Welcome Guest [Log In] [Register]
We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
1000 POINT 3 PLAYER GAME ADVICE WANTED
Topic Started: 21 Jun 2009, 04:41 PM (318 Views)
imcdonnell
Member Avatar
Colour Sergeant
Advice sought for 1000 point 3 player game.

I am due to play in a 3 player game against Chaos Marines and Nids.

This is a progression from several 750 point games where I played the folowing list and am looking at adapting this list to make 1000 points.

Company HQ incl 3 x Grenade Launchers
in Plain Chimera (Multi Laser & Heavy Bolter)

3 x Vet Troop with 1 x Autocanon and 3 x Grenade Launchers
in Chimera with Heavy Stubber (Multi Laser & Heavy Bolter)

2 x Hydra Flak Tanks. (Note one of these Hydras has been awarded +1BS and Ignore Shaken on the vets table following 2 wins)

Any suggestions as to what I might do ?

Regards

Ian
Offline
 
Brambleten
Member Avatar
The Red Hood
i would be tempted to put in a Primaris Psyker and a full squad of Battle Psykers (11), then a couple of Sentinels to take up the remaining points
Offline
 
imcdonnell
Member Avatar
Colour Sergeant
Will the Psychers be able to affect Nids who can be fearless - not sure about Chaos Marines...

Regards

Ian
Offline
 
Brambleten
Member Avatar
The Red Hood
all i would use the psykers for is the Soulstorm. however, the weaken resolve would work against the marines. so if you hit them with that, then a lightening arc from the primaris, then they should run away.
Offline
 
vincent1989
Member Avatar
Lieutenant
you deffinitely need something cable of taking on the more heavy vehicles you'll begin to encounter at 1k+ i'd go either for a leman russ or a unit of lascannon toting sentinels (and then cram something in to the remaining points)
Offline
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Warhammer 40,000 · Next Topic »