| Languages; which ones? | |
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| Topic Started: Sep 15 2006, 12:06 PM (414 Views) | |
| ari_aaron | Sep 15 2006, 12:06 PM Post #1 |
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1a4
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Which programming languages do you know? I know:
I'll make this into a poll. Choose all the languages you know. If you know a language I didn't add, add it. Please note that the compilers should all go in the same catagory (e.g. Xbasic and Qbasic are both BASIC) |
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| rig | Sep 15 2006, 03:24 PM Post #2 |
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Here are the ones i know pretty well. Ill rate them all 0=Noob 5=Pro GML = 4 Visual Basic = 2 HTML = 4 Javascript = 2 WIL (windows interface language) = 4 And a bunch of other things but they arent programming laguages really... I dont own visual basic or have java though but ive used them and know how to. |
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| King Elemento | Sep 15 2006, 03:31 PM Post #3 |
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I know a bit of HTML. |
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| ari_aaron | Sep 15 2006, 03:33 PM Post #4 |
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that's all? |
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| fsd | Sep 15 2006, 06:23 PM Post #5 |
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i know the basics of c++ i know html i know some php i know a little javascrpit and i know gml |
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"mmmmm i love the internet. every time i go to a website i get a cookie HOW AWESOME IS THAT!" - Quote from me "Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction." - Albert Einstein "Imagination is more important than knowledge."- Albert Einstein | |
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| Big J | Sep 28 2006, 09:13 PM Post #6 |
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I'll rate my known languages on a scale of 1 to 10: GML: 9 HTML: 3 JAVA: 7 (NOT Javascript) Actionscript: 3 (Used in Flash) QuickBasic: 7 On a side note, it's become difficult for me to use Game Maker's Drag 'N' Drop. I've become so used to code, that when I see large amounts of D&D, I pretty much say "Bah!" EDIT: I'm getting better at JAVA. |
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I create and modify my own code... I'm advanced AI! Big J's Domain I am an in the GM Quiz!Listen to what the robot has to say... CLICK HERE. (Macromedia Flash Player 8 required) GM7 is now available!Super Mario Pong v2.0 | |
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| fsd | Sep 29 2006, 06:11 AM Post #7 |
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ya d&d is annyoying shure i use some of those funtions alot but it dont give you enough control |
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"mmmmm i love the internet. every time i go to a website i get a cookie HOW AWESOME IS THAT!" - Quote from me "Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction." - Albert Einstein "Imagination is more important than knowledge."- Albert Einstein | |
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| ari_aaron | Sep 29 2006, 12:10 PM Post #8 |
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When I try to continue my old projects, I find it impossible to deal with all of the D&D. I always end up changing it all to code. |
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My msn: ![]() ![]() If anyone wants GMail or Windows Live Messenger invites, PM me! | |
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| rig | Sep 29 2006, 03:52 PM Post #9 |
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Code is much cleaner and better and only noobs use D&D, at least is what I think. |
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| Big J | Sep 29 2006, 06:22 PM Post #10 |
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Well, technically a "n00b" is more of a stupid person, while a "newb" is simply somebody who is simply new to whatever they're doing/trying/learning. A newb is willing to learn, and when it applies to GM, they will most certainly consult the manual before posting on a forum. A n00b, on the other hand, will go directly to posting on a forum, and ask "Where can I download the manual?". So, I believe there is a difference between n00bs and newbs. Drag 'N' Drop is not necessarily a bad way to start with GM, but seriously, it doesn't allow nearly as much. You don't have the flexibility of scripts with D&D, you can't use do loops, while loops, or for loops. I commonly use do loops. I was helping somebody on the GMC with their game, which HAD to be in D&D for conversion with G-Java, and I was surprised at how much I hated D&D. I was attempting to remove glitches, and fix some things, but I didn't have the flexibility I needed. If the player got stuck in a wall, I would implement some sort of loop to find the nearest collision free position, but I couldn't do that in D&D, so I gave up. |
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I create and modify my own code... I'm advanced AI! Big J's Domain I am an in the GM Quiz!Listen to what the robot has to say... CLICK HERE. (Macromedia Flash Player 8 required) GM7 is now available!Super Mario Pong v2.0 | |
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| King Elemento | Sep 30 2006, 04:38 AM Post #11 |
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Actually, I have acess to thousands of HTML and CSS, PHP, GML, and C++ tutorials. mainly HTML and some CSS or something I think... Just asking, I'm assuming there's a difference between CSS and C++, but is there? |
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| fsd | Sep 30 2006, 10:30 AM Post #12 |
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well of core there is a difference there abuolutly different c++ is a profetional programing language that most games are made with now a days (like big game that are in wal mart) css is a small little language that is use to make website templates |
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"mmmmm i love the internet. every time i go to a website i get a cookie HOW AWESOME IS THAT!" - Quote from me "Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction." - Albert Einstein "Imagination is more important than knowledge."- Albert Einstein | |
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| King Elemento | Oct 1 2006, 06:25 AM Post #13 |
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Yeah. I knew that. I think... I just forgot <_< |
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| fsd | Oct 1 2006, 07:46 AM Post #14 |
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ya i forgot almsost all my c++ because i never use it it happens
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"mmmmm i love the internet. every time i go to a website i get a cookie HOW AWESOME IS THAT!" - Quote from me "Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction." - Albert Einstein "Imagination is more important than knowledge."- Albert Einstein | |
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| burnt effigy | Aug 29 2007, 01:04 AM Post #15 |
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I use GML and HTML, and I also am in the process of learning python. |
![]() Current Project: Stretching the limits of Game Maker Lite | |
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