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| Nid 2496pt list; revamped nid list | |
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| Tweet Topic Started: 6 May 2011, 04:02 PM (401 Views) | |
| donanton | 6 May 2011, 04:02 PM Post #1 |
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Warrant Officer First Class
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I've revamped my nid list. Basically lots of 12" moving while the heavy hitters move up for assault. Trygon prime hits from the side or rear then hive guard come through the same hole and unleash S8 on whatever remains. With genestealers infiltrating. hq flyrantw/ 2 tl devourers-260 Swarmlord-280 3 tyrant guard-180 Tervigon-160 elites 3 hive guard150 3 carnifex480 troops 15 hormagaunts with adrenalglands and toxin sacs-150 10 genestealers-140 fast attack 24 gargoyles w/ poison-168 24 gargoyles w/ poison-168 fast attack 3 shrikes-120 hvy support trygon prime-120 total 2496 Questions, Comments, Concerns? Edited by donanton, 6 May 2011, 04:42 PM.
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| gun drone 3.0 | 6 May 2011, 04:25 PM Post #2 |
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Lieutenant
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Hmm I like it myself quite a heavy hitting and fast force indeed only comment I have is why not have one unit of gaunts be genestealers instead. |
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| donanton | 6 May 2011, 04:38 PM Post #3 |
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Warrant Officer First Class
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good point gun drone, i had enough frontal attackers to draw the enemy fire. Infiltrators are always good. List updated. |
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| Justedd_233 | 6 May 2011, 05:08 PM Post #4 |
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Warrant Officer First Class
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While I dont really have enough nid experience to poke holes in wargear options, I can note that you have very few troops. What happens if its an objective game and your gaunts and stealers get wiped out? |
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| donanton | 6 May 2011, 05:24 PM Post #5 |
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Warrant Officer First Class
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tervigon will be crapping out termagaunts until it rolls doubles. so theres more troops |
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| Justedd_233 | 6 May 2011, 06:00 PM Post #6 |
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Warrant Officer First Class
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But if the tervigon is killed feedback will decimate the termagaunts it spawned; If you're fighting IG then krak missiles, plasma, and lascannons can wound on a 3+ or 2+ and negate its armor save, battlecannons and demolishers do the same but the pie plates will wipe out the gaunts its spawning too. A single squad of plasma vets would have 7* plasma shots and 18* lasgun shots (which still wound on a 6+) at 12". *Assuming the squad has 3 plasmaguns and a plasma pistol, and the first rank fire order. |
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| donanton | 6 May 2011, 06:19 PM Post #7 |
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Warrant Officer First Class
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yes, focus massed fire on the one unit. ignore the 60 gargoyles and flyrant. i have plenty to kill with. |
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| Justedd_233 | 6 May 2011, 06:26 PM Post #8 |
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Warrant Officer First Class
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But thats not my point, if you lose the tervigon and the other troops to focused fire then you simply would not be capable of winning most games. |
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| ☺Dave38x | 6 May 2011, 07:01 PM Post #9 |
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DubDubDubDubDub
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Thats how i would deal with them, kill the troops and anything that can produce troops. Works against armoured companies, works against nids. Then i'd be happy with a draw
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| donanton | 6 May 2011, 07:12 PM Post #10 |
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Warrant Officer First Class
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They ill have to reserve the hormagaunts and stick the gesestealers in cover. By the second assault phase, you'll have been hit by the gargoyles and flyrant. With the swarmlord special rules, ther'll be more chance of the trygon arriving on turn 2 as well. |
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| ☺Dave38x | 6 May 2011, 07:59 PM Post #11 |
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DubDubDubDubDub
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ahh, but what if they dont make it by turn two? what if they are dead? |
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| gun drone 3.0 | 8 May 2011, 04:00 PM Post #12 |
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Lieutenant
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Maybe he could bring in somemore heavy troops like Warriors or Reveners. |
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| Justedd_233 | 9 May 2011, 08:37 PM Post #13 |
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Warrant Officer First Class
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Yeah, maybe put them in a spore for a mid to late game objective grab. That could work. |
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| donanton | 10 May 2011, 12:12 AM Post #14 |
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Warrant Officer First Class
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What would I remove to make room for said warriors/ raveners? One fex and one hive guard? |
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| gun drone 3.0 | 10 May 2011, 12:18 AM Post #15 |
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Lieutenant
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You don't have to I was just fighting for your corner
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| Justedd_233 | 10 May 2011, 12:18 AM Post #16 |
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Warrant Officer First Class
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I would say grab the best troop choice that 214 points will buy. |
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| ☺Dave38x | 10 May 2011, 07:20 AM Post #17 |
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DubDubDubDubDub
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I'd say knock out a fex for another unit of troops purely objective grabbers because anyone who can keep calm when facing that list will just knock out your troops and then hope for a win |
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| Tychonaut | 24 Jun 2011, 08:41 PM Post #18 |
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Second Lieutenant
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I'd play with a unit of Gants, take that Tervigon as a Troops choice (which makes the beasty scoring) This also deals with the other thing you overlooked, you don't get 3 HQ slots in a Force Org Chart. Your other Troops should be Genestealers, Hormagaunts are rather underpowered these days.. Keep the stealers in reserve to Outflank later, your Swarmlord will make sure they arrive sooner then later. Consider adding Broodlords if you can find the room, as these are great tarpits for powerful enemy characters!! Also the ability to drop everything nearby by 1 LD can be the difference between breaking them and not. 3 Shrikes will get shot, replace those with something tougher/ remove these to pay for the Termagants. And last time I checked, Trygon Primes cost 240 points.. If it were me, i'd drop the 3 Carnifex entirely, replacing them with another pair of Trygon Prime. Doing this will seriously improve your Synapse control network. (not to mention having 3 T6 W6 Combat Monsters will make the opposition poop themselves) Edited by Tychonaut, 24 Jun 2011, 09:03 PM.
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