Welcome Guest [Log In] [Register]
Welcome to DOA Kunoichi - Forums. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Square Enix to Xbox 2?
Topic Started: May 23 2004, 07:04 AM (86 Views)
Ayane
Member Avatar
Tsugi wa omae no ban da!
Kunoichi administrator
Quote:
 
Square Enix to Xbox 2?
The maker of Final Fantasy likes what Microsoft has in the works.

May 21, 2004 - As part of a recent company strategy briefing held in Japan for investors and press, Square Enix president Yoichi Wada fielded questions regarding a variety of topics, including Xbox support. One question asked of Wada was "Will you be supporting Xbox Live," to which Wada responded "Xbox Live is a closed system, so at this point we have no plans on supporting it." Apparently, though, a few of Microsoft's future plans have Wada excited.

Wada continued, "However, the thinking behind the recently announced XNA is extremely similar to what we have in mind. With that meaning, we'll have to from now on discuss XNA, rather than Xbox 2 and such."
XNA is Microsoft's new set of integrated development tools, promising to simplify development on all fronts, Online and Off, accross multiple platforms including Windows PCs, Windows mobile devices and the next generation of Xbox. As development costs rise and multiplatform development becomes a must, numerous developers have expressed interest in the tools.

Wada's carefully worded statements may not be confirmation of next generation Xbox support, but it does suggest that if Microsoft keeps providing developers with tools like XNA, companies like Square Enix may very well be on board with support.


-- Anoop Gantayat


Source
"Some found Ninja Gaiden too hard. Any comments to those gamers?"

Tomonobu Itagaki "That's the spirit of Team Ninja. We do whatever we want to do - take it or leave it"
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Videogames · Next Topic »
Add Reply