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| Car sound mod scripts; Exactly what's on the tin. (02/17/16) | |
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| Tweet Topic Started: Feb 15 2016, 02:58 AM (9,471 Views) | |
| ElectricBee | Feb 15 2016, 02:58 AM Post #1 |
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Does he ever sleep?
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Custom sound mod scripts for Windows and open-source systems Apparently Copy decided to eat this file too and break my link on my system, which then broke the upload. Fixed now. Yes, I know I didn't need to make a set of scripts to replace a couple of files, but it was more an exercise in remembering how some of my older code worked, and it's a functional way if letting people modify the game without needing to use their file manager so much. Information Following up Cam's recent "Mod" for this game, I figured I would make a series of scripts designed to make modding the game a little bit easier for people via the command line. (Download link at bottom of OP) The result after installation should be (by default) the Amen breakbeat as your car engine sound for all cars. bu can replace this with whatever sounds you want to make some funny and downright-scary audio happen with this. This is set up very similarly to my aerials mod, so there are some things you need to understand prior to continuing;
How to apply Extract the contents of the archive to game root, then open a terminal / command prompt. cd to where revolt.exe is, and run any of the files in carsound-inst. On other systems, all shell scripts must be executed with sh; for example:
carsound-inst/inst_cp is to copy the sound files and give them the appropriate names, which will use whatever is carsound.wav. Any time you want to replace moto.wav[/wav] and petrol.wav with something else, you'll have to replace carsound.wav and run from either carsound-bat or carsound-sh the file named "cp". Note: This is ideal for portable game installations, since older versions of Windows (pre-Vista), Unix Super System and other older operating systems can only handle copying of files. If using a portable system installation that can handle linking, inst_ln will work just fine. carsound-inst/inst_ln is to make links of the carsound.wav file, giving them the appropriate names. Any time you want to change how the cars sound like, you simply need to replace carsound.wav, since moto.wav and petrol.wav become dependent on whatever carsound.wav is. Note for Windows users; inst_ln.bat only works if the working directory uses NTFS version 5 or greater as its format. Most modern Windows users (Vista onward) will be able to use this script so long their install is in an NTFS partition. If you need to edit how any of the dependent scripts work, then you can do whatever modifications you need in carsound-bat or carsound-sh, depending on what OS you're using. Updates 02/17/16 Seems somehow the sound file didn't make it (carsound.wav), and after initial release, I added ufo and clockwrk.wav as more files to be superseded by this set of scripts. A little whoopsie moment for me. 03/09/16 Copy ate my link to pCloud, so it's hosted entirely on pCloud now. Get it! Download custom sound mod (Select all, then choose "Download selected") Additional contributions Cam, for the Amen break sound file included with the download. |
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Seeker and hoarder of many informations. Plant the seeds of sin into the world and they will grow to consume you. I make usable stuff and break things for fun. Check out what I've made. | |
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| ElectricBee | Feb 18 2016, 04:29 AM Post #2 |
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Does he ever sleep?
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A haiku of resolved failure; I screwed up. I fixed it real good. Hope you enjoy. |
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Seeker and hoarder of many informations. Plant the seeds of sin into the world and they will grow to consume you. I make usable stuff and break things for fun. Check out what I've made. | |
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| ElectricBee | Mar 9 2016, 07:51 PM Post #3 |
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Does he ever sleep?
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Another haiku; Link was broke, The files were moved, Now you can. |
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Seeker and hoarder of many informations. Plant the seeds of sin into the world and they will grow to consume you. I make usable stuff and break things for fun. Check out what I've made. | |
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