| We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Some kill team rules questions | |
|---|---|
| Tweet Topic Started: 14 Sep 2015, 01:32 PM (366 Views) | |
| asp | 14 Sep 2015, 01:32 PM Post #1 |
|
Hi all, At first, I want to say I highly appreciate what you guys created. Kill team games are addictive, cool, and awesome! Though, there are quite some questions that I can't quite figure out from kill team rules/codex, it would be cool if you could answer. 1) Using monofilament weapons against gun emplacements such as the defensive turret upgrade from the campaign. As monofilament weapons since 7th ed now wound vs inititative, is it an insta-wound or a 2+ wound vs initiative 0? 2) Since 7th edition, a howling banshee mask now grants fear to the wearer. Though, kill team list still offers to buy fear upgrade to the exarch, which is useless. Could you please fix it? 3) Sprinter upgrade in the campaign says that a model may move up to 9'' in shooting phase. Does it stack with acrobatic/fleet rules, or prevents model from running more than 9'' with special rules? 4) Barrage weapon bearer is located inside a ruin building with no windows in the front and the ruin still has roof on the top. Can it still shoot barrage weapons, as they don't require line of sight? Rules assume you can, though it's hard to imagine how exactly it would be ![]() 5) Medic upgrade for the leader in the campaign says that you can re-roll a result on the injury table for a model. I assume that it stacks with base upgrade that is basically the same, but for the base. The question is: can I use the model's upgrade after the battle if the model was killed, e.g. to save itself? Many thanks in advance! |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Kill team: Rules and list discussion · Next Topic » |




7:34 PM Jul 11