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| Mah Sprahts and Other Notable Works; See Above | |
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| Tweet Topic Started: Dec 6 2008, 01:01 AM (7,952 Views) | |
| MrGuest | Aug 5 2010, 07:46 PM Post #46 |
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Guestinator the Guestinator
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Frankly, those legs look awful. I do find this funny though, because just a week ago I did some more work on mine. xD |
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| Phlakes | Aug 6 2010, 01:58 AM Post #47 |
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Omega Pirate
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I object. |
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| Under The Ashes | Aug 7 2010, 03:34 AM Post #48 |
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A Screaming Riot
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Rofl. |
![]() Signature by our own lovely Tim.
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| Syntax Man | Aug 7 2010, 05:14 AM Post #49 |
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Omega Pirate
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That'd be better with the accompanying music track. That's the one. |
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| Phlakes | Oct 8 2010, 01:08 AM Post #50 |
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Omega Pirate
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![]() Yeah. ![]() This started as a design for Outrider, but it turned out not to be in the right style. ![]() Futuristic holographic sights. ![]() I was bored and noticed that the only GMI logos in existence were 3D models. |
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| Syntax Man | Oct 8 2010, 03:58 AM Post #51 |
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Omega Pirate
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The sights ought to be more translucent, though I guess that's impossible without a background image. |
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| Phlakes | Oct 19 2010, 01:26 AM Post #52 |
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Omega Pirate
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Sorry to distract from Liks' epic moon drawing, but does anyone happen to have that language I posted a while back? I lost it when my computer died and apparently it was automatically removed from Filefront. If it's somewhere in one of your Downloads folders I would really appreciate it if you could put it back up somewhere. And to make this post relevant- ![]() I designed this to be a "program" made by spriters, for spriters. It would have everything essential to spriting while removing useless features like Paint's airbrush or all of GIMP's filters. An important feature is the palette system: you could create as many as you want with as many colors as you want, and pull up whatever one would be appropriate for your sprite, or make a new one if you need it. The two missing things in the toolbox would be region and color selection, but I couldn't think of icons for them. Now don't bother paying attention to this post, Liks' moon is awesome on so many levels. |
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| MrGuest | Oct 19 2010, 04:21 AM Post #53 |
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Guestinator the Guestinator
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Needs transparency. And animations. And layers. And a download. W7 MSPaint SUCKS. |
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| Candy Man Criminal | Oct 19 2010, 05:56 PM Post #54 |
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Metroid Prime
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and color swap and who needs layers + transparency for sprites? and yeah, i miss XP paint =/ they messed it up in 7 |
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| Pomegranate | Oct 19 2010, 09:46 PM Post #55 |
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Prime Essence
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png supports semi-transparency... it could add a lot of niceness to sprites. I.E. anti-aliasing and crap. |
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| Liksmaskaren | Oct 19 2010, 10:24 PM Post #56 |
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The Swede
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NO!!! Sprites should NEVER use semi transparency! They should contain as few colors as possible and be saved as .gif images. ![]() |
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| MrGuest | Oct 20 2010, 02:17 AM Post #57 |
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Guestinator the Guestinator
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I like leaving mine with transparent backgrounds. Layers.... are nice for any art. Period. Would work good with transparency for some awesome spriteness.
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| Pomegranate | Oct 20 2010, 02:55 AM Post #58 |
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Prime Essence
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if the renderer supports it (directx or w/e) and it adds eye candy shouldn't it be used? Back in the day when you didn't have image formats supporting semi-transparency, I understand why they would have only used well-defined somewhat jagged outlines, but those days are past. Can't we accept the new technology given to us? |
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| Candy Man Criminal | Oct 20 2010, 02:21 PM Post #59 |
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Metroid Prime
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rightright, i forgot about semi transparency forgive the derp, i've been awake since.... OH GOD IT'S BEEN DAYS?! |
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| Liksmaskaren | Oct 20 2010, 04:24 PM Post #60 |
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The Swede
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Can't you just use masks when you program your game to achieve semi transparency? |
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