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| how do you export models into gmax; for weapons and dinos | |
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| Topic Started: Apr 15 2009, 07:33 PM (466 Views) | |
| Surf by Shootin | Apr 15 2009, 07:33 PM Post #1 |
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Triceratops
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I used the C3edit program and I couldn't do anything are there any free and easy to use modeling apps that I can work with to edit models? |
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| raptorkiller2 | Apr 16 2009, 10:02 AM Post #2 |
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Triceratops
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yes, the one i use is ani8or (free, just google it) and opens .obj, the kind 3dit v0.5 exports (if you need either program ill pm you the links) |
![]() I'm really optimistic for a pessimist. | |
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| Surf by Shootin | Apr 17 2009, 01:14 AM Post #3 |
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Triceratops
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I used anima8tor and everything is messing up I used the programs and I need some fresh .car files, a clean slate for rifle, stego and velo2 |
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| Rexhunter99 | Apr 17 2009, 02:37 AM Post #4 |
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Master Programmer
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C3Dit is still in it's Alpha form. And you'll need a Wavefront .OBJ Import/Export script for GMax/3dsMax (I was working on a .CAR importer but since my computer totally died... well you get the drift) |
| C3Dit Topic | |
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7:28 PM Jul 10