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| *****Official Sig/Avatar topic*****; Post your creations here | |
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| Tweet Topic Started: Jan 27 2005, 11:39 PM (19,414 Views) | |
| War of the Worlds | Jun 22 2007, 06:12 PM Post #721 |
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Elite Pirate
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Here my first sig, my sig How do you put it in the sig box? I change the blue spray paint with adobe photoshop.
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| Dazuro | Jun 22 2007, 06:17 PM Post #722 |
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Jungle Menace
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Those sprites are sexy as hell. Why must you do that to them? ;_; That is not phazon! That is default blue spraypaint randomly splooged across a canvas! But, er, if you must... use [img] tags with the URL of the image in between them... |
![]() <DesperadoBlue> its not masturbation if he's your time clone from another dimension <proth> also elf scrotums are notorious for being leathery and unimaginably strong | |
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| 072 | Jun 22 2007, 06:24 PM Post #723 |
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that 3-digit-number guy
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Yeah.
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| War of the Worlds | Jun 22 2007, 06:36 PM Post #724 |
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Elite Pirate
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I may have to make rundus head unbury and fix it up, but I may have a real good one up here soon. Here my adv
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| Dazuro | Jun 22 2007, 06:47 PM Post #725 |
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Jungle Menace
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... This is getting fucking ridiculous. |
![]() <DesperadoBlue> its not masturbation if he's your time clone from another dimension <proth> also elf scrotums are notorious for being leathery and unimaginably strong | |
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| War of the Worlds | Jun 22 2007, 07:01 PM Post #726 |
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Elite Pirate
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I made it smaller it should be at 27kb and the max is 50kb? Read the rule and the max is 50kb.
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| Dazuro | Jun 22 2007, 07:06 PM Post #727 |
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Jungle Menace
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Yeah, that one's fine. ![]() Sorry to get a bit snippy there, but that was my third sig fix today >_> |
![]() <DesperadoBlue> its not masturbation if he's your time clone from another dimension <proth> also elf scrotums are notorious for being leathery and unimaginably strong | |
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| War of the Worlds | Jun 22 2007, 07:10 PM Post #728 |
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Elite Pirate
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Thats ok, no harm done. I was not used to the sig limit. |
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| Czar Dragon | Jun 23 2007, 02:18 PM Post #729 |
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Elite Pirate
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If you save it as JPEG the size is smaller, data wise. |
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| Dazuro | Jun 23 2007, 02:58 PM Post #730 |
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Jungle Menace
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But his sig has sprites in it, and Jpegs tend to wreak havoc with sprites. PNG and Gif are optimal for them--but bad for photoshop effects, hence what happened with the blur up there. |
![]() <DesperadoBlue> its not masturbation if he's your time clone from another dimension <proth> also elf scrotums are notorious for being leathery and unimaginably strong | |
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| Dazuro | Jun 23 2007, 07:29 PM Post #731 |
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Jungle Menace
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![]() MEPH AM MAEK MUTASIG |
![]() <DesperadoBlue> its not masturbation if he's your time clone from another dimension <proth> also elf scrotums are notorious for being leathery and unimaginably strong | |
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| Timmeh | Jun 23 2007, 07:44 PM Post #732 |
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The Electryc Penys
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The fact that the red text overlaps the black line bothers the hell out of me. But meph, is, as always, a godly sigmaker :3 |
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| Czar Dragon | Jun 24 2007, 02:50 AM Post #733 |
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Elite Pirate
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I never noticed saving as JPEG making any blurs on my sigs... At least not when I save it on photoshop. |
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| Timmeh | Jun 24 2007, 03:20 AM Post #734 |
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The Electryc Penys
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1) That's because it's photoshop. 2) That's because your sigs don't have high contrast between two pixels, like the outlines of sprites, for instance. |
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| Infinity's End | Jun 27 2007, 04:38 AM Post #735 |
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Metroid
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As soon as Daz gives me permission to use images in my sig again, I have a new one.![]() ![]() The UNDER 50kb version!
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![]() Birds fall from the window ledge above mine. Then they flap their wings at the last second. I can see their dead weight just dropping like stones or small loaves of bread past my window all the time. But unless I get up, walk across the room and peer down below, I don't see their last second curves toward a horizontal flight. Now due to a construct in my mind that makes their falling and their flight symbolic of my entire existence, it becomes important for me to get up and see their last second curves toward flight. It's almost as if my life will fall unless I see their ascent. | |
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