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Too many flamers...; Got Flamed in my own topics a lot.
Topic Started: Jul 6 2006, 02:11 AM (402 Views)
Big J
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2

They didn't like my Pong Reborn game, which I spent a lot of time on, and certainly wrote a lot of code for it. I learned a lot while making it. I think it turned out quite nicely, and it appears that the people here like it. I was flamed like crazy!

Timer's Alarm event:

Code:
 
if global.clock=6
with music_controller
{
instance_destroy()
sound_stop_all()
sound_play(five)
}
if global.clock=5
sound_play(four)
if global.clock=4
sound_play(three)
if global.clock=3
sound_play(two)
if global.clock=2
sound_play(one)
if global.clock=1
{
sound_play(time_up)
instance_create(64,160,time_out)
screen_refresh()
screen_redraw()
sleep(1000)
screen_redraw()
screen_refresh()
sleep(1000)
if !global.winner=0
room_goto(finish)
}
if !global.clock=0 && Ball.go=1
global.clock-=1
if global.sc1=global.sc2
global.winner=0
if global.winner=0 && global.clock=0
begin_suddendeath()
else exit


Code:
 

//this is begin_suddendeath()
{
instance_create(0,0,sudden_not_life)
instance_create(0,0,music_controller)
sound_play(sudden_death)
global.suddendeath=1
instance_create(20,120,suddendeathsign)
with suddendeathsign
timeline_index=sudden_death_timeline
with time_out instance_destroy()
instance_destroy()
if global.type=1 or global.type=3
{
global.scoregoal=global.score_highest+1
}
}


Code:
 

//a joystick_pov() control script with arguments for which joystick
if argument1.human=1
{
if joystick_pov(argument0)=270 or joystick_pov(argument0)=225 or joystick_pov(argument0)=315
hspeed=-2
if joystick_pov(argument0)=90 or joystick_pov(argument0)=135 or joystick_pov(argument0)=45
hspeed=2
if joystick_pov(argument0)=-1 && !keyboard_check(argument2) && !keyboard_check(argument3)
if !joystick_direction(argument0)=99
if !joystick_direction(argument0)=97
if !joystick_direction(argument0)=103
if !joystick_direction(argument0)=105
if !joystick_direction(argument0)=102
if !joystick_direction(argument0)=100
if !joystick_direction(argument0)=104
if !joystick_direction(argument0)=98
hspeed=0
}


Code:
 
//music volume
sound_volume(MENU,global.music)
sound_volume(blue_fog,global.music)
sound_volume(grand_smash,global.music)
sound_volume(flat_zone,global.music)
sound_volume(kof96_geese,global.music)
sound_volume(smbdx_vs,global.music)
sound_volume(cap_remix,global.music)
sound_volume(mission_impossible,global.music)
sound_volume(dk64_aztec,global.music)
sound_volume(mario_techno2,global.music)
sound_volume(ska,global.music)
sound_volume(big_blue,global.music)
//sound effects volume
sound_volume(one,global.sfx)
sound_volume(two,global.sfx)
sound_volume(three,global.sfx)
sound_volume(four,global.sfx)
sound_volume(five,global.sfx)
sound_volume(time_up,global.sfx)
sound_volume(this_winner,global.sfx)
sound_volume(snd_player1,global.sfx)
sound_volume(snd_player2,global.sfx)
sound_volume(no_contest,global.sfx)
sound_volume(game_set,global.sfx)
sound_volume(sudden_death,global.sfx)
sound_volume(congrats,global.sfx)
sound_volume(fail,global.sfx)
sound_volume(blip,global.sfx)
sound_volume(bloop,global.sfx)
sound_volume(eee,global.sfx)
sound_volume(cheer,global.sfx)
sound_volume(oh,global.sfx)
sound_volume(eep,global.sfx)
sound_volume(boblop,global.sfx)


A script for controlling a cursor with a joystick. I didn't end up needing it.

Code:
 
if joystick_direction(1)=99
{
vspeed=argument0
hspeed=argument0
}
if joystick_direction(1)=97
{
vspeed=argument0
hspeed=-argument0
}
if joystick_direction(1)=103
{
vspeed=-argument0
hspeed=-argument0
}
if joystick_direction(1)=105
{
vspeed=-argument0
hspeed=argument0
}
if joystick_direction(1)=102
{
vspeed=0
hspeed=argument0
}
if joystick_direction(1)=100
{
vspeed=0
hspeed=-argument0
}
if joystick_direction(1)=104
{
vspeed=-argument0
hspeed=0
}
if joystick_direction(1)=98
{
vspeed=argument0
hspeed=0
}
if joystick_direction(1)=101
{
vspeed=0
hspeed=0
}

Quite a bit of code. My other game, Mario Pacman was done mostly with Drag 'N' Drop. I may re-create it from scratch eventually, but currently, I'm working on a Super Mario Bros. Clone, and it's coming along really well.
I create and modify my own code... I'm advanced AI!
Big J's Domain
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Super Mario Pong v2.0
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BrandMan211
0
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Eh, I for some reason didn't experience any of that, I got some pretty good reviews for very simple games. I guess I'm either good or very lucky.
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Craddik


BrandMan211
Jul 8 2006, 04:45 PM
Eh, I for some reason didn't experience any of that, I got some pretty good reviews for very simple games. I guess I'm either good or very lucky.

lucky... <_<
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Big J
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2

Well, I'm going to spend a lot of time on my next game... Super Mario PONG! When completely finished, it will rock their world!!!
I create and modify my own code... I'm advanced AI!
Big J's Domain
I am an Posted Image in the GM Quiz!
Listen to what the robot has to say... CLICK HERE.
(Macromedia Flash Player 8 required)
GM7 Posted Image is now available!
Super Mario Pong v2.0
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fjaw

Members
Too many flamers eh? Yea that happens.


Edit: A spammer edited your post..
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Big J
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2

I definitely plan on striking back at the GMC...


...with a Really Awesome Game of some sort!
I create and modify my own code... I'm advanced AI!
Big J's Domain
I am an Posted Image in the GM Quiz!
Listen to what the robot has to say... CLICK HERE.
(Macromedia Flash Player 8 required)
GM7 Posted Image is now available!
Super Mario Pong v2.0
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fjaw

Members
Lol thats funny....I thought you would do something worse then making them say sorry!
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Big J
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2

Yeah, I was making a joke and a serious comment at the same time.

I mentioned "Striking back" to make you at first think I had planned something evil and diabolical, then I added "With a really awesome game" to all of a sudden make you laugh.

PWNED!
I create and modify my own code... I'm advanced AI!
Big J's Domain
I am an Posted Image in the GM Quiz!
Listen to what the robot has to say... CLICK HERE.
(Macromedia Flash Player 8 required)
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Super Mario Pong v2.0
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chereden


didn't make anyone laugh just made you look more n00by >_<
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Big J
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2

Well, now you look "n00by" for replying to a month old post!

And I made fjaw laugh. He said "LOL that's funny". Perhaps you should read. :D
I create and modify my own code... I'm advanced AI!
Big J's Domain
I am an Posted Image in the GM Quiz!
Listen to what the robot has to say... CLICK HERE.
(Macromedia Flash Player 8 required)
GM7 Posted Image is now available!
Super Mario Pong v2.0
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fsd
3a4

chereden
Nov 11 2006, 01:04 PM
didn't make anyone laugh just made you look more n00by >_<

it wasent that bad
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"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction." - Albert Einstein
"Imagination is more important than knowledge."- Albert Einstein
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