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When is a sprite not a sprite?; No, it's not a stupid riddle.
Topic Started: Jun 14 2006, 04:42 PM (388 Views)
Inspector88
War Wasp
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Okay, I was just wondering what everyone thought about this. Let me explain first. I've seen lots of good and bad MS paint images. Some are "sprites" and others are really freking huge "sprites". So my question is Do you think that that there is a size limit on sprites? I know Mason calls his large sprites dolls. What about everyone else?
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CloudVaris
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Omega Pirate
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It really depends on the game, and what the sprite is.. 'Dolls' are differant, because they are.. well, they're more like pixel art than a sprite.
So to answer your question of when is a sprite not a sprite.. A sprite is something that is generally meant to be used in a video game,sprite comic, or an icon, and dolls are just for looks or site decoration.

There isn't a size limit on sprites, otherwise giant mechanical boss things would be... not giant.
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DeProgrammer
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Elite Pirate
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Dolls really aren't much different. I don't suppose anything really makes it a doll, but all dolls are people, and they usually have a nude base to begin with, to which someone simply adds clothes, hair, etc. There's no difference between how you make a doll and how you make a sprite. I suppose some people might think that this is arguable, but I make both dolls and sprites, so I'd probably know better. ;)

A sprite is any non-static object. The black HUD bar (and ONLY the black HUD bar--not the things drawn on top of it) on Super Metroid, for example, is not a sprite simply because it doesn't change. I suppose inanimate tiles aren't really sprites, either, given that definition. (I found that definition somewhere on some forum a while back. There are quite a few others, though.)
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sheegothhunter
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Sheegoth
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i dissagree with the idea that non animated pictures arent sprites. i think a sprite is an animated or non animated pixel form from a video game or show or comic etc.

like the picture of samus from prime in 2D. the one up in the very top of the forum here. i think thats a sprite.
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Timmeh
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The Electryc Penys
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A sprite is merely a 2D representation of a frame of an object's animation.
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sheegothhunter
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Sheegoth
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that sounds about right. how do you make an animated sprite? i always wanted to know how.
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Czar Dragon
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Elite Pirate
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well the best tools are.

-paint(to make the frame or sprite or wtf ever)
-irfanview to convert the image to gif without losing colour information
-and GIF animator to animate your sprite.

yes these all came from McCoy.
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SNIPER
Elite Pirate
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Or you can just use GameMaker. It comes with an animator. However, it dosen't accept sprite sheets (at least not with the gui spriter) so you are going to have to make each frame on a different file. Then, upload them in, and save it. I believe you can also make a Sprite Sheet with GM... or can you only make a sprite sheet with GM? Ah well try it.
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Czar Dragon
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Elite Pirate
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I usually make frames on seperate files anyway.
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Gold Leader
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Omega Pirate
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Why this went from "What are Sprites" to "How Sprites are Animated" I'll never understand.

I agree with Timaster. Sprites are just images of whole animations for objects used in "2D" games. I put an emphasis on "2D" because there is a thin line between isometric and 3D environments. Plus, 2D based games can still use 3D models (SSB)
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Czar Dragon
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Elite Pirate
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mario kart 64.
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Gold Leader
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Omega Pirate
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Yes, that's what I meant by a thin line. I guess a sprite should really be a flat image while a model can be fully rotated. In this case, both can be used in the same type of game.
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smartdude47
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Omega Pirate
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sorry to get off topic and all, but gold, thats a badass pic, where you get it? (or what's it from?)
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Liksmaskaren
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The Swede
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Is'nt anything but backgrounds, floors and ceilings a sprite?
Pixel and 3D artist
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Timmeh
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The Electryc Penys
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Butch,Jun 15 2006
06:43 PM
Is'nt anything but backgrounds, floors and ceilings a sprite?

Um... that's a really bad definition. Sprites are non-static objects. Enemies are usually sprites, the characters, stuff like that.
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