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Ammoriss questions and sugestions; ask and volunteer your life away
Topic Started: 10 Aug 2008, 11:51 AM (2,973 Views)
# Old Guard
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Entertainment officer...Meet the gang cos the boys are here.....
Right! I dont want the main Fluff source to be too bogged down with questions as it will be there that all updates and Intelligence reports will appear. so this is the place for discussions and questions!

Also I would like to use this opportunity to thank the following people

Easy E
Maelstrom and Lt Gregor
Tepok

for their help and suggestions. Gentlemen you may consider yourself ON THE TEAM in taking this thing further. but I need more of you and I need you all to post up your ideas and questions and by all I mean all members of this here Bunker!!

Immediate needs: well at the mo...

Tepok is thinking Orks and considering background Fluff for them which will affect the Tau (so anyone wanting to involve themselves in the Tau fluff talk with him)

Maelstrom is thinking Chaos, Death Korps I know your mighty CSM army is already chomping at the bit so maybe you can get your heads together?

Lt Gregor I'm told is getting a warm and fuzzy DE feeling (strange bloke!) though I haven't spoken with him. Having seen Doghouse's DE this morning I have a feeling that DE could be a force to be reckoned with.


Easy E with previous campaign experience is chatting with me at the moment to look at the mechanics of this beast.

That leaves

- Eldar
- Necron I think that given the ancient nature of the planet these two have butted heads and the fluff needs to reflect that VOLUNTEERS needed

Nids! splinter hive, not huge but enough of a problem...possible genestealer cult?.....

I will be building up info on the forces of the imperium but basically any imperial force Navy, guard, Inquisition, Marines is welcome. there will be some twists there though. Some special scenarios just to add some spice and to some degree to keep this on track.

Just a reminder to all Think COMBINED ARMS! -Flyers!! We want them quite heavily involved in the Bash so whilst all the battles leading up to the bash need not have flyers in them ( in fact I guess most wont ) do givem them thought for the future, dark and ominous though it is.

Right that's enough for now the Overfiend that is she who must be obeyed is giving me looks for having been on here too long..

Oh I nearly forgot Next Friday I'm off on holiday for 2 weeks. If your question is urgent, best be quick, but feel free to post away any thoughts that you have I sahll ask one or indeed a number of the other mods to keep an eye open

Later guys

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☺Easy E
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Captain
Since Flyers are going to be improtant, I'm trying to develop ways to integrate AI games and EPIC games into the campaign.
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# Old Guard
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Entertainment officer...Meet the gang cos the boys are here.....
Excellent. I like your ideas for scoring too. Can you provide a bit more detail on that though I think if possible we need to keep the scorring relatively simple.
to answer a couple of your earlier questions (I've taken the question as a means of explaining the point to all)

Would a person's real life geographic location influence where they could battle on Ammoriss? For example, I live in the states. Does that mean every battle I post will only effect the North Continent of Ammoriss? Or can I choose to place my battle anywhere... say Eidos?

Yes you can within limits. Ok what do I mean by that. At the start of the campaign the only 2 areas mentioned will be Ammoriss itself and Eidos. You may chose to battle on either, however if you chose to battle on Eidos you need to have a reason for being there in line with the story. Just after Games day and based upon the results of the games we will post at ‘start state’, an intelligence report which will show everyone where they can battle. The diagram showing the continents is only from the perspective that that is where the results will come from, not the Australians can only fight in this area and the Europeans can only fight in that area as things develop we may well say something along the lines of ‘the main effort for Orks is to take White island which has an IG Garrison and a SM detachment/company’.
As the campaign progresses the other areas of the system Clearmon Feran or one of the moons will be brought in, though this may be quite some while in the future.

How subdivided are different factions going to be. The storyline you have set up now seems like the varuious factiosn of the Imperium are not co-operating very well.

Indeed I wanted the nature of the Imperium to show through, plots within plots. Just like Rome but worse.
Again the Intelligence reports will be the key as they will set a scene. When alls said and done when all the imperial factions are up against say a tyrannid swarm or are faced with a ‘who let all those nasty looking tin men out’ they will rally to the cause. However situations will occur where say an inquisitor calls upon the services of a regiment of guard or a unit of marines for a mission of the utmost importance and so Imperial can find itself fighting Imperial. This however will be to further the narrative and may not impact on which side is winning control of the planet or system.

I'm giving some thought to the inquisitor/admech faction effect and am leaning on the idea of a wild card effect IE at the start of the game roll an even, you are on side with the imperium, roll an odd and you have you own scheme which may further the plans of others


thanks chap



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# Digits
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Shadowkin
All getting rather exciting!!! I need to figure out where my skellies fit in here!!



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Death Korp
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Lieutenant
Digits, mabye, with your Chaos Space Marine force, this campagin could be the introduction to your skellie army, with your army been one of the sides of the civil war, turned to undeath.

Me and Malestrom are CSM players too for the campagin, so if you want to join us, we are happy to have you on our side :)

DK
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# Digits
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Shadowkin
Most gracious of you young master DK!! Would be a pleasure!


....however, I see myself playing two sides of this campaign, my Drogans are en route as we speak.......!
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# Old Guard
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Entertainment officer...Meet the gang cos the boys are here.....
Digits i think I did make a comment in some of the early fluf about an army of undead soldiers so yep you in the south causing chaos
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# Digits
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Shadowkin
Ooops! Sorry - missed it!

Something cool about the undead fighting in the deep South! Love it!
Edited by Digits, 10 Aug 2008, 06:42 PM.
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☺Deadley Hedley
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Any chance you can right my DA company in to the fluff as id love to get involved with this ,and if theres room for them add my Elysians and DK please ;)
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# Digits
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Shadowkin
Better be in the South too as we are likely to be playing each other!!!
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# Old Guard
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Entertainment officer...Meet the gang cos the boys are here.....
Digits
10 Aug 2008, 06:39 PM
Ooops! Sorry - missed it!

Something cool about the undead fighting in the deep South! Love it!
Is that a banjo I can hear? Squeal like a pig.....


deadley old bean if any one can turn the tide against the minions of Chaos it is the Mighty DA and the IG boys are more than welcome. I feel the need to establish rosters for the opposing forces.
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☺Deadley Hedley
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Old Guard
10 Aug 2008, 07:23 PM
Digits
10 Aug 2008, 06:39 PM
Ooops! Sorry - missed it!

Something cool about the undead fighting in the deep South! Love it!
Is that a banjo I can hear? Squeal like a pig.....


deadley old bean if any one can turn the tide against the minions of Chaos it is the Mighty DA and the IG boys are more than welcome. I feel the need to establish rosters for the opposing forces.
well count my DA in and all there support ;) Im sure a 50 strong LotD marines will help aswell plus i forgot theres the GKs and Cadians ive got aswell :D
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# Digits
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Shadowkin
Target rich environment!!!! Love it ;)


Mmmmm....better get on with those skelly vanquishers.....
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☺Deadley Hedley
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Digits
10 Aug 2008, 08:19 PM
Target rich environment!!!! Love it ;)


Mmmmm....better get on with those skelly vanquishers.....
There will be 2 much to target ;) plus with the drop pods round the corner my troops can may be get in to combat instead of burning to death in the rhinos :D
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# Digits
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Shadowkin
"Angel pot roast" - gotta love it!!
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☺Maelstrom
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Sek Incarnate
ace, well me and DK are already plotting the chaos fluff.

I also PMed doghouse and lt.gregor about DE fluff, doghouse is gonna work on some ideas. So i'll be running between the chaos and DE stuff for the time being need to start thinkin up ideas 4 my kabal lol.

mmmm with deadley in the south can include the arrival of a large DA force that trying to stop our evil plans in the fluff.

lookin forward to this as i enjoy writing fluff, we'll keep you posted on the chaos stuff OG
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☺Easy E
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As for scoring, we picked a rather arbitrary starting number of say 20 battle points for a draw. Then, go upfrom there for victories, and down for losses.

Total Victory- 23 points
Major Victory- 22 points
Minor Victory- 21 points
Draw- 20 points
Minor Loss- 19 points
Major Loss- 18 points
Slaughters- 17 points
(These levels come from vicotry condition right out of the rulebook, at the time is t was 4th edition)

Then, a palyer can get bonus points for certain things. For example, +1 point for having a posted narrative, +1 point for being part of a storyline, +1 point for using a flyer, +1 point for playing a foum member, +1 point if your opponent posts a narrative, etc. These bonus points should be used to encourage the types of behaviors you want in the campaign.

I was also thinking there coud be a multiplier for different types of games. Therefore, they would effect the overall campaign differently based on scale. So Kill team or Inquisitor game could be regular points divided by 1.25, AI, BFG and 40K are straight points, while Apoc and Epic could be points times 1.25.

So, let's say I play Orks (Waaaagh Rotgut!) and play 1 AI game, 1 BFG battle, 1 40K game, and 1 game of Apoc. My results were AI=Minor Victory, BFG= Major Loss, 40K= Major Victory, and Apoc is a draw. The points would be 21 (AI), 18 (BFG), 22 (40K), 25 (Apoc). This would give RotGutz Skulsmash Reeverz a total points of 86/4= 21.5 average for the week. Therefore, I would have a Minor Victory towards my campaign goals for the week.

Let's say my ork comrades had 22.5, 19, and 21 plus my 21.5= 21 average for the Ork faction overall; so a Minor Victory. If our goals and another factions directly contradict, the faction with the highest points wins, with the level of point difference indicating the margin of success.

That's the basic guts of the system. However, we can make it as indepth or as simple as you want.
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# Digits
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Shadowkin
Is this advocating that members will also be scored? ie there will be a "league"?

I didn't realise this was so.

Personally, I'd like to see more emphasis on scoring for narratives, painted armies, playing AB members, flyers. ie the things we created this for.

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☺Easy E
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Sorry to double post.

Another note on locations. I have found that if you have more than 6 locations open at a time, things can get bogged down. However, that doesn't mean the 6 locations to be contested can not rotate around. So perhaps HellTalon Alley is open in turn 1-3, but based on results, the Imperials have effectively closed the gap, and moved on to a new location to battle over such as rebel launch field Dessecration of Ammoriss. So, as the battle moves some locations may close, and new opportunities open, or we could use the same several locations over and over again.

Secondly, we will want to determine how long a reporting period is. Do you want to monitor the campaign week by week, month by month, or something else?

Thirdly, you may want to consider capping the number of reports that can be logged in a campiagn turn. If you don't want a cap, then perhaps some other criteria, for example a battle only can be scored if it is accompanied by a narrative report, or any report over 2 must have a pict log attached? This will reduce cheating, sandbagging, and piling on in one location.

That's all the stuff I can think of spewing at the moment. Old Guard, are you making maps and such. If they are as high qulaity as the other stuff you have put together so far, we are in for a huge treat. Good visuals really add to an awesome campaign story.
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☺Easy E
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Sorry Digits, I missed you post there...

Scoring can be based on any criteria you want. In my experience, there are three types of players we will want to cater to for success.

1. Actual Gamers, those who like to play games and keep score. That's where the scoring comes in.
2. Narrative players- those who want to tell a good story. That's where the bonus points and narrative requirements come into play.
3. Modellers/Painters- Again that is where narratives (i.e. an opportunity for pictures) and bonus points come into play.

You can see the challenge.

We can choose to score points for any reason we want, as long as it is clear how we are scoring before the campaign begins. Just spit balling, but we could include a Band of Brothers style portions, where certain results there count as victories and points for the overall campaign results.

Perhaps, I am misunderstanding the purpose of the Ammoriss campaign, if so I apologize in advance.
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