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The force unleashed
Topic Started: Oct 10 2008, 08:50 AM (113 Views)
Kleko
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Scum of the earth

Hey there. i dont know about you, but some time now i have waited for a certain game with the subtle name: the force unleashed. My good friend lewy has of course got his grubby hands on this game for my sake. And after some play testing i have found that lucas arts have done it again! The force U is basically mediocre. I have only gamed the first two maps, but they where the same bloody thing. Run and push people of the map or lightning. Also you have what i many hates the most: quick time events which basically is the buttons you gotta mash to be able to get on with the game. I am not saying that i dont like the game its just that it does not satisfy my want with a third person jedi combat game. Cause each time i run into a stormy trooper and cut at his hed it just makes a unsatisfactory *thub* and the person mutters an ouch at you as his health bar goes down to 8/7 instead of 8/8 -.-; Why not make em easier to kill and make more of them who does more damage to you? Well well lets face it. its a 3/4 game all around.
 
Kyra
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Queen of the Myrmidons

Completed it last week at Sith Warrior level, took about 15 hours to complete so I wasn't that impressed with how long the game was. It was a good game but didn't really blow me away, I'd give it 7/10 which I think is more than fair.
 
Lewy
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Well as kleko already mentioned my grubby hands have been glued to my 360 controller for the better part of Wednesday/Thursday. And they damned nearly smashed it into tiny little pieces. Now, when I got to the ending (the evil one of course! :P ) the first thought that came to mind was: What? I sat through the most repetitive, narrow and completely bereft of options levels since the Swedish labyrinth for this?! (hahaha I managed to include a swede-joke in my 'review'! :ph43r: Awesome! :P And the Swedish labyrinth would be basically just one hella long corridor with not a single twist :lol: )
Now I was really looking forward to two good endings that, as Lucasarts said themselves, would connect the two trilogies. And as the evil ending started I admit I had my hopes up. Although Darth Vader had been killed, I believed that the Emperor maybe would resurrect him as soon as Mr. Starkiller had buggered off with the rebel leaders in the Eclipse. But NO! Well, I won't put in more spoilers now, but that ending had nothing to do with any of the trilogies. It crashed completely with the old trilogy, and after ruining the new trilogy and reducing Darth Vader to a whiny little sod rather than one of the most badass villain in filmatic history, the last thing George needed was to ruin the old one, too. That really pissed me off good!
Well the light side ending was better of course, and it's the official one, but they could have made two canon endings.

One of the things that annoys me the most is the fact that they said, quite oficially, that any choice you made would change the outcome of the game, and that you could get a different ending each time you played the game. Now shoot me if I'm wrong, but you actually get no more than ONE choice during the whole game. Apart from that one choice the game is just like walking down Champs-Élysées with an empty wallet. You can see the stores, the endless possibilities, but you cannot acess it...
Another thing that upsets me is how you can end up in a force lighning lock with Darth Vader. Now a force lock occours when two force users uses the same force power. Eeeer... Darth Vader, as we all know, cannot wield that power. And indeed, he does not, not once during the game, as proven when you play him, with his full powers, in the prologue. So how the heck is that even possible? :huh:
As kleko mentioned, this game also features quick time events... Nothing can possibly be more anticlimatic than really struggling to defeat a boss, and not be allowed to finish it yourself! The whole concept of 'press x not to die' is darned outright lame, it does not allowe the player full control of his character or toa degree the story, not to develop gaming survival skills and it takes away even the glee of the amazing cliparts. And when the story and gameplay is so narrow as it is, the last thing the game needs is forced quick time!

Now all in all the game is quite an entertaining experience, and although I'd only give it 4 or 5 out of 10, don't misunderstand me. It's quite fun to hold stormtroopers in the air, watch them struggling and groaning, just waiting for the superlaser to fire... Mwuahahahaha! However, the game is all too easy to classify as 'more of the same'... In the end it fells like a boring obligation to go through the levels just to see how it ends. And when the ending (dark side one) is what it is, the game turns into a sometimes entertaining vaste of time. Rather than the blockbusting, revolutionairy awesome game expected, it's more like a failed attempt of making a new starwars movie, and disguising the bad, awkward storyline behind awesome graphics and amazing technology.
Wait a minute... When did we start talking about starwars 3?
 
Achilles
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King of the Myrmidons

I don't thing the game was repetitive. I enjoyed the game throughout, but I agree with what other say that it was way too short. It was really cool to play the apprentice and I thought the story was very good, though unlike some here it seems I did know only the good ending was going to be canon as with other games such as KOTOR where only one ending would be canon. I knew even before I read the graphic novel the apprentice would get in a conflict with Darth Vader and die. Some thought he would flee so they could make a second game. I thought no that wouldn't happen, they wouldn't make it that stupid. And fighting the bosses was quite interesting, though sometimes annoying. My favourite was probably the star destroyer which you had to bring down. It brought a change in the game instead of just hacking and slashing, using your force powers etc. I like to experiment in the game so I tried to combine force powers which gave more variety.
Anyway I give this game also about 7/10 which is fair enough.
 
Lewy
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Achilles
Oct 11 2008, 01:40 PM
I don't thing the game was repetitive. I enjoyed the game throughout, but I agree with what other say that it was way too short. It was really cool to play the apprentice and I thought the story was very good, though unlike some here it seems I did know only the good ending was going to be canon as with other games such as KOTOR where only one ending would be canon. I knew even before I read the graphic novel the apprentice would get in a conflict with Darth Vader and die. Some thought he would flee so they could make a second game. I thought no that wouldn't happen, they wouldn't make it that stupid. And fighting the bosses was quite interesting, though sometimes annoying. My favourite was probably the star destroyer which you had to bring down. It brought a change in the game instead of just hacking and slashing, using your force powers etc. I like to experiment in the game so I tried to combine force powers which gave more variety.
Anyway I give this game also about 7/10 which is fair enough.

Well I did enjoy the game as well. Although unlike some I think 15 hours of the same is a bit much, even with splendid graphics.
The story was indeed quite good, I just had to take the opportunity to bash starwars III :P
Now it probably didn't help that I was falling ill the day I finished (and played most of) it, either :P
But yeah, bringing down the star destroyer was quite awesome. Well at least the concept was, although again the act itself qualifies on the edge of quick time...
Now what I react to his how lucasart can claim that your decisionS may result in a new outome for the game, while in fact you get no more than one choice to make in the very game, and the rest is just like bobsleighing (It goes fast and is amusing but it's got a narrow, repetitive track. If you look at the minimaps you see that where you can, and is supposed to go is nearly claustrophobically narrow), and thusly makes for no more than two possible outcomes. So by saying that each time you play it you may get a new outcome, either they are dead stupid or they know their game well enough to understand that it's a game people will play no more than twice...
Now the major issue I did not mention in my last post, is the lack of multiplayer options. Imagine sitting on xbox live multiplaying big battles! Now right there Lucasart actually lost quite an amount of money, I know several people, and have heard of several others again who do not buy the game because there's no multiplayer. Except for Wii, but there both the gameplay and the graphics suffers.
Now that actually drags the game away from the 'maybe even 5'... :P

Now I'd give it as I said 4/10- compared to my hopes and expectations, and those expectations made by Lucasarts themselves. As for the game in itself I could quite possibly give it a 6/10.
But for me killing the embodiment of satan (AI) in a limited number of ways, a tormenting number of times, is not nirvana.
Although the garphics, which are FANTASTIC, could earn it another point, I think it's too easy to hide the game's mediocre qualities behind a good looking carpet.

Oh well, I suppose one of the endings had to be non canon, and that it had to be the evil one, but I think killing Darth Vader was a bit too... much. After all the whole starwars saga was based of Anakin being the chosen one and blah-blah-blah, so non canon or not, killing him is killing starwars.
However, I would like to see the new apprentice in a bonus level of sorts, that could be great fun. Or perhaps even as a playable character in a multiplayer expansion? Now we can only dream. (although knowing Lucasarts that ain't likely gonna happen <_< )
 
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