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[UE4] Overcharged; Soul Successor of Re-Volt in development
Topic Started: Jun 1 2015, 11:54 AM (3,830 Views)
Pirog
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Overcharged Dev Team
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devshot from last project. 2011.

Hello folks!
Past long time since my last visit here and I'm really happy to come back again with great news that may someone still remember. Overcharged development starting over on new engine with very mighty team.

I'm open for any kind of questions so feel free to ask.
And about frosted previous project which was a good start - it's dead by now, IP owners of official re-volt brand said we cannot use anything related. Alright then :)
here you may find something old and outdated but it can help remember this project:
Re-Volt: Overcharged and Re-Volt: RC Stories portfolio page

Michael Pirog.
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mightycucumber
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Cool as a cucumber
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Good to see that this project os back on track after such a long hiatus! :)

The Revolt community has some talented members that might be willing to help, so don't hesitate to "recruit" some of us to do some 3d modelling or texturing!

Can't wait to see more WIPs and news from this!

EDIT: Also Pirog, I suggest you post a similar topic on Our Revolt Pub, since that forum focuses on a more technical side of the game, and also has a good modding community. :)
Posted Image < My DeviantArt

Posted Image
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Pirog
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Overcharged Dev Team
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thank you, MightyCucumber :)
I think yes, we will need some help surely.
Currently we are looking for concept artists, 3d artists and texture artists who knows PBR special aspects and pipeline.

Feel free to PM me with your portfolio and some quick message at
Code:
 
Pirog17000[at]gmail[dot]com
;)

Avoiding upcoming questions:
We're set to finish it up and publish in Steam Greenlight and will try to get into xbox market after development stage.
We're working at Royalty payment - developers will receive pay post-launch based on the sales.

upd: posted on ReVolt Pub ;)
Michael Susha | 3d Generalist | Environment Artist
https://pirog.artstation.com/
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