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| Al Araam | Jul 29 2010, 12:35 AM Post #19 |
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Demigod of Death & Inactivity
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Because while C&C3 might be a passing fad, Starcraft is the official religion of Korea, as it has been for almost 13 years. |
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| Sedulius | Jul 29 2010, 12:54 AM Post #20 |
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Field Marshal
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That doesn't answer my question. Seems to me its the same damn game if you can win it in the same way. I have no interest in static "strategy". |
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| Al Araam | Jul 29 2010, 01:01 AM Post #21 |
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Demigod of Death & Inactivity
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Starcraft was favored because it was seen as exceptionally balanced. And to my knowledge one cannot always win using static strategies. That may work against those without much familiarity with the game or much skill, but it certainly won't always work against proficient players. I'm no great lover of RTSs, mostly because I was never good enough at micromanaging to get anywhere, but Starcraft is certainly a game that requires a high level of strategic thought to play well. |
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| Tristan da Cunha | Jul 29 2010, 06:37 AM Post #22 |
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Science and Industry
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You're actually referring to a disparity in skill level, not 'static strategy.' If one gets rushed then the solution is to build a force so as to be capable of defending against that rush. The only static strategy is the inability to defend against rushes and other contingencies. Edited by Tristan da Cunha, Jul 29 2010, 08:49 AM.
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| Rhadamanthus | Jul 29 2010, 04:59 PM Post #23 |
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Legitimist
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Strategy in Starcraft isn't static. It shifted and changed continually over a decade. |
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| Paradise | Jul 29 2010, 06:57 PM Post #24 |
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Resident bureaucrat
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Damn. I just went to four different stores, and SC2 is backorder everywhere! :angry: What a waste of time. |
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| Rhadamanthus | Jul 29 2010, 07:03 PM Post #25 |
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Legitimist
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I just walked into Best Buy and got a copy. |
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11:37 AM Jul 13