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| July 26th Announcments; Item system debut. | |
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| Topic Started: Jul 26 2009, 10:07 PM (195 Views) | |
| MizuJakkaru | Jul 26 2009, 10:07 PM Post #1 |
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Believe in you, who believes in yourself.
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I'm pleased to announce the debut of the Item system. There are still some kinks to work out, but it should be rolling smoothly at the moment. Any input of it can be posted here. Some things of note: TM System has been scrapped. We thought about making it so you could purchase TMs, but then realized how insane that would be to moderate. That being said, instead of being able to buy TMs, if you buy the TM case, you can portray yourself buying TMs in the role play itself, and owning Pokémon with TM moves. Until the time you buy a TM case, your Pokémon should only use natural moves, that being said, the TM case's price has been lowered to 1,000 to match the Explorer Kit. Revives: They can be used in battle now, but only one per Pokémon in a battle. (If your Pikachu faints, you can use one revive on it, but not again until the battle is over.) We hold you to this, and expect fellow role players to point out when others try differently, because it would be pretty messy to keep track of on the Data Posts. So be fair, fellas~ Any suggestions for new items are completely welcome, or ways to incorporate more items from the games and show and mangas. Ways of making the Data Post lay out look smoother, as well as ways to incorporating the text names of the items, would be appreciated as well. Not only the item system makes it's debut, but a multitude of new forms has become furbished in the Forms sub forum of the Trainer's Guide. Be sure to check and use them before asking for things t hat they would solve~ |
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