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| Thunderdome, the epic tournament conclusion; Wolverines! (wait wrong movie) | |
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| Tweet Topic Started: Aug 1 2013, 12:50 PM (411 Views) | |
| Midnight Rider | Aug 1 2013, 12:50 PM Post #1 |
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The Super Cereal
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![]() A tournament settling which character would win in a fight can only be settled one way. Not some voting poll, what has voting ever settled? Certainly not who is toughest or the most cunning. That can only be settled in the blood soaked dirt of the stadium floor. So Final Contestants, step into our own Wastes little thunderdome, a massive prewar football stadium. The final rounds of the tournament will be held in this building, a structure larger than Bucket town. The stadium contains a wide variety of different areas to explore and fight in. The former football fields are dominated by tall grasses, corn and other agricultural produce. Some of the plants reach up to seven feet high and have to be watered with crude irrigation systems. The bleachers are overrun with shanty homes and plants from nature slowly reclaiming the building. ![]() The upper areas are were the elites in the society live. The former box seats and limited hotel rooms are home to the mayor, his cabinet, and prominent locals. They meet and discuss town business in one of the many spacious conference areas. The box seats and press areas are spacious and efforts are taken to preserve them. These efforts of course are limited as the wasteland has few functioning IKEA's left. There are number of security rooms and terminals up on these floors to keep out the riff raff. If someone had nimble fingers or a good head on their shoulders they might be able to make their way up here without being invited. Certainly access to the mayor's security measures would aid anyone if they are skilled enough to use them. However, for the dumb dumbs out there a working elevator isn't a bad conciliation prize either, might help you get the drop on your target. Ground floor to mid level is the marketplace and general housing. The old food vendor booths have been long ousted and merchants sell their wares on wagons they bring inside. These areas are cramped with crude storefronts and makeshift alleyways. Funnily enough the old beer gardens are still in business, some trades never die out it seems. In places the shacks make it very cramped and hectic while in other more communal areas a lack of people opens up the space. first is a ‘common-house’. Almost everybody in the stadium lives on these levels. The ground floor is mostly dedicated to commerce and as you move up levels the space becomes more residential and more affluent. For security reasons it is safer to be up high, massive steel shutters are deployed to keep up any raiders and the like. They'll be open for this fight but a very strong individual might be able to open or shit any they happen to run across. Underground is an interesting place. The old boilers and generators are the foundations of the stadium's industrial activities. Subterranean workshops produce goods for sale up above. They send thick smoke up the old prewar vents, a small price to pay for the stadium's continued functioning. Down below is home to the very poor and the ghoul outcasts. The dim lighting below gives an edge to the highly perceptive as most of the lights are out. The town can only afford to maintain the bare minimum of lighting in the basements. The former team areas and clinic are the best lit, but most of this is out of the staff's own pocket. There medical services are performed and scientific activities are pursued on one the available lab stations. There isn't an abundance of supplies but the town make's due with what is available. The population is hiding away for the duration of this fight, though a determined individual could find them. They'll mostly run away and stay uninvolved unless you are one silver tongued charismatic individual. Contestants enter with the inventories they currently have. There are items that can be found within the building but they would have to logically exist there and be within reason. Your SPECIAL will help determine what you can and can't realistically accomplish. If someone goes unrealistic it will hurt them in the final judgement. Each match will be one round, the contestants will post their version of what happened. The other person can either counter their opponent or offer an entirely alternate scenario of what happened. Points here will go to strength of writing and how well you play to your character's strengths and weaknesses. The matchups are the same as they are in the tournament and you don't have to wait on other matches being resolved. They're all considered to be happening at the same time but you will only directly engage your specific opponent for that round. Points will go to people that pay attention and work in details about the other fights though. This fight is not to the death, no matter how horribly the loser may get shot or impaled it will be considered a knockout with no permanent injuries. SO WHO'S READY TO STEP INTO THE THUNDERDOME AND SETTLE THIS WITH VIOLENCE AND WORDS! |
![]() Gordon "Stone" Hennigan, SPECIAL: 5.6.9.3.5.10.3. Level: 6 HC Peter McCullough SPECIAL: 4, 4, 4, 10, 10, 4 , 4, Level 3 HC THE CURSE OF THE MUMMY The spirits have taken an interest in you for all the wrong reasons! Unexpected challenges will come to you during your RPs but the rewards doled out will be much juicier. It is possible to live with such a curse, but if you would rather live curse free, you could simply sell the corpse and wash your hands of the whole situation. Lmgthev: MBP is handsome LonesomeDrifter23: Sometimes I think MBP is a being made entirely of satire. | |
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4:30 PM Jul 10