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Have Stupid Questions - Need Obvious Answers; Particularly about wargear
Topic Started: 15 May 2010, 04:00 AM (2,198 Views)
Roesor
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Warrant Officer First Class
I wouldn't know, we arn't bloody allowed them, we share the Crusader plans with you all, but when you get your own version nnooooooo The Templars can't be trusted with fire O.o
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Brambleten
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The Red Hood
Its not just Templars, Dark Angels cant be trusted with Fire either. must be in case you get your robes singed.
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Justedd_233
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Warrant Officer First Class
Well those robes are dry-clean only!
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Roesor
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Brambleten
1 Jun 2010, 07:13 PM
Its not just Templars, Dark Angels cant be trusted with Fire either. must be in case you get your robes singed.
Heh...funny story...I did genuinely set my Terminator clad Marshal on fire.
I say it was for effect when asked, truth be told I was young and thought I'd be able to burn the paint off his face so I could re-do it.
The other day I also half melted and fully melted some models while drying them from their cif bath with my girlfriends, apprently very potent' hairdryer.
I gave some bikes I never used to my friend to help kick start his army....now realise I want them back >_< As I decided upon wanting three attack bikes in my 1500. Bugger. I shall have to buy more.
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gun drone 3.0
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Lieutenant
Ok here's my silly question can Sentinals' use smoke lunchers?
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Roesor
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Can they take it as a veicle upgrade in their codex?
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Justedd_233
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gun drone 3.0
3 Jun 2010, 06:19 PM
Ok here's my silly question can Sentinals' use smoke lunchers?
Yup, only five points.
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gun drone 3.0
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Lieutenant
Yay yeah now I can use the spare one I have off my dread.
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Roesor
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Question #: How much wood would a woodchuck chuck if a woodchuck could chuck wood? O.o
Edited by Roesor, 8 Jun 2010, 10:36 AM.
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☺Dave38x
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DubDubDubDubDub
A report entitled "Investigation into the ability of woodchucks to throw cellulose fibres" published in the christmas British Medical Journal this year came to the conclusion that a woodchuck could chuck no wood if a wood chuck could chuck wood.
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Roesor
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Interesting...I'd have always thought a Woodchuck would chuck as much as a woodchuck could chuck if a woodchuck could chuck would...

...just saying that in my mind made me feel dizzy.

A geniune question: Regarding daemonic powers, are these auto-passing psychic powers or not? And which powers, if any, are psychic. Because I'm damn sure I keep getting just told some of them are daemonic powers when they aren't.
Edited by Roesor, 9 Jun 2010, 12:02 PM.
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# dean
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Grandmaster of Librarians
Pink Horrors: Daemonic power, Psy hood doesnt work.
Keeper of secrets: Daemonic power, Psy hood doesnt work,
Daemon Prince (was human): Psychic test, can be hooded...
Sorcerer (was human): Psychic test, can be hooded...
Heralds... I dont know. Look at the book.
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Roesor
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Don't have the book ya numpty, that is whyfor I ask O.o
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Brambleten
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The Red Hood
Since Heralds are only bigger versions of whatever lesser daemon they are, (Herald of slaanesh is just a souped up daemonette) I'd take a guess at their powers being daemon powers, but its worth getting and answer from someone with the codex.

Playing daemons is the only time i will willingly swap my Chaplain for a Librarian, as seeing your opponent's face when you explain Null Zone is just brilliant.
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Valdez
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Ok so stupid question from me: Can I base Orks army on looted weapons and vehicles only? Can I attach a demolition charge to a squid?
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Roesor
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Totally. Orks are the ultimate jerry rigged army. My friend needed a looted wagon with a boom gun, so I grabbed an old chimera, ripped off the top and shoved a defiler torso in it O.o Then you just face it backwards.
As long as you sufficiently ork it up, you can just about do anything with anything concerning orks far as I've seen.
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Valdez
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Yeah I was more asking about all the weapons. I have an old Codex ( I think 3rd edition) and in it Lootas could have imperial and marines weapons but today (I hate going to GW shop... you just can't wait and take the stuff when it's cheaper on net...) I bought a new codex and there Lootas can only use the Deffgunz... I talk with the guy in store about this idea and he was suggesting to make a guns from whatever is cool and just use the stats for Deffgunz. But it would be cool to have orks firing plasma pistols (ups, I melted da boss:P)
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Roesor
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Plasma cannon, orked up, would work, or plasma guns strapped together.
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Justedd_233
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Another stupid question! I have lost count of how many..moving on.

Can I use warptime every turn?

The Warptime entry in the CSM Codex states that it can be used at the start of any players turn, so does that mean my daemon prince can cast warptime at the beginning of my turn, assault an enemy squad, then cast it again at the start of my opponents turn to finish them off in his assault phase?

I suppose it depends on how the 'Dex defines a a "turn", does it mean a PLAYERS turn or a GAME turn?

Looking forward to an obvious answer.

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Dexter
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The gifts of chaos in the Daemon Codex for 5th edition are not psychic powers, nowhere in the codex does it say that they are, thus my poor grey knights have been reduced to living on my shelf except when i want to try out some new hair-brained tactics... but my daemons frolloc lots harvesting souls for Nurgle... mostly

And yes null zone is a very unpleasant power for the Daemon player, which is why librarians are target number one in every game i play with one against me... My mates have stopped bothering with them, they die way too quickly thanks to some over-zealous use of flamers of Tzeentch and the Breath of Chaos gift...

I would feel dubious about the hopping back into the landraider during consolidation... mostly 'cos i think that, is a bit cheeky...
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