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| 26-Jul-2011 - Clan Citadels are Here! | |
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| Tweet Topic Started: Jul 26 2011, 04:34 AM (691 Views) | |
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Aug 1 2011, 02:34 PM Post #11 |
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Classic Veteran
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http://www.clocklink.com/clocks/9001e-red.swf?TimeZone=EST&Target=2011,8,2,6,0,0&Title=Citadel%20Update&Message=A%20new%20week%20has%20begun.& For anyone wondering exactly how long we have before gathering more resources that's the timer for our citadel. Feel free to check it so you can join in when the rest of the clan chat get back to working on this week's collections. |
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Aug 1 2011, 09:50 PM Post #12 |
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NGoR Elder
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Okay everyone, just for this in advance, we're going to need 17,500 timber and 15,000 stone to upgrade to tier 3. Tier 3 will grant us mining rocks for ore, a smithing plot, and a firemaking plot. Should be easy |
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Aug 2 2011, 04:47 AM Post #13 |
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Classic Veteran
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Thanks for the update. I've formed a list so far of the upkeep+upgrade requirements in resources for each week we we find them out. So future clans can use this information to maximize gathering efforts to the fullest! See here and check under header "Clan Citadel" for more info. Also be sure to click on "Citadel Update" in the forum header to learn the exact time of our weekly 'build tick'. That tells when all upgrades take place, or when we will downgrade if the upkeep requirement is not met. Edited by Kire667, Aug 2 2011, 05:32 AM.
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![]() "When I came into the game they didn't do nothing but doubt me. Now the whole game's changed and it ain't nothing without me." About Me
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Aug 3 2011, 03:26 AM Post #14 |
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NGoR Elder
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I find it **** how we have to wait a week for it to upgrade then start Stone next week... like can we go get cap and have it fresh for Stone next week? |
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Aug 3 2011, 03:35 AM Post #15 |
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NGoR Elder
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I think the reason it happened is because like you have to have a minimum tier to have stone. So we now have the minimum of tier 2 and were able to make location for stone. Same with the party room. We need to have a minimum of tier 5 so we won't have it until week 6. I think. |
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Aug 9 2011, 05:25 AM Post #16 |
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Classic Veteran
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http://s3.zetaboards.com/NGoR/single/?p=8019354&t=658092 The bottom of that post is where we track the weekly requirements for citadel. If you wish to help out hop on and get recruited. Every member counts and we are aiming to keep on top of our goals to max out every week. |
![]() "When I came into the game they didn't do nothing but doubt me. Now the whole game's changed and it ain't nothing without me." About Me
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Aug 9 2011, 03:30 PM Post #17 |
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NGoR Elder
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So the caps still say 1000, which means we need people to choose between cutting timber or mining stone? I mined stone and it counted as 1/1000, so is this some kind of glitch?
There's a lot of rants going on at the runescape forums about the caps right now. Hopefully they fix this. Edited by Jake, Aug 9 2011, 03:41 PM.
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Aug 14 2011, 02:03 PM Post #18 |
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Lv 100
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As soon as I get membership, I'm gonna cut roots. I heard we were having trouble getting people to do woodcutting since the new plot came out, and it can only get worse, especially if we get a summoning plot.
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Aug 14 2011, 02:05 PM Post #19 |
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NGoR Elder
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Well eventually our caps should get bigger so hopefully it's not as big of a deal. But would always be nice to have more help |
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Aug 14 2011, 02:12 PM Post #20 |
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Classic Veteran
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The cap only rises by a few with every storehouse upgrade. We get tier 2 storehouse during week 4 (finally!). But we have to wait until we upgrade citadel/stronghold and both resource plots once more before it allows us to wait another week after THAT to finally upgrade the storehouse once more. This is seriously too slow. It should keep upkeep weekly but allow us to upgrade WHEN THE HELL EVER WE WANT. -.- |
![]() "When I came into the game they didn't do nothing but doubt me. Now the whole game's changed and it ain't nothing without me." About Me
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9:37 AM Jul 11
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especially if we get a summoning plot.

9:37 AM Jul 11