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| Map Request Thread; Request yer plots right here! | |
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| Topic Started: Oct 6 2009, 04:49 PM (2,649 Views) | |
| Telosan | Oct 18 2009, 08:06 PM Post #101 |
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The Foremost Intellectual Badass
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I'm assuming that, as new places are opened, the histories of these regions are unaltered until we arrive. |
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| Union | Oct 18 2009, 08:38 PM Post #102 |
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Pyrenees Republic
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What rule of no tampering with history? Tamper with RL history all you want, 1350 onwards. You do not have be the realistic in terms of your interactions. Who said that? |
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| Ulgania | Oct 18 2009, 08:57 PM Post #103 |
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A better Zarathustra has never rode a horse
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That's only one hundred years. I won't beat the point to death after this (I would've said more in the planning phases of the new game, but I've only had time to look the whole thing over in the past couple days), but my RPing style, especially with Ulgania, is to create something completely new, that is uniquely not something that the world has seen before. Picking up where history left off with a couple cosmetic changes, there isn't exactly a lot of room for unexpected creativity that hasn't been done already. Don't take this as an offense or anything. I really like reading what you guys have done, there's some quality writing already(!), but it's too stringent for my style. Only removing things a few generations, or quantifying it at all just saps the creativity. It lets you be something immense and awesome and powerful, but not anything all that unique, unexpected, or (in my opinion) fun. I'll stop posting in here now :lol: |
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| Union | Oct 18 2009, 09:08 PM Post #104 |
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Pyrenees Republic
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Pfft. Look at my old nation - Yugodnepreskoe. No such thing had ever existed. Central and Western Europe is more difficult, yes, but Eastern Europe and Russia at this time is a playground for made-up countries. Look to the hinges for freedom, not the center. Fuck, look at the anarchist collective in fucking Iceland. Edited by Union, Oct 18 2009, 09:08 PM.
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| Union | Oct 18 2009, 09:11 PM Post #105 |
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Pyrenees Republic
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Telo: Please change the map to reflect the borders agreed upon by me and Toussaint. I even drew the map for you. Just copy paste. http://img194.imageshack.us/img194/6089/mapupdates.png Edited by Union, Oct 18 2009, 09:11 PM.
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| Tristan da Cunha | Oct 18 2009, 10:16 PM Post #106 |
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Science and Industry
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No worries, to each his own. NS2 is definitely a different animal from NS1. If NS1 is a Poli Sci major, then NS2 is a History major. Edited by Tristan da Cunha, Oct 18 2009, 10:18 PM.
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| New Harumf | Oct 19 2009, 08:39 AM Post #107 |
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Bloodthirsty Unicorn
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Oh, poppycock! In less than 100 years Pitcarin Island became totally differenciated from both of its founding cultures, with its own language! Things can easily happen that quickly. |
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| Telosan | Oct 19 2009, 08:20 PM Post #108 |
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The Foremost Intellectual Badass
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May I have more opinions as to what to do with the NPCs? Should I have two maps, one showing players and one showing NPCs? What ideas have you? |
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| flumes | Oct 20 2009, 12:48 AM Post #109 |
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CLEVELAND ROCKS!
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Map looks good... I'll have to think on the NPC's.. They look good, but I think it would be helpful if we could find another way to distinguish NPC's from RPers. I don't think having seperate maps would be the way to go, that would be rough on players plotting world domination I think... Maybe others disagree. |
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| Al Araam | Oct 20 2009, 02:35 AM Post #110 |
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Demigod of Death & Inactivity
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Maybe just leave all the NPCs grayed out. Outlined, but grayed out. You can change the color of the outline if you want, but if we keep things relatively historical we may just be able to figure out which NPC we're looking at without labels. |
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| Telosan | Oct 20 2009, 02:27 PM Post #111 |
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The Foremost Intellectual Badass
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It's difficult to outline them with the provincial borders. I can change them all to tan, gray, and white (or other lighter/drab colors) with no two bordering countries being the same color. |
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| Al Araam | Oct 20 2009, 05:44 PM Post #112 |
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Demigod of Death & Inactivity
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That sounds good to me. |
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| Telosan | Oct 20 2009, 07:55 PM Post #113 |
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The Foremost Intellectual Badass
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Edited. Better? |
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| Deleted User | Oct 20 2009, 07:58 PM Post #114 |
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Deleted User
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Still a little confusing. |
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| Union | Oct 20 2009, 09:58 PM Post #115 |
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Pyrenees Republic
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Telo, please incorporate the map I gave you above of my nation into your map. I do not have the whole of the province, just a sliver. The rest of it is French.
Edited by Union, Oct 20 2009, 09:58 PM.
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| Deleted User | Oct 23 2009, 08:54 AM Post #116 |
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Deleted User
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OOC- I didn't see a russian coutnry yet, soooo The Russian Empire: Maroon: 2-1 3-1 4-1 5-1 7-1 8-1 9-1 10-1 11-1 12-1 13-1 14-1 and purple 25-1 27-1 28-1 |
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| Telosan | Oct 23 2009, 02:15 PM Post #117 |
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The Foremost Intellectual Badass
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Alright, I'll add it shortly. I guess this means you intend to stick around the forums for a while? |
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| Sedulius | Oct 23 2009, 02:48 PM Post #118 |
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Field Marshal
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I think having NPCs on the map looks confusing. Can we not simply assume that they are there with their territories of the time? |
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| Telosan | Oct 23 2009, 02:51 PM Post #119 |
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The Foremost Intellectual Badass
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Their borders aren't the same as IRL because of some player nations. Besides that, several people may have different ideas of the borders, meaning two people in a war would be arguing over where the border is that they're fighting over in the first place. This makes "official" borders. I don't get what's confusing though. Dark, dull colors are NPCs. Bright, more common colors are member nations. |
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| Sedulius | Oct 24 2009, 03:37 PM Post #120 |
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Field Marshal
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How do I explain... Before the Ottoman Empire came about, there were several Turkish and Saracen factions. Eventually, the Ottoman Sultanate became the most powerful faction. As the Ottomans are pushed back, surely the other Sultanates and Emirates within would gain more power and perhaps become independent. The Holy Roman Empire was less an empire and more a confederation. It was several German states banding together, with electors from certain states to elect the Emperor. This is why it so easily crumbled with the Reformation. When the Reformation comes, there would be no unified Germany, but rather several states, some warring, some allied. Russia was ruled by several different entities, at times by the powerful cities, and at times by Mongol/Tatar factions. By 1452, the Golden Horde had fractured into several of these warring factions. I'm just giving examples that show regulating the map as you have isn't exactly accurate. There are too many factions in this time period to make a decent map of without good research, and on that there are subfactions to every faction. Every province has the capability of becoming its own faction, through one way or another. That's the simple truth of it. EDIT: This is also why I think it's silly we don't have a map expanded into the Middle East, Africa, and Asia. There were several powers throughout those regions Edited by Sedulius, Oct 24 2009, 03:38 PM.
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| Telosan | Oct 24 2009, 07:16 PM Post #121 |
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The Foremost Intellectual Badass
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I had debated this with myself and didn't put the city-states or varying Turks in for the same reason. The current provinces don't accurately portray the city-state borders, while the Turks borders were so often changing that they rarely knew where it was. The Trezibonds are a group of Turks and Alberto is playing them. If there is a majority, I will add them in. Before Neo-Etrusca claimed Russia, I had 2 major Russian nations, with a 3rd technicaly one. There was Finland, Novrogod, and Muscovy. Now there's just Muscovy and Russia (Being a player nation). I've showed 2 of them on this map. The Khanate of Crimea, and the rest I just called the Golden Horde since the land was under the same faction and I couldn't produce another name for them. The easternmost part of Russia was also a Khanate, but I can't remember it's name. I'll make changes if people agree to them. Just know that if the HRE gets divided, I'll only be listing the larger city-states since there were so many. |
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| Rhadamanthus | Oct 24 2009, 07:49 PM Post #122 |
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Legitimist
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Trebizond is a toponym. It is not an ethnonym and it should not be used in the plural. And Trebizond was Greek (i.e., Byzantine), not Turkish. |
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| Union | Oct 24 2009, 10:50 PM Post #123 |
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Pyrenees Republic
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Sed: There is no feasible way for a medieval China to interact with medieval Portugal. The current plan will be to advance 50 years at a time. I'd like to settle down into the Rp we currently have first. Then, we will open up other maps, as was originally down. This has many reasons: The first is that new games often fail. Consider the European map a beta, an if interest is constant over time, we will expand the game. The small space encourages conflict and players to develop a mythology - this is why NS1 is still going strong. We should give it time for characters to develop and civilizations to find their place. Too much at once can be overwhelming, or make the world seem, ironically, more empty (as China would be focused on Asian affairs exclusively, thus dividing the player base). |
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| Telosan | Oct 26 2009, 03:39 PM Post #124 |
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The Foremost Intellectual Badass
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I attempted to draw the interior borders of the HRE. First off, the HRE on this map is different tha that of the RL HRE at the time, so maps became less accurate for our purposes. Second, I found it next to impossible to find a map of the empire of the relative time period, or at least readable. Using this, I searched ever entry of the HRE's states. I found out which ones existed at the time. I found maps showing the general area they were. I decided on a few larger ones, Pomerania, Bohemia, Bavaria, Carinthia, Swabia, and Saxony. I was going to stretch their borders over the smaller states and just use the provinces already on the map, filling in the most general area. After I outlined the entire nation to differentiate it from the surroundings, I zoomed out and looked at it. All I saw was a clusterf*ck of colors smashed together, giving me a headache. The HRE will not be on the map until I figure out a better way. Suggestiongs are welcome. |
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| Sedulius | Oct 26 2009, 08:04 PM Post #125 |
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Field Marshal
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BUT China could interact with Indian states, which in turn interact with Persian states and the like, which in turn interact with the Middle Eastern states, which in turn interact with European and African states, and so on. By throwing these other MAJOR nations out of the door we're ignoring a large aspect of the world. This is also unfair to players on the map borders. I'm sure the Caliphates would love to expand eastward and southward, and love to fight other player nations in those areas, but the current map/system doesn't allow them. I'm just making a point that there was A LOT going on everywhere other than just Europe. This system limits player options and lessens the overall richness of the game. HOWEVER, you give good reasons for limiting it to a small area for now. But I do think if someone wants to RP an area bordering the map (Persia and Ethiopia and the like) that that area should be opened to them. |
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