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| FW Rules Updates; Revised rules for IA 1 and IA 2 | |
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| Tweet Topic Started: 28 Aug 2009, 09:43 PM (228 Views) | |
| Rictus | 28 Aug 2009, 09:43 PM Post #1 |
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Sociopathic Tendencies
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Revised rules for IA 1 and 2 are now up as pdf downloads. Includes an updated Armoured Battlegroup army list. And Vanqs get their co-axial weapons back... Oh and Vultures with Punisher Cannon (twin linked, not two seperate weapons) LINKY Also experimental rules for one of the new Ork Trukks. |
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| ☺highmarshaldave | 28 Aug 2009, 11:10 PM Post #2 |
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Urban Leg-End
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Damn, you beat me to it! Most important thing to mention is that, contrary to my moaining a few weeks back, Conquerors no longer suck. They both lose the lumbering behemoth rule and get their gun strength and AP increased to battle cannon levels. Winsome! Dave out. |
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| ☺Dave38x | 29 Aug 2009, 12:28 PM Post #3 |
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DubDubDubDubDub
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Armoured battlegroup, here i come!!! |
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| # Marovian | 29 Aug 2009, 06:05 PM Post #4 |
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Ginger Law Enforcer
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About time. Dave, doesn't that just reduce the conqueror to a normal russ that can only fire one weapon? Or am I being stupid (I have been on nights so is entirely possible) |
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| ☺Dave38x | 29 Aug 2009, 06:07 PM Post #5 |
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DubDubDubDubDub
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it can take sponsons etc, but seeing as its not an ordinance weapon there are less limitations on firing it ![]() range is shorter as well. It is 20 points cheaper though! |
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| ☺highmarshaldave | 29 Aug 2009, 06:14 PM Post #6 |
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Urban Leg-End
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That and the fact that it can relaiably scoot 12" if needs be. I think, however, that Forgeworld missed a golden opportunity to add the option of hull and sponson mounted heavy stubbers. Other than that, its a great little update! Dave out. |
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| # Marovian | 29 Aug 2009, 06:44 PM Post #7 |
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Ginger Law Enforcer
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Ah, you see, now I get it. Need to go and get some coffee I think. |
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| ☺The Antipope | 29 Aug 2009, 06:58 PM Post #8 |
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Major Major Major Major
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Still need an update on the Krieg list though. A guardsman in a Krieg army is more expensive points wise for no gain at all. |
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| ☺highmarshaldave | 29 Aug 2009, 07:12 PM Post #9 |
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Urban Leg-End
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Wrong, they has an additional point of weapon skill, as well as being able to regroup under half squad strength and ignore negative morale modifiers in combat. Unless they changed it in a later book. Dave out. |
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| ☺The Antipope | 29 Aug 2009, 07:17 PM Post #10 |
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Major Major Major Major
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Oh, well leave it then its fine. TBH it was just something I read somewhere... Shouldn't believe everything I read. Or maybe I should just look in the books on my shelves for once.
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| Rictus | 30 Aug 2009, 12:13 PM Post #11 |
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Sociopathic Tendencies
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Sod the Krieg, what I want is an update to the Militia list to bring them in line with the Guard Codex. |
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8:31 AM Jul 11