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| Rogue Trader, NTBD; Praise the Emperor and pass the ammunition | |
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| Tweet Topic Started: Jun 16 2010, 04:55 PM (502 Views) | |
| theM | Jun 16 2010, 04:55 PM Post #1 |
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I can feel the changes coming...
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For the past three generations, the wealth of the House has been squandered. Many of it's men scattered, or dead. Holdings lost, no longer profitable, or taken by more able competitors. Some even lie simply forgotten as the House's Traders instead focused their attention on drugs and joygirls. It's time for the House to once again venture deep into the Koronus Expanse and by it's Emperor-granted Warrant conquer, rule, and profit... Preferably before the House's final profitable trade routes fail or the Inquisition comes investigating just how far past excesses went. Given who has the House's Warrant of Trade now... That task falls to you. System: Rogue Trader Characters start as starting characters (surprise ). Use allocation for generating characteristics.Play by Post Be advised, universe features Slaanesh, and descriptions of what happens when shooting people in the face with a boltgun. Mature players only. Edited by theM, Jun 18 2010, 11:59 AM.
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| Cornuthaum | Jun 16 2010, 05:00 PM Post #2 |
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Walrus of War
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Cornuthaum signs up so hard that the sign-up happens five minutes before Cornuthaum posts this. Edit 2: I want, if possible, to play the Rogue Trader. I already have a charsheet up for that. *balefully eyes Grunt* Edited by Cornuthaum, Jun 16 2010, 05:04 PM.
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| Hokuto | Jun 16 2010, 05:59 PM Post #3 |
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Wave Master of Metroid
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As I said on IRC, I won't mind being a player here. Or if not a player, then an voice that whispers promises of pleasure, corruption, and ways to entice players to their deaths. |
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| Ellf | Jun 17 2010, 10:00 PM Post #4 |
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Federation Founder
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Count me as a maybe. No definite decisions yet. |
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| Ladegard | Jun 18 2010, 11:01 PM Post #5 |
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Member
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I'd like to go for a slot in this. |
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| Hokuto | Jun 21 2010, 08:35 AM Post #6 |
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Wave Master of Metroid
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Okay, writing up my character background without looking at all the maths and character bonuses/negatives. Summary on top so I know exactly what to base everything on. And yes, I'll be using Cliches as I really can't take anything from Games Workshop seriously. ---- Natasha Kerensky Void Master (Mastery of Space) Born in the Void (Void Born) Scavenger Renegade (Dark Visionary) Dark Voyages (Things Man was not Meant To Know) Fortune ---- Natasha was born in the Void, in the cold confines of whatever passes as a medical bay in the damnable spaceport that she born and raised in. Not much can be said of it, though the words humble beginnings could be said for what passes as a training school for future members of a ship's underbelly crew. Natasha wasn't about to live or die on a ship without being one of its officers, however. A lack of fear and a desire for knowledge, along with a helping handful of luck allowed the young girl to become better then her peers. Quickly, she set about to master the command functions of ships, from the smallest of shuttles to the massive hulks of metal that the glamorous Rogue Traders tend to call their flag ships. And with luck on her side, she managed to find employ. A Rogue Trader, from a family of lazy and decadent Traders, hired her. Given that all she now wants is an easy life as a ship's officer and allowed to spend her money as she sees fit, luck is finally rewarding her beyond getting her the skills she needed to get this far. --- Awaiting approval or denial before setting up the stats. |
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| Cornuthaum | Jun 21 2010, 09:08 PM Post #7 |
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Walrus of War
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Name: Klaus Ferdinand von Feuertann, fourth child of the von Feuertann house, seventh generation Rogue Trader.
Skills: Skill: Awareness (Per) Skill: Command (Fel) Skill: Commerce (Fel) Skill: Charm (Fel) Skill: Common Lore (Imperium) (Int) Skill: Dodge (Ag) Skill: Evaluate (Int) Skill: Inquiry (Fel) Skill: Literacy (Int) Skill: Scholastic Lore (Astromancy) (Int) Skill: Speak Language (High Gothic, Low Gothic) (Int) Talents: Die Hard: Reroll death chance incurred by blood loss. Peer (Nobility): Gain +10 bonus to Fel tests to interact with the Nobility Peer (Ecclesiarchy): Gain +10 bonus to Fel tests to interact with the Ecclesiarchy Peer (Adeptus Mechanicus): Gain +10 bonus to Fel tests to interact with the Adeptus Mechanicus Talented (Charm): Gain +10 bonus on Charm tests Unshakeable Faith: Reroll failed Fear tests Starting Gear: Common-quality Bolt Pistol Common-quality Power Sword Best-Quality Storm Trooper Carapace Common-Quality Rosarius Void Suit Microbead Set of Fine Clothing Xeno-pelt Cloak Origin Path: Home World: Noble Born +5 Fellowship -5 Willpower Talent: Peer (Nobility) Talent: Peer (Adeptus Mechanicus) +1 Profit Factor +10% to Interaction tests in formal settings Birthright: Child of the Creed +3 Fellowship -3 Weapon Skill Talent: Unshakeable Faith Lure of the Void: Zealot (Favoured of the Faithful) +5 Fellowship -5 Toughness Talent: Peer (Ecclesiarchy) Trials and Travails: High Vendetta Talent: Die Hard Skill: Inquiry WP Test vs. Insults or Hulk Motivation: Prestige Talent: Talented (Charm) Career: Rogue Trader Skill: Command (Fel) Skill: Commerce (Fel) Skill: Charm (Fel) Skill: Common Lore (Imperium) (Int) Skill: Evaluate (Int) Skill: Literacy (Int) Skill: Scholastic Lore (Astromancy) (Int) Skill: Speak Language (High Gothic, Low Gothic) (Int) Talent: Air of Authority Talent: Pistol Weapon Training (Universal) Talent: Melee Weapon Training (Universal)
Character Generation XP Spendage: 100/500: Stat: Fellowship +5 200/500: Skill: Dodge 300/500: Skill: Awareness 500/500: Talent: Renowed Warrant Edited by Cornuthaum, Jun 22 2010, 11:30 PM.
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| theM | Jul 4 2010, 07:06 AM Post #8 |
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I can feel the changes coming...
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Game is full for the moment. |
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| biigoh | Jul 9 2010, 05:48 AM Post #9 |
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God(dess) of the Post
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). Use allocation for generating characteristics.



10:13 AM Jul 11