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| Pomegranate's "Arts" | |
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| Tweet Topic Started: Apr 3 2006, 04:21 AM (9,272 Views) | |
| Timmeh | Jul 4 2007, 03:03 AM Post #316 |
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The Electryc Penys
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SM's wavers are spinning? o_O |
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| War of the Worlds | Jul 4 2007, 03:03 AM Post #317 |
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Elite Pirate
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It maybe hard to make it look like its rotating, try to adjust the shading on the rotating ones then see how it will look. |
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| Troid92 | Jul 4 2007, 03:07 AM Post #318 |
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Music God / Temp Admin
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The problem is that the shriekbat shouldn't be symmetrical while it's rotating. One claw should show more of the outside and the other more of the inside. |
![]() MIDI-maker / Fangame Programmer Yay red text. | |
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| Pomegranate | Jul 4 2007, 04:16 AM Post #319 |
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Prime Essence
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alright. i'll do what troid is mentioning, along with some wind lines (i hope they dont end up looking too bad D=) |
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| Dazuro | Jul 4 2007, 04:24 AM Post #320 |
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Jungle Menace
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Not spinning, but wiggling back and forth similarly. |
![]() <DesperadoBlue> its not masturbation if he's your time clone from another dimension <proth> also elf scrotums are notorious for being leathery and unimaginably strong | |
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| Timmeh | Jul 5 2007, 03:05 AM Post #321 |
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The Electryc Penys
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I thought they were opening and closing their shells my whole life. <_> |
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| War of the Worlds | Jul 5 2007, 05:02 AM Post #322 |
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Elite Pirate
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2d movement can confuse anyone if it has movement, I thought that the morph ball was just hovering on the ground when I played zero mission. |
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| Dazuro | Jul 5 2007, 03:15 PM Post #323 |
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Jungle Menace
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Well, it kind of is. I don't believe it'd be physically possible to roll in place like that if it was actually settled on the ground. |
![]() <DesperadoBlue> its not masturbation if he's your time clone from another dimension <proth> also elf scrotums are notorious for being leathery and unimaginably strong | |
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| Pomegranate | Aug 15 2007, 02:17 AM Post #324 |
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Prime Essence
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new texture added to the topmost pose (you can see the difference, i assume?) most of the stuff was added to the lower pincers, but if you look closer, you can notice some red on his head. reference image has also been added for convenience. i might revamp the color pallete soon if it'll look better with colors from the ref.
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| Darkhunter16 | Aug 15 2007, 08:01 AM Post #325 |
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Sheegoth
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It would look much better with colors from the ref. Nice work though! The outline isn't exacty accurate <_<. Try to fix that if you can. It would make it look a whole lot better. And, also, try to add more contrast between the light and dark areas, the highlights. Makes it rounder without making it look pillow shaded. And, what is the green goop at the bottom? XD. Is it the collision of the bat? |
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| Pomegranate | Aug 15 2007, 01:56 PM Post #326 |
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Prime Essence
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everyone's been asking that... i dunno what i was thinking when i made the goop at the bottom, i thought it would look good as a dying animation (although highly inaccurate) it'll be replaced with a better one soon. |
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| Redhalberd | Aug 15 2007, 02:10 PM Post #327 |
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Omega Pirate
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Funny, I was actually thinking that it could be possible if the morphball was encased in a sort of transparent orb. Like plastic or something. Until I got Prime, that's how I always though of it. The morphball itself keeps rolling inside *to maintain charge or something8, and some inside the morphball moves it. Yeah, I'd just say that the bat needs more contrast. The dark shades arent dark enough. I'd just darken the darkest shade, then even the rest out. |
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Brawl Code - 2835-9752-7483 Quote Dragon Posted:
Quote Dazuro Posted:
QuoteSyntax Man:
Sprite Duel Arena | |
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| Pomegranate | Aug 19 2007, 12:17 PM Post #328 |
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Prime Essence
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![]() first attempt at cloth. cant say it was really what i was going for, but, hey, i like it nonetheless =3 |
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| Pomegranate | Sep 12 2007, 01:57 AM Post #329 |
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Prime Essence
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undead warlock WIPness![]() the little shading there is isn't final, and is only used for reference. |
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| Redhalberd | Sep 12 2007, 10:11 AM Post #330 |
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Omega Pirate
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It looks pretty nice, a little work. The waist is waaaaaaay too far down on the sprite (though it's a simple task to fix). Also, not to be a hypocrit, but the shoulders make it look really stiff. |
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Brawl Code - 2835-9752-7483 Quote Dragon Posted:
Quote Dazuro Posted:
QuoteSyntax Man:
Sprite Duel Arena | |
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