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29/Aug/2013 - New Interface System Fixes
Topic Started: Aug 30 2013, 02:25 PM (42 Views)
Posted Image Kire667
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source: http://services.runescape.com/m=news/new-interface-system-fixes

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New Interface System Fixes

While we've unfortunately had to delay the launch of the new Members Loyalty Programme and Solomon's General Store update, we still have some new content for you to get your teeth into.

We've been continuing with the improvements to the New Interface System from your feedback and a number of those are now live along with various bug fixes.

An option to allow click through chat boxes
Access to the function keys (F1 to F8) for custom keybinds
Reintroduction and slight revamp of the old split private chat system
More compact interface layouts due to:
Improved spacing in list style interfaces (such as your inventory or ability lists)
Reduced border sizes
More border transparency options
We've also now made it possible to position many of the interfaces without the need to enter edit mode.

These improvements are ongoing and your feedback is incredibly valuable to us in helping shape the direction of the New Interface System. Please continue to let us know what you think and thank you to everyone who has given their feedback so far. To submit your feedback, visit the NIS forums.

We apologise again for the delay with the Members Loyalty Programme changes, and hope to have these with you with next week's game update.

Mod Dylan & The RuneScape Team
The Battle of Lumbridge - Week 6

Free players and members

With the Sixth week of the world event comes a new set of changes and additions to the fight:

Saradomin's forces have voted for the chance to spawn an additional special unit, giving them twice the number of champions on the battlefield. The Zamorakian forces have voted to increase the effects of their special units by 50% making the healing effect of their champion more powerful.
Both factions will be able to vote on new reinforcements to the battlefield. They can choose between the mighty siege units, powerful creatures that bombard the battlefield to destroy the enemy; or elite units, mighty warriors with a chance to stun the enemy in an area around them.
Members will be able to vote on what war beasts will guard Lumbridge. They can choose between the brave and loyal guard dogs, terrifying and deadly spiders, or they can decide to give the rats a chance and train them for war.

Mod Raven
Behind the Scenes Video

Mod Tom discusses the merging of Solomon's General Store and the Members Loyalty Programme in our latest Behind the Scenes video:
In Other News

The spell damage dealt by players now scales with the level of magic weapon the player is using, to bring it in line with the recent changes to ranged ammunition.
You'll see new lucky clover necklaces on the Squeal of Fortune from Friday - handy for those looking to win themselves one of the luck weapons. Look out for more details soon!
This September brings with it brand new seasonal content that will challenge your talents and skills to the core. Check back for the official announcement on Friday 30th August and get ready for a month packed with daily bonus activities!

The patch notes archive can be viewed here.

Discuss this here.


patch notes QFC 14-15-545-65115644
 
29th August 2013

Graphical:
The mouse icons used when hovering over logs when using the Plank Make spell have been corrected.
The skill cape hanging up next to Thok has been updated.
A fortress guard in the Black Knight's Fortress no longer holds a 2h weapon and a shield.
The colour of closed and open bank booths in Lumbridge are now the same.
The brightness in OpenGL has been toned down slightly for one of the cutscenes in The Death of Chivalry.
A roof that was slightly off in the Black Knight's Fortress has been realigned.

Skills, D&Ds & Minigames:
Meg now gives Herblore lamps instead of Hunter lamps, to assist players with unlocking the "The Biologist" adventurer.
The Culinaromancer no longer constantly hits for 1 damage in Dominion Tower.
Experience from the Tears of Guthix D&D is now awarded to the correct skill.
Free to play players will now be informed once they have reached their daily resource limit for divine tears.
Players training Divination will now receive a message when a chronicle wisp spawns for them.
Wisps in Dungeoneering no longer appear on top of combat NPCs.
Social Slayer and player broadcasts now function correctly with the differing settings of the “private” chat filter.

Quests, Challenges & Achievements:
In The Death of Chivalry, the 'Black Knight Suspicion Level' bar and the overlay for the final boss fight can now be moved around in edit mode as part of the minigame HUD.
The lifepoints of the skeleton warriors in The Death of Chivalry now scale with the player's level.
Greldo has returned! He now resides in the Goblin Village.
In The Death of Chivalry, players will no longer get the option to ask Fern "Why don't I need an amulet of ghostspeak to understand you?" if they have completed the hard Morytania achievement diary.
The sound effect for running out of prayer points no longer plays at the beginning of the Death of Chivalry cutscenes.
Sir Amik Varze now has the dialogue options "Speak about the Wanted! quest" and "Speak about the A Void Dance quest" when applicable.
The Some Like It Cold quest journal now displays as "Quest complete" when the quest has been completed.
The quest journal no longer states players haven't started the Cook's Assistant during or after the quest.
The Fletching requirement in the quest journal for the Fremennik Trials has been corrected.
The quest versions of Zenevivia and Sigmund have been updated to use the new overhead prayer icon system for NPCs.

Other:
The examine text for certain Divination items in shops have been updated to ensure that all of the text can be displayed.
Players can now find Divination options in the Skills branch of Quick Chat, rather than having to search for them.
Players may now create tectonic masks via the Assist System.
Max is no longer able to wear his max hood, and is now wearing a 10 year veteran hood.
The level-up milestone messages now show "Maximum free-to-play level achieved" at the correct level.
A spelling mistake in the dialogue with May Stormbrewer has been fixed.
Players can no longer re-roll the chance of getting a Special Challenge over and over when asking for a new Slayer task.
The Quartermaster in Burthorpe no longer references the old Noticeboard.
The tooltips for Vengeance spells have been updated to reflect their casting cooldown.
A bug where certain usernames were not displaying correctly in the Summary interface has been corrected.
The descriptions for the "Barbarian Teleport" and "Tele-group Barbarian" spells have been updated.
The message given when attempting to catch butterflies with a net sheathed has been updated for clarity.
The confirmation message given when equipping tradeable ports armour has been reworded.
Keybindings on the action bar are no longer disabled when typing /, // or /// whilst not being in a Friend's Chat, Clan Chat, or Guest Clan Chat.
The scroll bar in chat now correctly scrolls to the bottom when receiving a message.
Chat will now stay focused on the lines a player is reading if they are not already scrolled to the bottom.
Transparency is now applied to interface title bars while in locked mode.
Corrections have been made to the songs Runesphere, Runespan, Runenergy, Runiverse and Runetine.
Players can no longer wear a max cape when they do not meet the requirements if they have it stored in a dragon keepsake key.
The initial Troll Warzone cutscene can once again be skipped by pressing the “Esc” key.
Players can once again set their keybinds to the number pad keys.


- When ESC, PgUp, PgDn no longer function correctly - remove 1 coin from money pouch on inventory tab to make keys work properly - or simply log out and in.

- You can now turn split private chat on again by accessing Options, Interface Options, Split Private Chat. Move and edit Private Chat area in Options, Edit HUDs Display.
Edited by Kire667, Aug 30 2013, 02:27 PM.
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