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| A little challange; EGA 16 colors 320x240px | |
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| Tweet Topic Started: Aug 1 2006, 03:27 PM (1,125 Views) | |
| Pomegranate | Aug 10 2006, 04:42 AM Post #31 |
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Prime Essence
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is that an expression? fog after two feet? never heard of it b4... |
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| im_better | Aug 10 2006, 08:47 AM Post #32 |
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Elite Pirate
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its obvious im not actually doing the challenge, im just having fun =)![]() ![]() ![]() ![]() ![]() ![]() tell me what you think =) |
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| Pomegranate | Aug 10 2006, 05:36 PM Post #33 |
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Prime Essence
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if you're doing the resizing in paint... dont. paint makes resizing all edgy... try it in photoshop instead... |
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| Liksmaskaren | Aug 10 2006, 07:27 PM Post #34 |
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The Swede
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The N64 lacked memory. The draw distance were about five meters max, and after that there were fog to hide the rest of the world. So the first Turok game was'nt that fun to play. And I guess that Battlefront would have about two thirds of a meter draw distance with all the soldiers. |
| Pixel and 3D artist | |
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| Pomegranate | Aug 10 2006, 08:53 PM Post #35 |
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Prime Essence
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ahh... thats pretty sad if you ask me... not being able to see 5 meters in front of you seems like it would be hard to move around in, not knowing where you're going and all. |
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| Gold Leader | Aug 11 2006, 01:56 AM Post #36 |
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Omega Pirate
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Yeah, try playing Rogue Squadron. It's the kind of game where you need to see things ahead of you so you don't crash or you have to intercept something. The fog is pretty damn close so they compensate by making the maps small. Sucks eh? |
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| Metroid_Zapper | Aug 11 2006, 01:22 PM Post #37 |
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Metroid
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I didn't find it that difficult playing Turok or Rogue Squadron. |
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| Gold Leader | Aug 11 2006, 04:23 PM Post #38 |
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Omega Pirate
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You're missing the point. It is still playable but it would be alot more helpful to see your target BEFORE you're so close that it's firing at you, hence the World Devastator level.
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| Inspector88 | Aug 11 2006, 05:05 PM Post #39 |
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War Wasp
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Back on topic: In case any of you are wondering Hextile is an idea I've had for about 2 weeks. It would be an RPG with magic being the only form of attack, but the clothes that you would have equipped would be what determines what spells you could use. That's only a breif synopsis, but I think it gets the point across. Also, I know the cartridge could be better, but I wanted to finish it before I forgot. |
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| im_better | Aug 14 2006, 07:07 AM Post #40 |
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Elite Pirate
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the idea for the mph n64 cartridges was a rip of of pokemons red blue version thing |
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| Liksmaskaren | Aug 15 2006, 04:26 PM Post #41 |
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The Swede
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The finished images in the nintendo 64 challange Metroid_Zapper ![]() Hairy Pomegranate ![]() Inspector88 ![]() Troid92
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| Dazuro | Aug 15 2006, 06:13 PM Post #42 |
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Jungle Menace
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I'd just like to point something out, a bit off topic, but still. The Phantasy Star series STARTED on an 8-bit machine. And it looked nothing like that. >_> |
![]() <DesperadoBlue> its not masturbation if he's your time clone from another dimension <proth> also elf scrotums are notorious for being leathery and unimaginably strong | |
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| Liksmaskaren | Aug 15 2006, 06:38 PM Post #43 |
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The Swede
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This is phantasy star Universe and I used some reference to make that image. Grass, some trees, people talking to each other... in a gigant world. Not like the ones in the first Phantasy star game. I just made a simple example... Like the Fox/Falco heads and the Butch Cassidy game. I want you to make the cool stuff. I just show you a simple example of what you can do with the palettes. Can't you give it a try? |
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| im_better | Aug 16 2006, 08:30 AM Post #44 |
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Elite Pirate
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sega master system plays dreamcast games right? cuz if it does i wanna do jet grind radio |
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| Pomegranate | Aug 18 2006, 09:25 PM Post #45 |
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Prime Essence
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can you post the entires of all the previous contests on your first post too? and, what is this contest again? |
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You're missing the point. It is still playable but it would be alot more helpful to see your target BEFORE you're so close that it's firing at you, hence the World Devastator level.






4:25 PM Jul 13