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About: White Knight Invasion (WKI); Intermediate, Non-Wild, Solo
Topic Started: 2 Apr 2006, 10:26 PM (352 Views)
Posted Image Kire667
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NGoR Elder
About the White Knights' Invasion
Skill Type: Combat (attack, defense, hit points, magic, prayer, range, strength)
Difficulty Level: Intermediate (combat 25-60)
Wilderness Location: No
Multi-Combat Area(s): No
Magic/Range Safe Training Spot(s): Yes


The location is shown below, with 2 major training locations: there are 2 patrol Black Knights in the middle of Taverley Dungeon, while walking to the main south end of the dungeon. Also, there are 2 rooms full of Black Knights at the far south end of Taverley Dungeon.

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This is a Group Training session. The locations are solo-combat, only one player may attack a target. All combat levels are welcome to join this event. This is a team training session which meets on a regular basis to hang out and level attack, defense, strength, magic, range, hit points, combat level; with interactive assistance on advice and training tips.

There is a location for those who wish to train magic/range, without taking damage. On the far south end of Taverley Dungeon, there are tables and stools players may use to range/mage targets.
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Message one of the hosts to join in on this event. We will be training on Black Knights (level 33).


  • Special Specification(s):
  • ** Beating the Recruitment Drive quest is beneficial, for you can be reborn upon death directly inside the White Knights' Castle of Falador (thanks to the power of Saradomin's Gaze). **This benefit ONLY available to Runescape members (P2P).
  • Bring your own food. There are no banks or fishing spots nearby.
  • There are some semi-safe zones within the training location (at a certain distance, some enemies will disengage, and remain still for you to mage/range). You may wish to bring range or mage gear, to usein this spot. It requires little or no food consumption.
  • Bring only maximum of 3 items (all players are self-responsible for all lost items).
  • No stealing :NGoRlogo: NGoR member's items upon death. If someone dies, kindly return his/her belongings to the owner.
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"When I came into the game, they didn't do nothing but doubt me.
Now, the whole game's changed, and it ain't nothing without me.
"


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