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Brambleten's Army Lists; NEW - Cities of Death - 1K lists
Topic Started: 20 Sep 2008, 01:23 PM (417 Views)
Brambleten
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The Red Hood
ok, so after getting 2 sets of Black Reach marines, i realized i have enough termies to run a reasonable Deathwing (nothing to match Dean though). so, here is my 2k list (note, all termies are shooty termies):

Belial - 130

Interrogator-Chaplain - 145
Terminator Armour

Dreadnought - 125

Dreadnought - 125

Deathwing Terminators - 245
Assault Cannon

Deathwing Terminators - 245
Assault Cannon

Deathwing Terminators - 220
Heavy Flamer

Deathwing Terminators - 215
(will be replaced by Combat termies in the distant future)

10-Man Tactical Squad - 180
Flamer
Missile Launcher

10-Man Tactical Squad - 180
Flamer
Missile Launcher

5-Man Devastators Squad - 160
2 Lascannons

and that should be 2k
comments welcome, constructive criticism more so
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darkseer
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Warrant Officer First Class
It's not Propper Deathwing unless it's 100% terminators, land raiders and dreadnoughts.
Otherwise it's just a termie heavy marine army.


If you want to do a REAL first company army, you may as well take 2 land raiders, 1 crusader, 3 terminator squads, belial and a librarian and roll on in style!
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Brambleten
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The Red Hood
the tactical and devastator squads will disappear when i get a few drop pods and a LRC, as well as a combat termie squad. until then they are there to offer fire support against horde armies.
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Brambleten
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The Red Hood
im playing against Chaos next Wednesday, so i built up a list. (using DA dex) unfortunately i cant field all of my 8 elite choices

Company Master - 150
-Jump Pack, Lightening Claws

Interrogator-Chaplain - 145
-Terminator Armour

Deathwing Terminator Squad - 245
-Assault Cannon

Deathwing Terminator Squad - 215

Dreadnought Antus - 125
-Multi Melta

Tactical Squad Orange - 180
-5 Additional Marines, Flamer, Missile Launcher

Tactical Squad - 260
-5 Additional Marines, Power Fist, Plasma Pistol, Flamer, Drop Pod

Assault Squad - 295
-5 Additional Marines, 3 Plasma Pistols, Power Axe

Devastators - 295
-5 Additional Marines, 3 Lascannons, Plasma Cannon

Predator - 95
-Heavy Bolter Sponsons, Autocannon

total: 2005

all help welcome. other elite choices are scouts, 2 more termie squads, veterans and another dreadnought
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Death Korp
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Lieutenant
Looks good, but against Chaos, you'll need some form of counter assault unit (such as more Assault marines or assault Terminators) as if the Chaos are anything like my Chaos list, i could assault this lot on turn 2 (if all went to plan :D ).

So more assault marines or Company Veterans with all the goodies, as Assault Marines and a Captain will struggle against units such as Khorne Beserkers or even standard Chaos marines (2 attacks standard for having a close combat weapon and pistol as well as a bolter)...



DK
Edited by Death Korp, 23 Oct 2008, 08:43 PM.
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Brambleten
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The Red Hood
i was hoping to shoot him down before he got to my lines. i know he has these things to choose from:
basic marines (duh), possessed, obliterators, Land Raider, pred, 5 termies, couple of rhinos, 1k sons, bezerkers, Abbadon, lord, sorcerer. probably other things, as he can field about 4k when he needs to. edit: oh and a defiler. forgot about that. last game my dread imobilized it, then charged it and killed it good n proppa

what should go in place of company vets? i had them down as 10 including upgrades and rhino for 300 points. i dont want to lose the Devs, but im happy to lose the pred, as its just an extra tank to bring. dont have any assault termies (yet) so that route is closed.

i know what its like to be assaulted turn 2 (i know what its like to be assaulted turn 1! but thats by nids, and a different story)

i was hoping that i could use this as an ammoriss battle report, but i have no camera to take to GW :(
Edited by Brambleten, 23 Oct 2008, 09:03 PM.
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Death Korp
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Lieutenant
So, he has a balanced list then. Nothing like my assaulty-sort-of-death list (Which sometimes works) :D

Actually, looking at the list, your army needs more troops for 2000pts. If the Chaso player has more then 3 troop choies, then you will struggle. Mabye try to have 1 HQ choice (i tend to do), as i like ot have more points in troops then characters usually. Actually, what do you ahve fro your Soul Drinkers/ IFs?

What you'll want to do is to shoot his beserkers and possesed up first, as them guys can be a nasty piece of work in assault (Beserkers have WS 5, I 5 and S 5 on assault, and a rediculous amount of attacks). Then concentrate on anything that poses a serious threat to your army (like the defiler).

EDIT: Actually thinking of it, the Vets mabye are not a good idea, as they are still basic marines, so can be taken out by shooting relitavly easily (as well as the Rhino). I'd just say spam assault marines, use as many as you ahve (i love jump troops as you can probably tell :D )

DK
Edited by Death Korp, 23 Oct 2008, 09:11 PM.
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Brambleten
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The Red Hood
ok, so vets are a no no.
my space marines currently look like:
jump pack lord
3 other commanders
librarian
3 different chaplains (termie, jump and normal)
2 dreads
4 squads of termies
scouts (remember these are elites)
vets (well, actually, they are chaos marines)
possibly 3-4 tactical squads (depends on what i can scrape up)
assorted heavy weapons (3 las, 1 plas, 1 multi melta, heavy bolter, missile launcher)
3 bikes
assault bike with MM
pred with twin las and H bolters
oh, and only 10 assault marines. was planning on 30, but i think 10 is enough, as i think 20 termies is far enough

there's 2 HQs as i want a captain for rites of battle, and then the chaplain as he is one of my favourite models that ive painted, so he stays.

unless of course the company master turns into Belial.
then thats 4 troops choices, and in come some bikes (minus pred) to let me get my termies in without buggering up and rolling yet another 1 on the deep strike mishap table (i love teleport homers)

new list:

Belial - 130
-sword/storm bolter

Dreadnought Antus - 125
-Multi Melta

Scout Squad Sideous - 115
- 4 sniper rifles, power sword

Deathwing Terminator Squad - 245
-Assault Cannon

Deathwing Terminator Squad - 215

Tactical Squad Orange - 180
-5 Additional Marines, Flamer, Missile Launcher

Tactical Squad - 260
-5 Additional Marines, Power Fist, Plasma Pistol, Flamer, Drop Pod

Assault Squad - 295
-5 Additional Marines, 3 Plasma Pistols, Power Axe

Ravenwing Assault Squadron - 140
- 2 Meltaguns

Devastators - 295
-5 Additional Marines, 3 Lascannons, Plasma Cannon

and thats 2k exactly.
pred is out, as is the additional character. lord replaced with Belial so i can take termies as troops to give me more troops choices as suggested. bikers are there due to scout move and teleport homers for Deathwing assault termies.

quick question: do scout moves happen before deathwing assault?
Edited by Brambleten, 24 Oct 2008, 07:17 PM.
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Brambleten
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The Red Hood
after some comments on B&C, i've re written the list.

Belial - 130

Dreadnought - 175
-Multi Melta, Drop Pod

Dreadnought - 125
- Plasma Cannon

Deathwing Terminator Squad - 245
-Assault Cannon

Deathwing Terminator Squad - 245
- Assault Cannon

Tactical Squad 1 - 180
-5 Additional Marines, Flamer, Missile Launcher

Tactical Squad 2 - 210
-5 Additional Marines, Power Fist, Plasma Pistol, Flamer,

Assault Squad - 295
-5 Additional Marines, 3 Plasma Pistols, Power Axe

Devastators - 270
-5 Additional Marines, 3 Lascannons

Predator - 130
- Autocannon, Lascannon Sponsons

thats 2005 points
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Brambleten
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The Red Hood
ive got a game against nids on wednesday, and ive been given the advice "heavy bolters". i know my opponent likes stealers, so

Captain Peragrin - 155
Relic Blade, Hellfire Rounds, Artificer Armour

Mr Pedro - 175 ( i had points spare)

Tactical Squad Yellow - 170
Flamer, Missile launcher

Tactical Squad Orange - 170
Flamer, Missile launcher

8 Sternguard - 200

Terminators - 205
Heavy Flamer

Landspeeder - 60
Tornado Heavy Bolter

Landspeeder - 60
Tornado Heavy Bolter

10 Devastators - 230
4 Heavy Bolters

Predator - 85
Heavy Bolters

1505

so thats 10 heavy bolters and a couple of anti big beasty things ( missiles and hell fire rounds, as well as Mr Pedro's Orbital Bombardment).
i also think this is a balanced list, as it gives me 2 choices from each part of the list
Edited by Brambleten, 14 Dec 2008, 12:48 PM.
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Brambleten
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The Red Hood
been a while since i posted a list. here's what i plan to use at GW tomorrow if i play 40k:

1500 points:

Librarian - 150
Epistolary

Chaplain - 130
Terminator Armour

5 scouts - 90
sniper rifles, camo cloaks

10 tactical marines - 170
flamer, missile launcher

5 Terminators - 205
Heavy Flamer

7 Vanguard veterans -215
2 power sword (extra), drop pod

10 Devastators - 290
3 lascannons, missile launcher

Land Raider Redeemer - 250
Multi Melta

total: 1500.

librarian and vanguard drop pod in, scouts hold an objective, tactical squad splits and takes objectives, termies + chappy cruise around in their Land Raider flaming people, then smiting them in combat
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Brambleten
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The Red Hood
Trying to work out whether to be Chaos Marines or basic ones for a cities of death tournament starting today:

Chaos

Lord, with Mark of Khorne, power weapon and personal Icon - 120

10 Marines with Champion, flamer and icon of slaanesh - 190

10 Marines with Champion, flamer and icon of Tzeentch - 210

8 Khorne Bezerkers with champion and Rhino - 218

11 Lesser Daemons - 143

3 Chaos Bikers with 2 Melta guns - 119

Total: 1k

or, Marines:

Librarian with Terminator Armour and Storm Bolter (Null Zone and Smite) - 130

10 Man Tactical Squad with Flamer - 170

10 Man Tactical Squad with Flamer and Missile Launcher - 170

Dreadnought with Twin Linked Heavy Flamer - 105

Dreadnought with Twin Linked Heavy Flamer - 105

Terminator Squad - 200

3 Scout Bikers - 70

Attack Bike with Multi Melta - 50

Total 1k

what do you guys think? which list?
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Death Korp
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Lieutenant
I would use the Chaos list, the Imperial List is a little weak at AT and lacks alot of hitting power.

For the Chaos list, if you have any more Rhinos, get all your squads in them. Take off the Icons and stick a standard IoCG. You already have a dedicated assault unit, and a re- rollable LD 10 is ace. Also, dual meltas and a Powerfist is compulsory for a decent all rounder sqaud.

Instead of the lord, use a Daemon Prince if you have one, much better choice. Or, if you want to use a Lord, keep him Undivided with a Daemon Weapon, Melta Bombs, Wings and stick him with the Beserkers. The Wings DON'T count as a jump pack for purposes of transports (so you can still stick him in one) but can move like one.

Take out the bikers and Daemons (you already have 3 troop choices), and use the points on 2 Obliterators, they are the best army choice you can have.

The edited list would look like this:

*Chaos Lord: 155pts (Joins Beserkers)
-Daemon Weapon
-Wings
-Melta Bombs

*9x Khornate Beserkers
-Inc Asp Champ w/ Powerfist
-Rhino

*2x 10 Chaos Space Marines: 460pts
-2x Meltaguns
-IoCG
-Champ w/ Powerfist
-Rhino

*Obliterator: 75pts

*Obliterator: 75pts

Total: 994pts

If there are alot of horde players, take 1 melta from the CSM squads and put a flamer in instead. I use a Tournie CSM army myself and won a Tournie with them, and this is simualr to what I use (except I use a Deamon Prince instead of a Lord).

Any questions, just ask me, and I'll try and help,

Cheers,

DK



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Brambleten
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The Red Hood
cheers DK. apparently it will kick off some time in the next 2-3 weeks, so it gives me time to tweak my list a bit. a couple of things:
i has no daemon prince
i has no oblits
i has no melta gun wielding marine
i has no more rhinos ( i dont really like tanks)

A chaos lord of Khorne has never left my army list, but usually has a jump pack and daemon weapon instead.

whilst i like the army you pointed out, there isnt actually any way for me to field it :)

this list did however, win a game against marines, 1 objective to 0, with the other being contested thanks to my slaanesh marines trying to throw krak grenades at a dreadnought in combat.]

and null zone is staying on the librarian, as i luckily played daemons, so i moved the librarian and his bodyguard into the middle of the board and cast it a couple of times, helping me wipe out a reasonable amount of daemons in the time we had.
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Death Korp
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Lieutenant
Thats fine, whatever you're happy with mate :)

If you want to stick with the khorne Lord, have you ever thought about lightning claws? 6 Attacks on the charge is enough to make any T3 man cry.

When the new Plastic Daemon Princes come out, get on and have a play around with it to see what you have been missing out on!

DK
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