Welcome Guest [Log In] [Register]
Welcome to The Carnivores Saga. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
how do you export models into gmax; for weapons and dinos
Topic Started: Apr 15 2009, 07:33 PM (466 Views)
Surf by Shootin
Member Avatar
Triceratops
I used the C3edit program and I couldn't do anything are there any free and easy to use modeling apps that I can work with to edit models?
Offline Profile Quote Post Goto Top
 
raptorkiller2
Member Avatar
Triceratops
yes, the one i use is ani8or (free, just google it) and opens .obj, the kind 3dit v0.5 exports (if you need either program ill pm you the links)
Posted Image
I'm really optimistic for a pessimist.
Offline Profile Quote Post Goto Top
 
Surf by Shootin
Member Avatar
Triceratops
I used anima8tor and everything is messing up I used the programs and I need some fresh .car files, a clean slate for rifle, stego and velo2
Offline Profile Quote Post Goto Top
 
Rexhunter99
Master Programmer
Admin
C3Dit is still in it's Alpha form. And you'll need a Wavefront .OBJ Import/Export script for GMax/3dsMax (I was working on a .CAR importer but since my computer totally died... well you get the drift)
C3Dit Topic
Offline Profile Quote Post Goto Top
 
« Previous Topic · Creatures · Next Topic »
Add Reply