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| Orcs / Orks | |
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| Tweet Topic Started: 12 Oct 2009, 12:13 PM (692 Views) | |
| Andy! | 12 Oct 2009, 03:50 PM Post #21 |
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Second Lieutenant
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i was on about the initial release of the necron, when they only had about 3 different troop types (do they have many more now?). but to be honest, with galactic sized sci-fi, there's always room to add fluff- pre-dating race X was race Y, mysteriously wipped from history etc only strange ruins & artifacts etc, TBH i think the necrons are GW at about thier laziest |
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| Mawa | 12 Oct 2009, 03:53 PM Post #22 |
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Lieutenant
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Aah, I get you now, well I shall answer to the Orks and Necrons point of view as I dont really know anything about Dark Eldar. Necrons: Model/Paintwise As others have said they can be painted easily, good army to start off with. They do need an update and more models to be added but I feel that the Warriors and Lords and the Wraiths are some good looking models and hold their own. Fluff: I feel that the Necrons have some of the best background story that could really do with some fleshing out (so to speak). What's not to love about ancient Killer Robots, enslaved to consume the galaxy. I enjoy the idea of the C'tan being used in many races cultural references i.e Death etc. I also like the idea Necron'tyr being tricked into being enslaved due to their quest for immortality and the war with the Old ones. Gamewise The Necrons are difficult to use effectively due to their "We'll be back' rule and their lack of choice on models so a lot of people tend to run the same lists over and over again, whereas I prefer to try the underused units such as Pariahs as it feels more rewarding when you win. (Not often though )Orks Model/Paintwise This I feel is the Orks strongest point for collecting them. The sheer scope for conversion is astounding, pretty much no matter what other armies you collect parts can be 'looted' for use for the Orks, this allows you to give your army a real Character unlike say Marines where one Ultramarines army is pretty much going to be the same as anyone elses. This allows you freedom to go wild, so to speak with ideas such as using Land Raiders as a base for your Battle Wagons etc. Fluff: This all depend on what you want out of your 40k, if you are expecting a Dark and Serious background then Orks are probable not gonna be for you as the background stories tend to be more comical and lighthearted whilst also giving the image that the Orks are a serious force to be reckoned with. Gamewise Can't comment on this as I am still to have my first games with these guys yet. Edited by Mawa, 12 Oct 2009, 03:57 PM.
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| Death Korp | 12 Oct 2009, 04:02 PM Post #23 |
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Lieutenant
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Orks are awesome, and I would be collecting an army if my dad wasn't doing them. DK |
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| ☺Doghouse | 12 Oct 2009, 04:15 PM Post #24 |
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Captain
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Yes you can... ![]() ![]() |
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| ☺The Antipope | 12 Oct 2009, 04:16 PM Post #25 |
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Major Major Major Major
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That sounds so wrong... |
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| Brambleten | 12 Oct 2009, 04:22 PM Post #26 |
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The Red Hood
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my personal opinion on Orks is that they are a mainly fun army (something to do with shouting WAAAAAARRGGHHH!!!!! every now and again, combined with quotes from DOW). however, i havent had the chance to collect them yet, but i do want to at some point in the future. as for necrons, i had them for the while, but they just seemed a little one dimensional. X amount of warriors, then 1-3 monoliths and Y/Z units of i also cant help on dark eldar, never been a fan personally. |
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| Roesor | 12 Oct 2009, 04:39 PM Post #27 |
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Warrant Officer First Class
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My dark eldar ended up looking like Batman gone crazy with ninja spikes >_> and I hate that they can take away my 2 CCW bonus attack. Orks are good, in the sense that if you have an enemy you want displayed as dead or defeated on your model's base, orks or ork bitz are easy to get without purchasing a set and no ones going to argue about it, because they're everywhere >_> But if you wanted to make an army it'd most likely take an [arse] long time to paint, and I reckon since one boy pretty much looks like another, but are different too when it comes to detail, it'd get tiresome really fast. I've seen people with ork armies where they've just dipped the models in paint pots O.o Necrons are generally easy to paint, but I don't think they should've really become their own race, having one of the demon gods raise souless machines as elites units or something might have been better, or maybe making them the product of whatever poor bastards get captured by chaos and get their souls num num'd on. |
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| Gallows Bait | 12 Oct 2009, 05:02 PM Post #28 |
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Warrant Officer First Class
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I have to say my interest in the Orks has dated back nearly 20 years (yikes!) - right back to when I bought my first Orc bloodbowl team and then got myself a copy of "Waaagh the Orks". That one book is why I love them, the way their society is portrayed, from lowly grots and snots to big ork warbosses, the fact that they add a lot of humour to a very grim gothic landscape. At first glance they can seem like a horde army with a "pick a colour" concept going on (black - goffs, yellow - bad moons etc..) and I know the humour isn't for everyone. But what I like is the passion. You don't just have an ork trained for a bike, he's a full on crazed nutter of a speedfreek. You don't have assault troops, you have Orks addicted to military ways and prepared to strap a rocket to theimselves to prove their "tactik", and so forth. Taking that idea and applying it to an army allows a wide range of styles and themes. Just as much as the chapters of space marines have a variety to them, so do the Orks. I do wish I was better at the converting and so forth - if I was my Blood Axes would be looting far more Imperial materiel in order to keep in theme. But I like that I can follow down that route - create a band of mercenary orks who bribe/extort/steal what they want from human worlds. I like that I could go for a crazed biker band (painted red, of course), or a black clad choppa swinging Goff army, or a sneaky, scrapyard, looted Death Skulls band. Necrons, those are a different kettle of fish for me, and I think a lot of it comes from the timing of their release and my level of interest in GW at the time. I wasn't that happy a customer during that period and I wasn't much impressed. - There weren't many troop types at first - They only came in metal unless you wanted a single static pose - Everyone only seemed to know how to paint them silver back then, looking suspiciously like unpainted armies with a hurried coat of ink.... - The monolith - at 14/14/14 armour it screamed "cheesy powergamer" and in my opinion looked not much more attractive than sticking a fork in a pyramid. With a good revamp and some transport better than the block of cheese, well I'd find them more intriguing. I've especially been impressed as more interesting colour schemes have become more common in recent years. Dark Eldar, I like the concept, but ultimately they were a stepping stone in the development of plastic kits and look woefully out of date unless you have the metal miniatures (again expensive). Also, they mostly seemed, to me, to play as normal eldar but with superior weapons (dark lances and splinter rifles - very much outclassed the shuriken cannon with its crippled 18" range). With a new range and a more unique character (Eldar gone evil isn't enough, they need destinctive gameplay) I think they could come back to life, but I don't know if GW are that interested. Ultimately if GW make X out of a marine chapter release, for relatively little addition (same core parts) compared to Y with a whole new miniature range, then the most profitable will probably win out. Hence the SW, BA, DA type codex armies will win out in priority most likely. |
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| Daemon-Forge | 12 Oct 2009, 05:17 PM Post #29 |
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Major
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Orks are what got me into 40k. love them what you can make for them vechule wise, fluff etc (some things are crap in the ork line with fluff models but in all armies its the same) iv just now dusted of my orks to give them some new light once my new FW order come yum mega dread..... and proble making a log. i think we all hate a army for some resion i do damn Eldar no idea why tho. but i have thought of geting a few kits as i like the tanks. |
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| ☺Tepok | 12 Oct 2009, 06:11 PM Post #30 |
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Untermensch
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![]() 'nuf said. Tepok |
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| ☺Dave38x | 12 Oct 2009, 06:36 PM Post #31 |
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DubDubDubDubDub
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CSK(OD)!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! that was one of the projects that got me fully entwined in this forum ![]() tepok: awesome pic! and crons are an army ive always considered... |
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| ☺highmarshaldave | 12 Oct 2009, 06:36 PM Post #32 |
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Urban Leg-End
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I can believe that Lukas. Dave out. |
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| # Marovian | 12 Oct 2009, 07:45 PM Post #33 |
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Ginger Law Enforcer
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Death rock orks? Not sure if they're mad or just plain stupid! |
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| fiorehellheart | 12 Oct 2009, 07:56 PM Post #34 |
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Warrant Officer First Class
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How about plain awsome? |
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| # Digits | 12 Oct 2009, 08:00 PM Post #35 |
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Shadowkin
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I insist Lukas that you make that figure! |
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| Penguin of Death | 12 Oct 2009, 08:14 PM Post #36 |
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Lieutenant
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From a purely modelling perspective making Ork stuff is plain fun, there's still the challenge if you want of making something that will work, but you are only limited by your imagination, rather than by STC's, existing models or the opinions of The Emperor/Codex/everyone else |
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| Oldgrue | 12 Oct 2009, 10:06 PM Post #37 |
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Second Lieutenant
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Looking to my 8 raiders and Wych cult army gathering dust, sometimes I wonder what the appeal of DE is too. Then I look at the army numbers rather than my most likely opposing army: As an army they are ridiculously fast, and deliver a startling amount of firepower for their antiquated points values. Jet boosting open topped vehicles carrying 10 folks with a built in s8 lance is pretty awesome. The jetbikes are pretty cool in principle, and can pack a whallop even with their small blast weapon. The mandrake deployment is pretty cool - 3 counters to move the unit into position before swamping an enemy position with troops. The concept of the fast moving pirates was what I always saw eldar as since Rogue Trader, and the DE are insanely fast. But they're a decade old, with decade old rules. When you look at DE now, there's literally no reason to play them. The other elf faction is arguably as fast moving, cheaper in price and points, and hits arguably harder with more variety. Current DE are even more laughably fragile, while hitting ridiculously hard. The army is unforgiving to the point of punishing people who play them. Which is where I start to love DE again. With negligible margin for mistakes, DE hone your game. I'd love to see someone work on a Goff Rokk Band. |
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| gun drone 3.0 | 12 Oct 2009, 10:09 PM Post #38 |
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Lieutenant
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I've always been a fan of a uniform army that's why I like Tau orks are not to uniformed but they have some nice models and good comic releaf(sp) from the rest of the galaxies armies. For crons i'm thinking of working on a small force with them soon maybe after the new codex when ever that's going to happen and dark Eldar are just to old i'm sorry to say. |
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| ☺Dave38x | 12 Oct 2009, 10:21 PM Post #39 |
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DubDubDubDubDub
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have to say i agree with the dark eldar being a lose big win big army, thats certainly my experience of playing against them. And they do deserve an update, not to mention new models. |
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| ☺The Antipope | 13 Oct 2009, 12:25 PM Post #40 |
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Major Major Major Major
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Did anyone change your opinions then Andy? |
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