Welcome Guest [Log In] [Register]
Welcome to Mp2d. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
15 Years of Prime
Topic Started: Oct 17 2017, 06:01 AM (380 Views)
The Illustrative Man
Member Avatar
Architect of the Future
Admin
Greetings.
https://youtu.be/MHMhtt61C54

We are the people behind the Prime 2D fan project. Our name is and has always been Team SCU. We have a long history, starting way back in April of 2004. We joined Samus.Co.Uk when it was created, followed when it moved, left when it died, cycled through 5 different main programmers, and have had hundreds of volunteers making thousands of resources. But that is the past, and we are the now.

While public progress has appeared stagnant for the last 5 years, there has actually been a tremendous amount of foundational work being done in private. This work has laid the bedrock on which we have constructed a video sequence as a celebration of the 15th anniversary of Metroid Prime. This video features all-new art as well as new sound, and was recorded running in a brand-new NetMission engine.

Prime 2D has always been focused as a fan project for the joy of creating and learning - this has been exemplified by many prior contributors using skills learned from this project as a way to break into the games industry. As the project has matured, so have we as creators, raising the bar for the quality expected of a game. This shift has resulted in realigned priorities, many of which are demonstrated in this video. Rather than the pixel-perfect translation envisioned by our predecessors, we are taking a more targeted approach as a commentary on the shift from classic 2D to modern 3D gaming. Instead of copying the source material exactly, we are instead focused on taking the core concepts, translating those, and then implementing them in a logical 2D solution. By doing this we allow ourselves to focus on building a good game first and foremost, and then using that as a base on which to create a familiar experience, rather than constraining ourselves to trying to implement 3D ideas in 2D space.
Offline
 
AlexR
Zoomer
[ * ]
!?!?!?!?!?!?!?!??!
Offline
 
DontLetMetroidDie
Member Avatar
Zoomer
[ * ]
wow! its great to see this
Offline
 
Pomegranate
Member Avatar
Prime Essence
[ *  *  *  *  *  *  *  *  * ]
The new work is looking really great, guys. Keep up the great work!

One thing: Is the prime2d.com domain actually operational right now? That link doesn't bring me to any website. It just brings me to my ISP's search engine, implying that the domain did not resolve to a server IP.
Offline
 
Troid92
Member Avatar
Music God / Temp Admin
Admin
That is correct, there was an unfortunate setback and the new site is not operational yet. We'll make another announcement here when it goes live. :)
Posted Image
MIDI-maker / Fangame Programmer
Yay red text.
Offline
 
Pomegranate
Member Avatar
Prime Essence
[ *  *  *  *  *  *  *  *  * ]
Sounds good. I'm looking forward to it.
Offline
 
« Previous Topic · Announcements, Rules and Regulations · Next Topic »
Add Reply