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| Boxing? | |
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| Topic Started: Aug 31 2009, 05:35 PM (389 Views) | |
| Deleted User | Aug 31 2009, 05:35 PM Post #1 |
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Deleted User
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hey, just wanted to know if anyone would be willing to have boxing or another fighting style sport. I'd happily do the work for it. I saw Rocky 4 last night so I'm pretty pumped for something like this. Let me know on what you think. |
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| Toussaint | Aug 31 2009, 11:51 PM Post #2 |
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Major
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I'd be in, for doing the work too. EDIT: Even better. FOXY BOXING! Posted Image Edited by Toussaint, Aug 31 2009, 11:51 PM.
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| Aelius | Sep 1 2009, 12:33 AM Post #3 |
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Norman Warlord
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Prize fights would be awesome. A bit easier to RP than soccer, too. :P I'm in. And :lol: at Tous's edit. |
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| Deleted User | Sep 3 2009, 08:30 PM Post #4 |
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Deleted User
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haha, i think we should do both. :lol: so how are we going to do this does porcu have some type of program to determine stuff. |
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| Porcu | Sep 3 2009, 08:33 PM Post #5 |
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"Work is the curse of the drinking classes."
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I'm only in charge of football/soccer. This is all you. |
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| Deleted User | Sep 3 2009, 08:34 PM Post #6 |
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Deleted User
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how do you calculate who wins in a match? |
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| Porcu | Sep 3 2009, 09:36 PM Post #7 |
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"Work is the curse of the drinking classes."
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I started with a dice generator but switched over to the PC game FIFA. |
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| Toussaint | Sep 3 2009, 10:49 PM Post #8 |
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Major
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Random number generator ftw. |
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| Deleted User | Sep 4 2009, 12:03 AM Post #9 |
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Deleted User
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can you show me a link to the generator you used and how you used it? |
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| Porcu | Sep 4 2009, 12:32 AM Post #10 |
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"Work is the curse of the drinking classes."
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Here's one. and Here's another. If you're familiar with the board game RISK or AXIS & ALLIES you'll understand how to use the dice. Essentially, the dice act as a representation of a team's strength in comparison to the another. There's a lot of options with dice but I was basic. For example, since all the teams in the previous football tournament were equal in terms of rating (all had 50) I did not have to worry about calculating/simulating advantage. One dice per team decided who one and by what score, a one (1) on the dice representing zero (0), a two (2) representing one (1), etc. |
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| Deleted User | Sep 4 2009, 12:37 AM Post #11 |
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Deleted User
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hmmm, so should i stick with basic stuff or get complicated with rating and stuff |
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| Toussaint | Sep 4 2009, 12:42 AM Post #12 |
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Major
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Start basic. I'll help get this off the ground, if you'd like. |
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| Deleted User | Sep 4 2009, 12:45 AM Post #13 |
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Deleted User
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that would be much appreciated |
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| Deleted User | Sep 13 2009, 09:03 PM Post #14 |
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Deleted User
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ok, i'm going ahead and making a thread for the teams |
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11:44 AM Jul 13