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Kroot only team viable?; Is an all Kroot team remotely competitive?
Topic Started: 5 Oct 2014, 06:06 PM (638 Views)
Spiky Norman
Corporal
I was wondering if anyone had any ideas or experiences on whether or not an all Kroot Kill Team would be even remotely competitive?
It is a fun idea, but I fear that the choices are so few, that they are so weak, and will not be much fun to play with.
Maybe I am wrong, so that is why I ask for your input, before I buy anything :-)


The team could perhaps look like this:
LEADER 60
60 Kroot Shaper + Pulse rifle + Master of the Hunt + DNA Samples + Blood of the Stalker + Specialist Hunter

CORE 159
63 9xKroot + Sniper rounds
6 Kroot
40 8xKroot hounds
25 Kroot rider
25 Kroot rider

SPECIAL 31
31 Shaman
250pts


Or perhaps it could look like this:
LEADER 60
40 Kroot Shaper + Pulse rifle + DNA Samples

CORE 159
66 11xKroot
28 4xKroot + Sniper rounds
10 2xKroot hounds
25 Kroot rider
25 Kroot rider
25 Kroot rider

SPECIAL 31
31 Shaman
250pts
Edited by Spiky Norman, 5 Oct 2014, 06:14 PM.
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Tack
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Corporal
Not sure on the Tau core model limit- keep that in mind. Sometimes it's better to start more expensive and just add more troops in as your base unfolds.

Because your base Does expand later, and as a guard player I can tell you it gets annoying when you've backed yourself into a corner with your model cap.
Edited by Tack, 7 Oct 2014, 02:56 PM.
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Spiky Norman
Corporal
You are right about that aspect, I did not consider that.

The Tau model limit is 3 for Special, where 2 will be unused if one sticks to Kroot only, as the Shaman is 1 only.
The model limit is 25 for Core, which means that you can only expand with 4 models in one of the above lists. 4 models that at maximum will cost 7 pts per.
It seems the maximum points for a kroot-only Kill Team at model limit would be 338 points. So that does not leave that much space for expanding, I guess. :-)

I've never played a campaign with bases, so I wasn't aware of that aspect. But how high does the points in kill teams usually go in campaigns?
I see that it is capped at 400 in the campaign rules, but is that hit easily or very rarely, if ever?
Edited by Spiky Norman, 8 Oct 2014, 08:26 PM.
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Tack
Member Avatar
Corporal
It's easy to get to 300. Above that means a fairly long campaign.

But that's based on whether or not you are using all of the optional rules and such.
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Atriusnight

Maybe the addition of some sort of small Great Knarloc, if one could be scaled down for KT.
I used to keep a contingent of Kroot Mercenaries to go with my feral orcs, Knarloc charging alongside Squiggoth was rather nice..
Actually, wouldn;t mind seeing a seperate kroot mercenary list...
Edited by Atriusnight, 25 Nov 2015, 07:13 PM.
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