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Lost but Seeking... Volume II; An article about EDH and related subtopics
Topic Started: March 22, 2011, 9:19 pm (126 Views)
RWF_Less
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Hey EDH’ers! Thanks for tuning in for ‘Lost but Seeking: Volume II!” Well, as promised, this week I’m going to introduce my Mono Blue EDH, but, more on that later. So then, to start off this week’s episode, I’d like to introduce a new section that I’ll be including each week, the ‘Best Of.’ And this week, we’ll be discussing artifacts, that is, the best artifacts of EDH. Now, these will be from my personal opinion, and unfortunately there’s just not enough time/space to list all the greats, but I’ll do my best to cover most of the notable ones. It’s important to note that these are relating to multi-player, not one-on-one.

So, that being said, here are, what I consider the best 20 artifacts in all of EDH, in no specific order…

1. Sensei’s Divining Top
2. Sol Ring
3. Coalition Relic
4. Darksteel Ingot
5. Lightning Greaves
6. Gauntlet of Power
7. Duplicant
8. Skullclamp
9. Sundering Titan
10. Extraplanar Lens
11. Solemn Simulacrum
12. Oblivion Stone
13. Mind’s Eye
14. Scroll Rack
15. Tormod’s Crypt
16. Blightsteel Colossus
17. Sword of Fire and Ice
18. Nevinyrral’s Disk
19. Crucible of Worlds
20. Thousand-Year Elixir

As you can see, depending on the deck you’re piloting, some of these can be quite good or pretty much worthless. For example, in my mono green deck, Gauntlet of Power is amazing and many times means a win, whereas in 5-Color EDH, it’s obviously a wasted slot. If you have any comments or questions on these choices, please feel free to leave feedback or send me a message.

Now, moving on to other matters, I’d like to pose a question to my readers… in our ‘Question of the Week’ segment: As a long time player of several different card games, I’ve used about every sleeve out there. However, it seems pertinent when playing Elder Dragon Highlander to have sleeves you really like, as you’ll probably end up using them for a longer time than in other formats, and they must survive a lot of abuse from constant shuffling and cutting. Personally, I like to switch around a little bit. Though I’m normally a Dragon Shield man, currently, I’m sporting the Legion “Pure Jank” sleeves, as I found them when I was traveling abroad. So, the question is what’s your favorite sleeve for playing EDH? I’d love to have some responses here. Please include your reasoning why along with your answer. Thanks!

Alright, so we’ve covered the ‘Best of’ artifacts and gone through our Question of the Week, now let’s switch over to our main event for the week, Mono Blue EDH. Notice that I haven’t specifically said which general? That’s because when most people hear the words “mono blue edh” they usually think of Erayo, Vendillion Clique, or Venser, Shaper Savant. However, I’ll instead be reviewing Sakashima the Imposter.

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If you don't have time to read this whole article, please scroll down to the decklist.

This general is all about stealing your opponent’s cards. Sakashima herself loves to copy other player’s generals, which is like always having a hard counter you’re their general. Let’s review the deck piece by piece and what each card is there for.

THIEVERY
First, the most fun part of the deck, stealing other peoples cards! Most of these cards can be game winners and above all else are a blast to play.

Sakashima the Imposter
Gilded Drake
Sower of Temptation
Body Double
Duplicant
Sphinx Ambassador
Rite of Replication
Acquire
Bribery
Knowledge Exploitation
Blatant Thievery
Memnarch
Vedalken Shackles
Sculpting Steel (Psuedo)


TUTORS & DRAW
One of the most important parts of any deck is of course getting the spells you actually want. To do so, I’ve included a lot of cards that will either find a specific card and/or draw you cards to increase your chances of getting one of those cards.

Dreamscape Artist (Land tutor)
Vedalken Aethermage
Trinket Mage
Expedition Map
Mystical Tutor
Muddle the Mixture
Long-Term Plans
Fabricate
Tezzeret, the Seeker
Mulldrifter
Thirst for Knowledge
Fact or Fiction
Rhystic Study
Jace Beleren

REMOVAL & COUNTERS
Many times the difference between winning and losing a game is if you’re able to stop or remove a threat. These come in the form of spells, creatures, lands, etc. To make sure we’re able to do so, this deck includes, what I feel is an adequate amount of roadblocks.

Sundering Titan
Oblivion Stone
Nevinyrral's Disk
Pongify
Spin into Myth
Evacuation
Capsize
Willbender
Glen Elendra Archmage
Venser, Shaper Savant (Psuedo)
Pact of Negation
Forbid
Cryptic Command

ACCELERATORS
Next we have a few cards that will make your game go faster. It’s important to start fast and these spells with help you do so…

Solemn Simulacrum
Everflowing Chalice
Sol Ring
Mind Stone
Thran Dynamo

UTILITY
Then we have the utility cards, or in some cases cards that just didn’t fit another category.

Mnemonic Wall
Magus of the Future
Teferi, Mage of Zhalfir
Meekstone
Crystal Shard
Lightning Greaves
Proteus Staff
Crucible of Worlds
Twincast
Future Sight

LANDS
Lastly, there’s our land base. Many of these cards are self-explanatory but if not I’ll make sure to make a notation.

23 Snow-Covered Island
Seat of the Synod
Darksteel Citadel
Flooded Strand
Polluted Delta
Misty Rainforest
Scalding Tarn
Academy Ruins
High Market (great back-up when players try to get their stolen cards back)
Minamo, School at Water's Edge
Reliquary Tower
Riptide Laboratory (great with Venser, Shaper Savant)
Strip Mine

DECKLIST

General
Sakashima the Impostor

Creatures
Dreamscape Artist
Vedalken Aethermage
Willbender
Gilded Drake
Trinket Mage
Solemn Simulacrum
Glen Elendra Archmage
Sower of Temptation
Venser, Shaper Savant
Body Double
Mulldrifter
Mnemonic Wall
Magus of the Future
Teferi, Mage of Zhalfir
Duplicant
Memnarch
Sphinx Ambassador
Sundering Titan

Artifacts
Everflowing Chalice
Tormod's Crypt
Meekstone
Expedition Map
Sensei's Divining Top
Sol Ring
Mind Stone
Crystal Shard
Lightning Greaves
Oblivion Stone
Proteus Staff
Sculpting Steel
Vedalken Shackles
Crucible of Worlds
Nevinyrral's Disk
Thran Dynamo

Instants
Pact of Negation
Mystical Tutor
Pongify
Muddle the Mixture
Twincast
Long-Term Plans
Thirst for Knowledge
Capsize
Forbid
Hinder
Fact or Fiction
Cryptic Command
Spin into Myth
Evacuation

Sorceries
Fabricate
Rite of Replication
Acquire
Bribery
Knowledge Exploitation
Blatant Thievery

Enchantments
Rhystic Study
Future Sight

Planeswalkers
Jace Beleren
Tezzeret the Seeker

Lands
23 Snow-Covered Island
Seat of the Synod
Darksteel Citadel
Flooded Strand
Polluted Delta
Misty Rainforest
Scalding Tarn
Academy Ruins
High Market
Minamo, School at Water's Edge
Reliquary Tower
Riptide Laboratory
Strip Mine
Tolaria West
Winding Canyons
Maze of Ith
Mystifying Maze
Thawing Glaciers
Vesuva

Well, that's this weeks article. Again, if you have any comments, please post them here and I'll be happy to respond. Stay tuned next week for the 'Best of' White, the 'Question of the Week,' and a super-secret EDH.

Thanks for reading, now get out there and game!

Ryan
Ryan "The TRWF"

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Very nice job; and well written.
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