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| Have Stupid Questions - Need Obvious Answers; Particularly about wargear | |
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| Tweet Topic Started: 15 May 2010, 04:00 AM (2,199 Views) | |
| imcdonnell | 21 May 2010, 08:12 AM Post #21 |
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Colour Sergeant
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Silent Gallows does have this wrong. The Chimera rules state that you can fire 5 weapons from the top hatch - measuring to and from the top hatch - but unlike edition 4 rules this DOES NOT make the vehicle count as open topped. Troops with Bolters. pistols and CCW can use whatever suits ie Bolters or Pistols/CCW, so they can shoot bolters or if intending to shoot can fire pistols and assault counting as having an extra attack due to the CCW. |
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| J.D | 21 May 2010, 09:11 AM Post #22 |
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Corporal
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Yep they do, and the Aspiring Champion still has his bolter as the the powerfist only replaces his CCW (on modeling terms it's easiest to model him holding the bolter in one hand). |
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| Justedd_233 | 21 May 2010, 03:20 PM Post #23 |
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Warrant Officer First Class
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Does this mean a heavy weapon squad can fire 3 lascannons from the top hatch? |
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| Roesor | 21 May 2010, 05:00 PM Post #24 |
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Warrant Officer First Class
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...kinda want to start a CSM army now. |
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| imcdonnell | 22 May 2010, 01:03 PM Post #25 |
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Colour Sergeant
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Yes - You can fire 3 Lascannons but remember you cannot fire if the vehicle moves nor if the vehicle is stunned or shaken. |
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| Varas Mortez | 23 May 2010, 01:49 AM Post #26 |
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Colour Sergeant
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I am now quite chuffed my brother gave me his demolished army to rebuild.... csm are going to kick arse lol. |
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| Justedd_233 | 23 May 2010, 05:17 AM Post #27 |
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Warrant Officer First Class
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Can you give orders to the squad inside the chimera? |
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| Death Korp | 23 May 2010, 08:31 AM Post #28 |
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Lieutenant
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My Iron Warriors Chaos Space Marine units kick arse. In a recent game, they defended an objective raining bolter fire down on some nids and kill alot of them, then when they charged into cover, i struck first with an ungodly amount of attacks from CCW+Bolt Pistol! CSM squads are definately the best all-round infantry in the game. Apart from Grey Hunters. Theyre brilliant. DK |
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| imcdonnell | 26 May 2010, 07:06 AM Post #29 |
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Colour Sergeant
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Orders cannot be given to squads inside Chimeras. |
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| Justedd_233 | 27 May 2010, 07:31 AM Post #30 |
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Warrant Officer First Class
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Okay, time for another Stupid Question (we are up to #6 right?) Question 6(?): How far can Land Raiders move, then assault? Me and my buddy donanton were talking in the car today, and discussed how far a Land Raider can move with its cargo assaulting immediately afterword. Can a Land Raider move 12" in the movement phase (12") disembark its occupants 2" away from the front hatch (14") then they assault 6" (20" total)? That seems to indicate that a Land Raider placed 12" inches from the table edge in deployment can effectively assault 32 inches! (12+12+2+6=32") Is this true or are we nuts? |
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| ☺Dave38x | 27 May 2010, 01:08 PM Post #31 |
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DubDubDubDubDub
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It cant assault the 12 inches its deployed, thats deployment so saying it can move that 12 inches is wrong. so you can knock that 12 straight off its range. But yes, a land raider can lamp forward 12 inches, drop its troops 2" and then assault 6 inches, giving you an effective range of 20 inches from its starting position. as an interesting addendum to that: I had a mate who repeatedly did this with his waveserpents and howling banshees, only to find that i had deployed exactly half an inch out of assault range. I was playing tau. needless to say, 12 fire warriors and two crisis suits rapid firing into 5 howling banshees killed them very quickly. The hammerhead cooked the waveserpent more or less every time as well... i struggle to understand why he didnt learn
Edited by Dave38x, 27 May 2010, 01:13 PM.
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| # dean | 27 May 2010, 01:14 PM Post #32 |
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Grandmaster of Librarians
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Well. Did the game start with you deployed on the table 12" in or did you come on from reserves. Reserves are measured from the edge of the table as Dave said above. Please also note that the 2" from the door measurement is to the back of the base. If you are using 40mm bases that is an additional 1 1/2" to the front of the base, so an almost 22" charge radius. |
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| donanton | 27 May 2010, 03:37 PM Post #33 |
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Warrant Officer First Class
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Wow, so with a 32" threat range I can have 5 khorne chosen csm in a land raider with 4 powerfists. Thats 4 attacks on the charge each chosen and 5 or the champ on the charge. 21 powerfist attacks against anything 32" away? Throw 5 khorne chosen with twin lightning claws to fil the land raider and theres 26 twinlinked power weapon attacks. Now the question is how much cheaper is that than 10 termies with lightning claws and powerfists? Crappier save but there wont be anything left to hit back. Edited by donanton, 27 May 2010, 03:38 PM.
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| Roesor | 30 May 2010, 02:20 AM Post #34 |
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Warrant Officer First Class
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12 move, disembark 2, shoot and then assault six. Far as I know. It's rather funny watching a guard or tau players face as 15 fellows leap out and then shoot them in the face with two flamers and a multitude of bolt pistols then play the 'lets find your organs with my chainsword' game. Simplesst defense is of couse, to put yourself out of range. Not that i've ever done it, I intend to swap out my raider for some termie deep strikey goodness, damn thing has gotten killed in the first turn too many times. If you can see that a player has recognised your intent and has so then put his troops just far enough back before declaring the charge you are fortunate enough to be able to rapid fire bolters instead, you lucky monkey you. |
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| ☺Dave38x | 30 May 2010, 12:14 PM Post #35 |
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DubDubDubDubDub
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you see my opponent always tried to charge, never thought about rapid firing his Dire Avengers shuriken catapults... silly him ![]() these days i would just sit tight and watch the bolt rounds plink off my armour, depress the battlecannons/demolisher cannons and give said unit that finds itself oh so frustratingly out of charge range 5 ap2/ap3 pie plates to chew on
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| Tychonaut | 30 May 2010, 01:57 PM Post #36 |
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Second Lieutenant
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Where I come from, thats called Jumping the Gun. They try to jump you, get caught short and proceed to be gunned down
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| donanton | 30 May 2010, 07:00 PM Post #37 |
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Warrant Officer First Class
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Next question I think this is question 10. After my berzerkers disembark, and slaughter, they allegedly cant consolidate back into the land raider. Is this because they can only embark in the movement phase? I cant find something that says they cant consolodte into the land raider in the rule book. If possible can I get a page number and where on the page? thanks |
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| Brambleten | 30 May 2010, 09:30 PM Post #38 |
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The Red Hood
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As far as I am aware, consolidation is a movement, and the only restrictions being normal movement restrictions and no moving into combat. so that means that jumping out of moving tin can, killing whatever and jumping back into moving tin can is a legal move. I've done it before against nids to stop a second wave of stealers killing my termies after juimping out of my LRR to kill a first wave. I did check the rules, and there was nothing to say that I couldnt, and after asking opinion from 40k players there at the same time, everything was ok. |
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| Roesor | 1 Jun 2010, 12:52 AM Post #39 |
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Warrant Officer First Class
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I've done similar thing with cover >_> mephiston jumps out, kills an avatar, consolidates in, jumps out, kills jetbikes, consolidates in, jumps out, kills a warlock and retinue, jumps back in..then kills himself with his own plasma pistol. i would like to do it, but personally I would not, would seem likely to incite argument. Besides...t'would mean going backwards...templars don't go backwards o.o |
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| Brambleten | 1 Jun 2010, 09:25 AM Post #40 |
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The Red Hood
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yes, but going backwards means that my redeemer can go forwards and flame the blighters |
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