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| New topic; Liksmaskaren's stuff | |
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| Tweet Topic Started: Oct 31 2011, 12:42 AM (2,301 Views) | |
| Liksmaskaren | Jul 13 2014, 08:06 PM Post #31 |
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The Swede
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Download my little demo level here. Forgot to post the link here when I was done. :/ To change the player size use the console and type "changesize 1.x". Remove the hud with "togglehud". I'm not sure if the HUD is still in the demo. |
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| Troid92 | Jul 21 2014, 12:12 AM Post #32 |
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Music God / Temp Admin
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Been trying to download the demo level periodically in the last week and the host server seems to be down.
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| Liksmaskaren | Jul 23 2014, 01:36 PM Post #33 |
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The Swede
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Just tried it and it worked for me. Here is a new download link: download!!! |
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| Umbre | Jul 23 2014, 08:08 PM Post #34 |
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Ritalin is fun!
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It says the UDK package is corrupt. |
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| Liksmaskaren | Jul 23 2014, 10:34 PM Post #35 |
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The Swede
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Just installed it and ran it on my laptop. Then I uploaded it again, download it here. |
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| Umbre | Jul 24 2014, 10:55 PM Post #36 |
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Ritalin is fun!
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![]() Is there something I'm missing? |
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| Liksmaskaren | Jul 25 2014, 03:21 PM Post #37 |
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The Swede
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Final upload. Download it from my Google Drive. I have no idea why it won't work for you guys.
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| Troid92 | Jul 27 2014, 06:57 AM Post #38 |
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I got it to work just fine now! It is gorgeous. I knew your model scans were pretty detailed, but this really shows how well they work in virtual worlds. |
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| Liksmaskaren | Jul 28 2014, 09:56 AM Post #39 |
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The Swede
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Wow! What happened in those screenshots? |
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| Pomegranate | Jul 29 2014, 07:24 AM Post #40 |
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Prime Essence
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Scanning is definitely the future when it comes to 3-d assets. |
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| Troid92 | Aug 5 2014, 02:37 AM Post #41 |
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Music God / Temp Admin
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Oh! Sorry -- you can double-jump out the windows and navigate around the outside a bit (or die by going too low). I guess I wasn't supposed to do that... but the view from outside was pretty cool.
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![]() MIDI-maker / Fangame Programmer Yay red text. | |
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| Umbre | Aug 5 2014, 05:29 AM Post #42 |
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Ritalin is fun!
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Huh. When I launched it, I had noclip by default. I basically just flew all over the map. |
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| Liksmaskaren | Sep 17 2014, 03:29 PM Post #43 |
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The Swede
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Not sure if anyone logs i here anymore but I felt that I should show you some progress I've made for a project that I plan to put in my portfolio. It will be a playable scene made in UDK. Sorry for the HTTP links but they are pretty big and will probably fuck up the layout of MP2D for you. Car (rendered with the wrong normal map applied to it. The rims look a bit fucked up.) http://www.cafe8bitar.se/bildgalleri/users/12370_Car1.png http://www.cafe8bitar.se/bildgalleri/users/12371_Car2.png http://www.cafe8bitar.se/bildgalleri/users/12372_Car3.png Drone http://www.cafe8bitar.se/bildgalleri/users/12366_Drone.png http://www.cafe8bitar.se/bildgalleri/users/12367_Drone2.png http://www.cafe8bitar.se/bildgalleri/users/12368_Drone3.p http://www.cafe8bitar.se/bildgalleri/users...69_Drone4.pngng |
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| Troid92 | Oct 19 2014, 09:25 PM Post #44 |
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Lookin' good. You're building up quite an impressive portfolio these days.
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![]() MIDI-maker / Fangame Programmer Yay red text. | |
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| Liksmaskaren | Oct 27 2014, 12:18 AM Post #45 |
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The Swede
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Thanks. ![]() This is the upper body of the character one will be playing as. I will post the textured low poly version when it's done. This is just the high poly sculpt.
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