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|Wrecking Crew ASM study|
|Topic Started: Jan 13 2012, 01:21:38 PM (128 Views)|
|Teawater||Jan 13 2012, 01:21:38 PM Post #1|
Who are you calling an old man?
The point of this topic is to find out what this "Wrecking Crew" in Superstar Saga is all about. I have already looked into a bit of the assembly code, but I am still studying it.
08201210 - "Wrecking Crew" Map Data (Starts with a ton of 00s, then goes into 001A 001B 001A 001B 001A 001B... etc.)
08201790 - "Wrecking Crew" Palette
082017B0 - Tiles from the game "Wrecking Crew"
These pointers are all found in the function at: 08116728
We can assume that that function puts up the map, palettes and tiles for the Wrecking Crew game. I have found a function linking to this that includes button checks.
Function Call: 08114962
Edited by Teawater, Jan 24 2012, 10:04:12 PM.
|If you ever find an error in any of my reference materials, PLEASE let me know.|
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