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| [PATCH] Project: milkfix; stock content patches | |
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| Tweet Topic Started: Feb 12 2014, 10:38 AM (24,092 Views) | |
| ElectricBee | Mar 31 2014, 07:46 PM Post #31 |
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Does he ever sleep?
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That's the thing; I could do that, right now in fact. But the beachball had issues with gradiation in the blue and green sections regardless. Probably a consequence of seeing things in more colors, with the issues not presenting themselves in Windows 98 of yore. If he can magic that away, maybe with modified GFX with a pixel here and a pixel there to make the issue go away, of even if he can UV map to a single pixel and expand that to stretch the blue and green areas, that goes beyond fixing it up for IBA and instead enters the realm of stock fixing, which would be billed as compatible with IBA. If he returns the FxPage1.bmp file with IBA aerial colors, I can revert that rather easily in GIMP 2.6 and save as compatible GFX for people who don't install the pack on principle of lack of necessity to enjoy the game. I'll see about Gel38's response in the next couple days. If I receive nothing from him, I'll roll it into a fixed IBA, compile everything Iron Bob gave for it to fulfill his "Share as received" request and bill it as "Iron Bob's Aerials milkfixed by Gel38". |
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Seeker and hoarder of many informations. Plant the seeds of sin into the world and they will grow to consume you. I make usable stuff and break things for fun. Check out what I've made. | |
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| Platform | Apr 14 2014, 08:12 AM Post #32 |
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Advanced Driver
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I Found Some Problems On Certain Tracks Supermarket 1: Some Instances Has No Collisions Ghost Town: Ghost Town 1 Has Wrong Positons With Flag Objects After Near Of The Start, Difference To Ghost Town 2 Toytanic: Toytanic 1 And 2 Has No Repositon Car Trigger On Reverse Mode |
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| Kipy | Jun 30 2014, 03:58 PM Post #33 |
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Definitely an enemy
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If I downloaded now the file from first comment, did I get the fresh updates as well? |
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"Bisvil lircoch adam, ein corech leszfiach dam." My YouTube Channel | |
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| SebR | Jun 30 2014, 04:52 PM Post #34 |
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Intermediate
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I think yes... |
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| ThugsRook | Aug 7 2014, 11:05 PM Post #35 |
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Professional
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![]() Update! CARS trolly is now playable using the carnival cheat. (carbox by: RV_Passion) TRACK EDITOR bitmap repair. (buttons.bmp) GALLERY added the 12 extra gallery pics from the Dreamcast version. LEVELS Botanical Garden ~ bitmap repairs Ghost Town 1 & 2 ~ bitmap repairs Rooftops ~ bitmap repairs, cam repairs Battle Arenas ~ bitmap repairs MISC added the original game manual in PDF format. (english)
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| ElectricBee | Aug 8 2014, 02:33 AM Post #36 |
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Does he ever sleep?
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I can tell you the carbox for Trolley is by RV_Passion. See here |
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Seeker and hoarder of many informations. Plant the seeds of sin into the world and they will grow to consume you. I make usable stuff and break things for fun. Check out what I've made. | |
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| Marv | Aug 9 2014, 11:21 AM Post #37 |
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No, I won't replace RVZ.
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Hey ho I happened to have a manual without watermark lying around: https://copy.com/ePi7KqKsY8JyVfUA Guess that's a bit nicer. I also linked milkfix on my download page: http://revoltfrontend.wordpress.com/downloads/ |
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| ElectricBee | Aug 9 2014, 12:49 PM Post #38 |
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Does he ever sleep?
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Well, before he updates with that I'd like to know if he wants carboxes for the Clockworks and UFO. They'd be all fan-made by RV_Passion and requires some parameter-tweaking to use. |
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Seeker and hoarder of many informations. Plant the seeds of sin into the world and they will grow to consume you. I make usable stuff and break things for fun. Check out what I've made. | |
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| Marv | Aug 9 2014, 01:12 PM Post #39 |
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No, I won't replace RVZ.
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You'll have my support for that. Would be quite a nice thing. |
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| RV_Passion | Aug 9 2014, 09:28 PM Post #40 |
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Carboxmaker, Repainter and sometime more.
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I send to you my latest 128x128 carboxes for all clockwork cars, ufo, mystery and trolley, if I can. Use please only these carboxes because they looks much better then my first versions from them. Btw, is there a way to show carbox pictures in the game in the size 85x85, with the same resolution that they more exactly looked like the originals? |
| Art is beautiful, but makes a lot of work : Karl Valentin | |
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| ElectricBee | Aug 10 2014, 12:07 AM Post #41 |
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Does he ever sleep?
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Try ;)TCARBOX instead. Carboxes are indeed incompatible in 1.10 and earlier, as well custom shadowindex and shadowtable I think, hence why the winky for 1.2. In fact, I'll PM so I distract you with an E-Mail. |
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Seeker and hoarder of many informations. Plant the seeds of sin into the world and they will grow to consume you. I make usable stuff and break things for fun. Check out what I've made. | |
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| ElectricBee | Aug 10 2014, 01:36 AM Post #42 |
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Does he ever sleep?
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I don't think roof should have been included at all; I think roof.cam should have been put into the original Rooftops as an update for 1.2, and if anything, roof.lit (and maybe roof.vis) should have been the only roof content But if you want to go that far, may as well go whole-hog with it and make it obtainable as a silver cup unlock. ![]() EDIT: Not sure if you obtained the "Enhanced" lit file that adds extra lights to the darker portions of the map, namely the area before the last metal ramp. |
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Seeker and hoarder of many informations. Plant the seeds of sin into the world and they will grow to consume you. I make usable stuff and break things for fun. Check out what I've made. | |
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| ElectricBee | Aug 10 2014, 02:29 AM Post #43 |
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Does he ever sleep?
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Doesn't really matter, I was just saying if we're talking about PC stock fixes, then there's no doubt Roof should be an exclusion or a separate enhancement. OTOH, since you're expanding into this, may as well make it the most complete work possible. It's going to end up in my community superpack anyway, one way or another. Also, rooftops (by default) has other sounds, from what I saw in the download for it from RVZ in /#, but yet when I drop the sounds into /custom to make it a non-Wolf R4 map (and exclude /#) I get none of the sounds. I assume I am missing a file that tells Re-Volt how to choreograph the sound, just can't suss out which. |
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Seeker and hoarder of many informations. Plant the seeds of sin into the world and they will grow to consume you. I make usable stuff and break things for fun. Check out what I've made. | |
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| Marv | Aug 10 2014, 11:53 AM Post #44 |
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No, I won't replace RVZ.
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Considering that Rooftops is missing in the older version, you would be patching something that is not there. As an adaption to 1.2, I wouldn't even mind if you included the Dreamcast cars. |
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| Kenny | Aug 10 2014, 12:36 PM Post #45 |
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Professional
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Perhaps you could do a seperate project like this dedicated to the dreamcast content (if you consider to include the cars)? Speaking of dreamcast cars, it would be nice if someone could finally make the carboxes in a higher quality (which as far as I can tell are still in a worse quality than the stock carboxes from the PC version). |
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| Ballisticsrules | Aug 10 2014, 01:19 PM Post #46 |
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Super Pro
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I found two 512x512 texture pages with DC carboxes. I want to include them in my project. When I try to cut them, they fit in an almost 169x169. Will work in game? |
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| Marv | Aug 10 2014, 02:00 PM Post #47 |
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No, I won't replace RVZ.
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I do have them in higher quality. https://copy.com/PRdHYKGEyPLwAZOG Credit goes to one of the RV brothers. I always confuse the two. |
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| Kenny | Aug 10 2014, 03:38 PM Post #48 |
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Professional
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Oh nice, I didn't know that someone already went through the effort ![]() However it seems RC, BigVolt and BossVolt are missing in that list so I guess the request is still valid? (a version for the green Fulon X would also be nice and perhaps the evil cars though I'm not sure if these are of the same quality as the PC version) |
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| ElectricBee | Aug 10 2014, 04:47 PM Post #49 |
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Does he ever sleep?
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Most likely Passion, but I know Pure works on some things too. Not sure how active Pure is today. Also, I see in the improved carboxes, BigVolt, BossVolt and RC Phink are missing. Why? |
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Seeker and hoarder of many informations. Plant the seeds of sin into the world and they will grow to consume you. I make usable stuff and break things for fun. Check out what I've made. | |
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| Marv | Aug 10 2014, 05:33 PM Post #50 |
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No, I won't replace RVZ.
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I for myself have a folder called "Espressofix" (cause it's stronger than milkfix) that includes all kind of fixes. Dreamcast content, 32bit textures, OGG soundtrack, high-res fxpages, ... and also milkfix. It's beyond fixing, more like bringing it to the next level. If people are interested, I'd have no problem maintaining and releasing such a thing. I'd keep milkfix as it is, without any major modding, since it should in my opinion fix and polish the original Re-Volt (while adding missing stuff like Rooftops, the DC cars would be nice to have, especially the big and the boss one.) Some might prefer a vanilla Re-Volt. |
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| Marv | Aug 10 2014, 06:51 PM Post #51 |
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No, I won't replace RVZ.
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PM me if you like, I am curious and willing to help. |
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| ElectricBee | Aug 10 2014, 09:35 PM Post #52 |
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Does he ever sleep?
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Definitely pack enhancements to Rooftops so people can apply fixes on top of the copy of Rooftops available from Re-Volt Zone. I would also say consider fixing up Fiddlers On The Roof but maybe you can assist Marv in that so he can update that project. If you want to get into carboxes, make sure you enhance ALL the boxes instead of leaving a few out, if at all possible. Adjust shadow values with values Huki gave you in the past if need be. (I'll be doing this anyway for my pack so no worries if you use the cars as-is.) Far as enhancement to cars, YES use Strix's repaints. Not only because Strix's goal was enhancing the stock paits for each car, but also I cannot quite suss out what PRMs to use with his paints so you can go through all that effort yourself. As for a name? How about "Milkfix+D", D for Dreamcast, but also D for vitamin D, often found in enriched whole milk. |
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Seeker and hoarder of many informations. Plant the seeds of sin into the world and they will grow to consume you. I make usable stuff and break things for fun. Check out what I've made. | |
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| Marv | Aug 10 2014, 11:20 PM Post #53 |
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No, I won't replace RVZ.
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https://copy.com/CWkTyoUsscTV7KVf Got some carboxes for you. Gonna unveal the source soon. |
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| VaidX47 | Aug 10 2014, 11:43 PM Post #54 |
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Three threes
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It's already unvealed isn't it? If people knows where to look. :lol: Anyways, there will be more interesting stuff though. |
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just ninja things | aka Vaid ---------- Most stuff is happening on the Re-Volt Discord server: https://re-volt.io/discord >[MediaFire Re-Volt Stuff]< | >[Steam Profile]< | |
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| RV_Passion | Aug 11 2014, 11:49 AM Post #55 |
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Carboxmaker, Repainter and sometime more.
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@ThugsRook: I have send a pm to you with the 128x128 carboxes. |
| Art is beautiful, but makes a lot of work : Karl Valentin | |
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| ThugsRook | Aug 11 2014, 05:02 PM Post #56 |
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Professional
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![]() update! added: complete Rooftops track added: carboxes for all special cars ~Mystery ~Trolley ~UFO ~Clockwork ~Clockwork Wun ~Clockwork Too ~Clockwork Tree * these cars can only be accessed using the Carnival cheat. big thx to RV_Passion for making and supplying the most recent carbox files
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| ElectricBee | Aug 11 2014, 11:52 PM Post #57 |
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Does he ever sleep?
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Or, you know, running the game with the -dev switch... |
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Seeker and hoarder of many informations. Plant the seeds of sin into the world and they will grow to consume you. I make usable stuff and break things for fun. Check out what I've made. | |
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| RV_Passion | Aug 12 2014, 12:11 PM Post #58 |
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Carboxmaker, Repainter and sometime more.
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No idea if this is necessary but I have improved the carbox pictures in Toyworld 1. Especially the cars looked very pixelated.![]() HERE you can download them with bmq files and backup files. |
| Art is beautiful, but makes a lot of work : Karl Valentin | |
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| Marv | Aug 12 2014, 01:04 PM Post #59 |
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No, I won't replace RVZ.
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That's pretty awesome. You're an artist for sure. |
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| RV_Passion | Aug 12 2014, 07:05 PM Post #60 |
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Carboxmaker, Repainter and sometime more.
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I make both for you.
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| Art is beautiful, but makes a lot of work : Karl Valentin | |
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