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| NS2 and The H | |
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| Topic Started: Sep 26 2009, 12:22 PM (2,128 Views) | |
| Nag Ehgoeg | Sep 26 2009, 12:22 PM Post #1 |
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The Devil's Advocate
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Do we want to put H's military system into NS2? If so, do we want to start over? If we start over, do we want to completely change the format - maybe play a modern day game? Give me input here or I'm moving the entire NS2 section over to the AU. |
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| Rhadamanthus | Sep 26 2009, 12:26 PM Post #2 |
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Legitimist
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Yeah, we could put it in. Really, I see no reason to make it an "either/or" thing. Can't people use any system both sides agree to? Starting over is pretty good, I think. I don't see any point in switching to a modern day game; I like the era in NS2, and we already have a basically modern day game as NS1. |
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| Ulgania | Sep 26 2009, 01:45 PM Post #3 |
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A better Zarathustra has never rode a horse
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I like the idea. I also like the indirect idea of making NS2 like a sandbox for ideas for the future. ...this might get me back into NS2 |
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| Kasnyia | Sep 26 2009, 02:26 PM Post #4 |
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Chairman of the Bank
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Go for it. Whether I'll play into it or not depends on how things go in the main game. |
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| Telosan | Sep 26 2009, 03:19 PM Post #5 |
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The Foremost Intellectual Badass
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I think we should move H's system there. The time period should stay the same, though. We can keep the current map there and just add people who want to join. If we do start NS2 over, I'm keeping everything that has to do with my nation. Not restarting that after the work I put into it. |
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| Ulgania | Sep 26 2009, 03:48 PM Post #6 |
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A better Zarathustra has never rode a horse
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I know how to pay attention! I swear! No, don't restart NS2. A few of us at least have a lot in it. However, it has gotten stale. It might've been because we were reinvigorated by the dual-time lines in NS1 and the fact we're all back at school and such. But if there is a restart, like Telosan, I'm not actually going to change anything about Ulgania in NS2. EDIT To keep from cluttering the topic up with off topic posts, I'm going to respond to Sed's below post here: I think NS never really left colonial era :lol: Edited by Ulgania, Sep 26 2009, 03:53 PM.
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| Sedulius | Sep 26 2009, 03:50 PM Post #7 |
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Field Marshal
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I would prefer a different time period, myself. I think if we started during a colonial era, we might have some interesting results. 1660s is always what I had my heart set on, but majority rules of course. |
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| Union | Sep 26 2009, 06:45 PM Post #8 |
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Pyrenees Republic
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If we're not in modern times, the unit purchase system will have to be revamped. If this is the case, I say we get a map of Europe only, and go to town with a renaissance type game. :lol: We could use this map, with everyone picking 15 or less territories or something: http://img.photobucket.com/albums/v254/saintmaggot/NewEuropeBase.gif Edited by Union, Sep 26 2009, 06:48 PM.
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| Draxis | Sep 26 2009, 06:56 PM Post #9 |
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Captain
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I would be pro a drop back in the time period, maybe to the 18th or 16th century. |
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| Nag Ehgoeg | Sep 26 2009, 07:14 PM Post #10 |
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The Devil's Advocate
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Poll added. |
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| Ulgania | Sep 26 2009, 07:58 PM Post #11 |
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A better Zarathustra has never rode a horse
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I like the early-industrial period. It has that little bit of charm that hasn't been as tapped as the Victorian period. We -could- do things earlier, in Victorian/Edwardian times, and it would be just as cool, but it's been more tapped into than our little early-industrial world |
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| Telosan | Sep 27 2009, 08:18 PM Post #12 |
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The Foremost Intellectual Badass
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I think the poll should be more specific. I'd like to see options in the poll like 1660s, 1780s, 1810s, etc. I also don't want to go back in time since, in doing so, I lose ALL my work on aircraft, battleships, and weaponry. Do you even REALIZE the effort I put into that? The only solid pieces of info I could find on militaries at the time was in the reference section of the library 10 miles away and my parents wouldn't drive me because it was for a game, a forum, not even a game. I spent over a week after school taking notes in the aisles. 'Course, my perfectionism didn't help. :lol:
Replace conscripts with militia. Infantry with spearmen/swordsmen/axemen/etc, as perfered by user. Tanks with cavalry. Special forces with...I guess spies. Fighters get replaced with ballistas or something. Bombers with trebuchets. Etc. Although I still don't perfer going back, if we were to do so I wouldn't want to be confined to just Europe! There aren't as many options for naval engagements. |
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| Union | Sep 28 2009, 09:16 AM Post #13 |
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Pyrenees Republic
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I disagree. There are more, because all our countries are squished together. |
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| Sedulius | Sep 28 2009, 02:38 PM Post #14 |
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Field Marshal
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Only reason the poll isn't more specific is because we're trying to see what everyone wants to do in general. |
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| Nag Ehgoeg | Sep 28 2009, 03:44 PM Post #15 |
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The Devil's Advocate
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Bingo. If people want to change we can set something more specific to get a feel of where we want to be. I don't want to change, but I null voted - so it's up to you guys. |
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| Union | Sep 28 2009, 04:30 PM Post #16 |
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Pyrenees Republic
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I do not care about the time period - I want to see the map limited to a single continent, to avoid the huge empires seen in NS2, and allow for more interesting and realistic interactions between countries. Telosan, you claim moving to Europe will put an end to naval battles - I say they will not only be more common because of the relative closeness of empires, and increased conflict this may provide, but also because a smaller map with smaller nations means control of straits of gibraltar, black sea, or denmark-sweden is more important. Furthermore, movements in the English channel or the Mediterranean itself will also be easier to counter. As is, with empires as large as they are, isolationism is possible, and such large areas of control diminish more specific geographical considerations. Who cares about the strait of gibraltar, if there are only two empires with access to the mediterranean? Plus, there is an overload of information, and wars would necessarily be world wars - a war against Anglocynn necessitates fighting in every corner of the globe, making localized conflicts not only impossible, but war itself ridiculously expensive to uphold, particularly if we are not in a modern timeline. Midterm tomorrow. Back to studying. |
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| lebowski2123 | Sep 28 2009, 08:48 PM Post #17 |
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Resident?
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I'm prepping for a return to RPing after a month-long binge on Wharton life and club joining. I'm voting for an earlier time period, I completely agree with Huesca's statement above, I'd like to focus on realistic interactions rather than empire and alliance building. If we're limited to Europe (which I would enjoy) I'll be trying to gain Transylvania and RPing a backwater state. |
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| Telosan | Sep 28 2009, 09:00 PM Post #18 |
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The Foremost Intellectual Badass
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I see the reasoning behind that, Huesca, but I wouldn't want to lose all of what I've done. Of course, if everyone else wants to drop down to 1 continent, I've no choice but to go along. We could cut the Americas and leave Europe, Africa, and Asia, going on a famous What If scenario of Columbus never finding America for whatever reason. Previously, I had voted to keep the same time frame. On second thought I'd prefer to move it back a few years, before planes. Since we'll be using Huesca's war system, maybe we'll have NS2 more of a war game than a nationstate RP. We could focus on "winning" while RPing battles and diplomacy and once someone's dominated much of the map or it's agreed to start over, we go back and pick different territories all over again. I don't expect anyone to go for this, and I'm not sure I'd even be satisfied with it, but what the heck. Getting ideas out here. My idea's inspired by Total War a bit. Or alot. If we keep the time the same, I favor keeping Angelcynn and a full world map. If we go back in time, to before 1700, I'm up for a single continent and maybe even picking up a different nation. If it's the latter, I call Venice and I'll kill anyone who says otherwise. :gnarkgnark: EDIT: BTW, I'd really like to know where you found that map. Edited by Telosan, Sep 28 2009, 09:01 PM.
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| lebowski2123 | Sep 28 2009, 09:52 PM Post #19 |
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Resident?
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Personally I'd be against that proposal Telo (as you anticipated :lol: ), but that has a lot to do with my personal motivations for coming here to the forums at this point, I find myself much more interested in the diplomatic and backstory type stuff as opposed to war games and "winning". That's just me though, and it's not as though I've been active enough in recent history to have much of a say anyway :sad: |
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| Kasnyia | Sep 28 2009, 11:19 PM Post #20 |
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Chairman of the Bank
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Keep the world map. |
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| Union | Sep 29 2009, 08:04 AM Post #21 |
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Pyrenees Republic
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As would I, Telo. The war system should not supplant RP. If you want that, play EUIII or M2TW. Rather, it should be used as a way to accomplish things not currently common, expanding RP - total victories, surprise attacks, etc. |
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| Nag Ehgoeg | Sep 29 2009, 08:25 AM Post #22 |
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The Devil's Advocate
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I wouldn't be opposed to playing a game "to win", providing that nations can form alliances. That way, those more interested in diplomacy can hide behind the big guys - for some kind of fee and... Oh wait, that's CyberNations. :rolleyes: Make an AU topic if you want to play a wargame. |
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| East Anarx | Sep 29 2009, 10:58 AM Post #23 |
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Anarchitect
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I also voted "keep it the same" originally, but I must say I like the idea of going back in time a bit, (at least,) dropping down to just Asia, Europe, and Africa, and then gradually exploring and expanding into the New World and Australia, with different characters than Chris Columbus, certainly. The entire idea behind my nation is partially based on the Vikings never abandoning the far northern reaches of North America after they originally discovered it. I'd like to RP that out. |
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| Telosan | Sep 29 2009, 03:49 PM Post #24 |
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The Foremost Intellectual Badass
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I'd like going back far enough that we could explore the New World ourselves. The 15-1600s sound alright to me. We'd just have to have npc states for the natives or volunteers to play them so no one ( :hypocrite: ) goes out and takes huge portions for colonies. Wish I could change my vote! Huesca, I'll update the NS2 map with your request after we decide what we're going to do. I'd still like to know where the nice map came from, too. Edited by Telosan, Sep 29 2009, 03:49 PM.
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| Al Araam | Sep 29 2009, 05:54 PM Post #25 |
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Demigod of Death & Inactivity
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Oooh. NPCs. That could be interesting. Maybe I could help with that if it works out. I'm skeptical that we have the correct climate for this type of thing to germinate, but I could be wrong. It's happened before. For the record, as I do not play NS2, I am abstaining from this vote. |
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