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| Spearhead Marines; 3000pts for Vs Guard | |
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| Tweet Topic Started: 12 Jun 2010, 12:36 PM (420 Views) | |
| Dexter | 12 Jun 2010, 12:36 PM Post #1 |
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Warrant Officer First Class
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Hey all i am playing a spearhead game later today using a 3000pts cap... this is what i am fielding... and it is pretty much my entire collection of constructed marines 175 - Pedro Kantor 135 - Master of the Forge w/ thunderhammer and storm bolter 230 - Devastator Squad (10 men) w/ 4 missile launchers 545 - Ambush Spearhead Venerable Dreadnought w/ assault cannon Ironclad Dreadnought w/ hurricane bolter and chainfist Ironclad Dreadnought w/ ironclad assault launchers and hunter-killer missile 1065 - Mechanised Assault Spearhead Rhino w/ extra armour Sternguard Squad (9 Men) w/ 9 combi-meltas (Pedro goes here) Rhino w/ extra armour Sternguard Squad (9 Men) w/ 9 combi-meltas (MotF goes here) Rhino w/ extra armour Sternguard Squad (10 Men) w/ 10 combi-meltas 380 - Outrider Spearhead Vindicator w/ siege shield and extra armour Land Speeder w/ typhoon missile launcher Land Speeder w/ typhoon missile launcher 470 - Tank Hunter Spearhead Venerable Dreadnought w/ twin-linked lascannons and missile launcher Venerable Dreadnought w/ twin-linked lascannons and missile launcher So what do you think? Will i survive against a man who owns 6 superheavies? lol and no, i don't know what he is fielding |
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| Novogord | 12 Jun 2010, 04:58 PM Post #2 |
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Captain
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Well, that depends a lot on the tactics, not only on the troops you field. You have a lot of troops, so you will outnumber him and he has to shoot lots of smaller things. While you can cripple by eliminating his superheavies. |
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| Dexter | 12 Jun 2010, 11:12 PM Post #3 |
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Warrant Officer First Class
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well that went rather well, could have gone better for me if i had thought a bit deeper into tactics. the game ended in a draw at the end of turn 6 with the game devolving from objection grabbing (1 main and 3 minor objectives) into annihilation in turn four as we wiped each objection claiming units off the tabletop. my favourite point in the game was watching my tank hunter spearhead run the length of the table punching shot after shot after burning lascannon shoot into the Baneblade, immobilising it followed by the ambush spearhead flanking onto the board and ripping it to pieces... here is what my opponent used; Baneblade - super-heavy spearhead 2 vanquisher battle-tanks - ??? standard leman russ - ??? 2 leman russ battle-tanks - ??? basilisk and two lascannon toting armoured sentinels - outrider spearhead 2 Valkyries w/ storm troopers 2 veteran grenadiers in chimeras (his objective claimers) Company command squad 3 scout sentinels with multi-lasers mission was, can't remember the name, an objection grab with a main objective (worth 3 points) and three minor objectives (worth 1 point each)... deployment was escalation (remembered the name for that!! must get me more dreadnoughts, specifically another God-Hammer for the tank hunters and i need to sort multi-meltas for the land speeder outriders for some extra anti-tank stopping power will also not bother with the devastators next time, will take terminators instead and maybe field them in a land raider instead of squad of stern-guard/ rhino in the mech. assault spearhead.... well lots for me to think about. Edited by Dexter, 12 Jun 2010, 11:25 PM.
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| Roesor | 13 Jun 2010, 08:14 AM Post #4 |
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Warrant Officer First Class
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I was surprised to see no terminators, I've head it said many a time that the best thing against superheavies and titans is chainfists. The first baneblade I destroyed was with a termie squad that had three chainfists in it. |
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| Dexter | 14 Jun 2010, 01:51 AM Post #5 |
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Warrant Officer First Class
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next time i will be replacing a few things, having learned from my experiences in this game... so aiming for that this is the list for next time; 175 - Pedro Kantor (for those extra attacks with the chain-fists) 1235 - Mechanised Assault Spearhead (less combi-meltas 'cos i found that i only used half in each squad anyway) Land Raider w/ extra armour (Pedro will be in here too) 5 terminators w/ 4 chain-fists and an assault cannon Rhino w/ extra armour 10 Stern-guard w/ 5 combi-meltas Rhino w/ extra armour 10 Stern-guard w/ 5 combi-meltas 545 - Ambush Spearhead (cos these worked very very well last time round, so no changes) Venerable Dreadnought w/ assault cannon Ironclad Dreadnought w/ hurricane bolter and chain-fist Ironclad Dreadnought w/ ironclad assault launchers and hunter-killer missile 365 - Outrider Spearhead (again this spearhead performed quite well, but still minor changes) Vindicator w/ siege shield Land Speeder w/ multi-melta and tornado multi-melta Land Speeder w/ multi-melta and tornado multi-melta 690 - Tank Hunter Spearhead (an added dread and the removal of the missiles, didn't use em the whole game - i think the added mobility of that shot on the run and the DCC weapon more than make up for its removal) Venerable Dreadnought w/ twin-linked lascannons and extra armour Venerable Dreadnought w/ twin-linked lascannons and extra armour Venerable Dreadnought w/ twin-linked lascannons and extra armour I think that this army will perform much better than the last one, good job i have those spare assault on black reach DCC weapon arms left from converting my two ironclads... now all i need to do is convert the AOBR terms to include chain-fists and get me a land raider.... oh and two new land speeders... lol, i know what i am buying come pay day |
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