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| Blood Angels | |
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| Tweet Topic Started: Mar 5 2010, 08:30 AM (1,724 Views) | |
| Memento Mori | Mar 5 2010, 08:30 AM Post #1 |
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Yes folks! The Blood Angels Codex is hitting the stores and so are the sprues! ------------------------------------------ New Units/Characters: ------------------------------------------ Astorath The Grim Blood Champion (Company Champion?) Captain Tycho Death Company Tycho Dante Corbulo Gabriel Seth Lemartes Mephiston Reclusiarch ------------------------------------------ StormRaven Gunships ------------------------------------------ +Lander is Confirmed. -Carries 12 Tactical Marines AND a Dreadnought. -Twin Assault Cannon -4x 'Blood Strike Missiles'
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| Memento Mori | Mar 5 2010, 08:32 AM Post #2 |
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General info Release 8 April 2010 Written by Matt Ward Rules Army-wide Special Rules Combat Tactics As per C:SM And They Shall Know No Fear As per C:SM Red Thirst - Almost all BA units have it. After deployment roll D6 for each unit with the Red Thirst rule. Any unit that rolls a 1 must exchange Combat Tactics for Furious Charge and Fearless. Descent of Angels - Anything with a Pump Pack can re-roll reserve rolls and will only Scatter 1d6 when Deep Striking. Weapons & Wargear GW have said there will be a range of specialist wargear for the Blood Angels Infernus Pistols 6 Melta pistols Hand Flamers - S3 AP6 Template Death Mask - Force a Ld check at -2. Fail and fight at WS1. Over-charged Engines are gone, replaced with Fast on some vehicles. Blood Talons - close combat weapons on the Furioso Dreadnought. A dreadnought CCW with a Stormbolter, likely upgradeable to Meltagun/Heavy Flamer. Magna-Grapples - A R12 S8 anti-vehicle harpoon weapon for Dreadnaughts. On a successful Penetrating or Glancing hit, the target vehicle is dragged 2D6" toward the Dreadnought, facing unchanged. Will only pull a vehicle as far as the edge of Terrain or 1" away from (friendly?) models. It has been said it can cause Tank Shock. Psychic Powers The Sanguine Sword Gives Librarian S10 Wings of Sanguinius As per GW PDF Quickening - As per C:SM Unleash Rage - Gives unit Preferred Enemy Blood Boil A successful Psychic test causes a wound on an enemy unit, allocated by enemy Player. If the Psychic Test is passed with a result of 5 or less, The Blood Angels player allocates the wound. Unnamed - Draw a line of length 4D6 from the Librarian ignoring friendly models. Enemy models take a single S8 AP1 Lance hit. Unnamed - Units within 6 get a 5+ cover save Unnamed One enemy squad has to take a Ld test to Move, Run, Shoot or Assault. HQ Dante, Lord of the Blood Angels He and his squad don't scatter when Deep Striking. He doesn't have Eternal Warrior. Death Mask of Sanguinius As per regular Death Mask, plus pick a single Independent Character at the start of the game and cause -1 to WS, A, I and Ld. Gives his squad Hit & Run Allows Sanguinary Guard as Troops Gabriel Seth, Chapter Master of the Flesh Tearers Captain stat line Armed with a very large Chainsword (S8, rending), Bolt Pistol and Iron Halo Can forgo his normal attacks and cause one auto-hit on everything in base to base contact with him If an enemy rolls 1 to hit him, he hits back with a basic close combat attack. Causes all units with Red Thirst to suffer it on a 1-3. Mephiston, Lord of Death WS7 BS5 S6 T6 W5 I7 A~5 Ld10 Sv 2+ Around the cost of a Land Raider Armed with Psychic Hood, Plasma Pistol, Force Weapon, Frag & Krak grenades May cast 3 psychic powers per turn, Transfixing Gaze - Does not require a psychic test. A single Independent Character must take a Ld test with a -4 modifier. If they fail Mephiston may re-roll failed hits and wounds. The enemy may fight back is they survive. Tycho, Captain of the 3rd Company Hits like a Monstrous Creature (at S4) and can re-roll a single To-Wound roll. His Combi-Melta has access to Sternguard special ammo. Apparently there are multiple versions such as Death Company in the codex. Reclusiarch Chaplain Death Company get to re-roll to-wound and to-hits on the charge with the Liturgies of Hate Librarian No news yet Company Captain No news yet Honour Guard No news yet Astorath the Grim Armed with Power Axe, pistol and Jump Pack Described as an Uber Chaplain. Apparently, if he is with the Death Company, they can re-roll Hits and Wounds. Sanguinor, Exemplar of the Host A mysterious avenging angel armed with 2-handed master crafted Power Sword (possibly S6), Bolt Pistol, and Jump Pack. WS8 ST5 T4 A5 Sv2+ 3++ Forces successful invulnerable saves in close combat to be re-rolled Can nominate an enemy HQ and get re-rolls to all To-Hit and Wound rolls on that model All friendly units within 6 get +1 attack Blessing of Sanguinor - One sergeant in your army has +1 to WS, S, W, I, A and Ld Elites Chaplain Death Company get to re-roll to-wound and to-hits on the charge with the Liturgies of Hate Terminator Squad No news yet Terminator Assault Squad No news yet Dreadnaught Can upgrade to Venerable, Furioso, and Furioso Librarian Furioso Librarian have a single Blood Talon and Force Weapon, they have to choose which to use in close combat, but they DO get the +1 attack for having multiple CCWs. They can take 2 Blood Angel psychic powers (including Wings of Sanguinius) and has a Psychic Hood. Techmarine No access to the Thunderfire Cannon Vanguard Veterans A bit cheaper than C:SM. No Relic Blades, but access to the Glaive Encarmine (master crafted Power Weapons). Able to take Hand Flamers. Can supposedly take an Exsanguinator Sternguard Veterans As per C:SM Sanguinary Guard Armed with wrist-mounted Angelus Boltguns (12" S4 AP4 Assault 2), Glaives Encarmine (master crafted Power Weapons) Jump Packs and Artificer Armour. May take Death Masks. Max squad size of 5. Sanguinary Priests Unit of 1-3. Brother Corbulo Upgrade to Sanguinary Priests. Same profile. Armed with a S5 rending Chainsword. Red grail gives Feel No Pain and Furious Charge within 6. Supposedly only gets FNP himself on a 2+ Troops Assault Squad As per C:SM but have Red Thirst Tactical Squad As per C:SM but have Red Thirst Death Company Furious charge, fearless, relentless, FNP, 3-30 models, 0-1 choice. Armed with Bolter, Bolt Pistol and Close Combat Weapon. Can take Power Weapons and Power Fists. Can take Jump Packs. Cost with Jump Packs is the same as it is in the GW PDF. Not a Scoring Unit Lemartes, Guardian of the Lost Upgrade character for Death Company. Armed with Crozius, Bolt Pistol and Jump Pack. Gets stronger if he loses one of his two wounds. Death Company Dreadnaught - May take one for every 5 Death Company in the army. Several different weapon options including Magna-Grapple, Blood Talons (some form of Melta weapon), etc. Scout Squad Standard Scouts. No Mad Max style ones Fast Attack Baal Predator Pretty much the same, but is Fast, has the Scout USR, and the option for a turret-mounted Flamestorm Cannon. Bike Squadron No news yet Attack Bike Squadron No news yet Land Speeder No news yet Land Speeder Storm Likely Added Heavy Support Devastator Squad No news yet Whirlwind As per C:SM Predator No news yet Vindicator As per C:SM but are Fast Stormraven Gunship Armour 12 all around, Skimmer, Fast, Assault Vehicle, Deep Strike. Armed with twin-linked Assault Cannons, twin-linked Heavy Bolters and 4 Bloodstrike Missiles. Ceremite Plating make is immune to Melta weapons' extra penetration due to being able to withstand atmospheric re-entry temperatures Bloodstrike Missiles Range 72 S8 AP1 Heavy 1, One-shot Transports up to 12 Marines (Jump Troops take up 2 slots) and up to 1 Dreadnought at the same time. Transported Dreads take a single S4 hit on rear armour if the Stormraven explodes Models can be deployed at any point of the move, even if it goes flat out but they must take a Dangerous Terrain test (Jump Pack Troops have a better chance of passing). Models deployed in this way cannot assault. No fire points 4 access points (front, sides and top (?)) May replace Heavy Bolters with either twin-linked Multi-Melta or twin-linked Typhoon Launchers. May also take Hurricane Bolter sponsons. Dedicated Transports Rhino 50 pts. As per C:SM but are Fast Razorback No news yet Drop Pod No news yet Land Raider Standard, Crusader and Redeemer. Only available as Dedicated Transports. Can supposedly Deep Strike somehow. Minis Releases are: Death Company (BA upgrade kit) Makes 5 plastic Death Company / Blood Angels. Originally Posted by The Voice The sprue you are referring to contains: 5x Bolt Pistols 5x Chainswords (1 two-handed) 5x Bolter arm sets 2x Hand Flamers 2x Perdition Pistols 2x Plasma Pistols 1x Power Sword 1x Thunderhammer 1x Powerfist 5x Jump Packs 5x Backpacks 5x Legs 5x Torso backs 5x Torso fronts 8x Heads 20x Shoulder pads Other small bits Sanguinary Guard - Makes 5 plastic Sanguinary Guard Originally Posted by The Voice Sanguinary Guard look very similar to Sanguinor, with muscled armour, winged Jump Packs, haloed heads, two-handed weapons (three swords, two axes) and wrist-mounted Bolters. There are additional wrist mounted weapons of the Melta and Plasma variety and a lovely battle standard. Originally Posted by The Voice As to the Sanguinary Guard, contents are as follows: 5x legs (look like Dante/Tycho) 5x torso fronts (all muscled, no belts) 5x toros backs 5x winged Jump Packs (5 parts each) 5x left arms with wrist mounted Bolters 1x left arm with wrist mounted Plasma Gun 1x left arm with wrist mounted Melta Gun 3x 2-handed swords 2x 2-handed axes (1 double headed) 15x shoulder pads 1x large standard with winged grail icon on top Multiple heads of different types such as with haloes and laurels Other small bits like hands for the left arms Picture here: Baal Predator Makes 1 Plastic Baal Predator Comes with Assault Cannon and Flamestorm Cannon turret options as well as Heavy Flamer and Heavy Bolter sponson options. Metal Blisters: Sanguinor, Exemplar of the Host Originally Posted by The Voice Sanguinor has muscular armour similar to the current Dante miniature. His single engine Jump Pack has large wings on the sides and a halo on top. He adopts the classic exalted angel pose similar to Celestine with arched back and arms flung wide. His face is passive with shoulder length, wavy hair. His left hand holds a small grail, his right holds a sword. Originally Posted by The Voice Sanguinor has the typical broad-bladed sword used by most Space Marines. The Blade is a hand-span wide, straight, with a diamond point and a Fuller. The Guard is a typical cross guard, slightly embellished and with no Quillions. The Grip is about a one and a half hander, and the Pommel is quite plain. Gabriel Seth Originally Posted by The Voice Chapter Master Gabriel Seth is armed with an Eviscerator (or very large Chainsword) which is longer than he is, double edged, with a very long grip (about 3.5-4 hand spans). He has fairly standard Power Armour, sparsely adorned with some scrollwork etc, and his backpack sports a cloak, small wings and an Iron Halo. His right shoulder pad has trim shaped like a saw blade, and his left sports a Flesh Tearers symbol with a single wing, similar to Tychos heraldry. He is posed running forward, pulling back for a two-handed sideways sweep of his blade and has the standard yelling head. Astorath the Grim Originally Posted by The Voice Astorath has muscular armour similar to the current Mephiston miniature. He has a shouting head with long, flowing hair and a single engine Jump Pack with small wings on the sides. He is posed to be coming down in a hard 2-handed overhead swipe with an axe thats handle is crafted to resemble a spine. Lemartes, Guardian of the Lost Originally Posted by The Voice Lemartes, Guardian of the Lost, will get a brand new and much better miniature upon release. He stands atop a small pile or rubble, feet together, with right arm pointing a Bolt Pistol and left arm at ease holding a Crozius topped with a 2-headed eagle. His armour is adorned with many rivets and purity seals. His right shoulder pad is a jawless skull, and his left sports an embossed Blood Angels icon. His torso has a harness for his Jump Pack which itself is adorned with chains and charms and has the Blood Angels icon embossed on top of both intake vents. His helmet is a haloed skull with pipes to the sides of the mouth, but this time the eyes have lenses and the halo is more subtle. Vanguard Veteran with Hand Flamer and Power Weapon. Originally Posted by The Voice For example, there is a Veteran with Jump Pack, Hand Flamer and Power Weapon due for release. His armour and Pump Pack are sparsely adorned with blood droplet gems, Purity Seals and scrollwork. Standing in the typical tip-toed pose of a jump troop, his upraised left arm holds a broad-bladed double-edged power sword with winged blood droplet guard and two-handed grip. The head is bare with a fairly typical short-haired Marine face in a grumpy, but not yelling pose. __________________ Source: http://www.warseer.com/forums/showpo...39&postcount=1 |
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| dethtron | Mar 5 2010, 11:51 AM Post #3 |
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Pyrophant Judge
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so those jump packs look super sweet with the wings. also is it just me or are there a bunch of tubey looking pre-heresy looking jump pack bits in there? |
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| Memento Mori | Mar 5 2010, 12:16 PM Post #4 |
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I was wondering the same thing. While I am not a BA follower, these are some sweet pieces here. Ripe for converting! bwahaha! |
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| Memento Mori | Mar 5 2010, 02:37 PM Post #5 |
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Deepstriking Land Raiders??? wtf??? |
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| Lauby | Mar 7 2010, 04:41 PM Post #6 |
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Inquisitor Lord
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some pics went up on BoLS. Goddamn they look good. Also, one of the YTTH posters had a short lived 'impressions' article based on his GW store's review copy. Some sweet, sweet stuff was revealed. Baal Predators are fast attack choices... oh, and fast vehicles the regulr predator and vindicator are also fast vehicles in the heavy slot. You pay extra, but man that's cool. a 6 predator army has me thinking about blood angels. Shee-yit. |
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| Memento Mori | Mar 8 2010, 08:37 AM Post #7 |
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Are these the pics? BoLS doesn't like my pc at work, for some reason!![]() ![]() ![]() |
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| Memento Mori | Mar 8 2010, 10:27 AM Post #8 |
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Now available for preorder: http://www.games-workshop.com/gws/catalog/...GameStyle=wh40k |
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| dethtron | Mar 8 2010, 11:05 AM Post #9 |
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Pyrophant Judge
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man, these are making me think about some poor fiscal decisions..... i swear to god, if i can land a job soonish, these may be mine. six predator army here i come... |
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| Memento Mori | Mar 8 2010, 11:45 AM Post #10 |
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awww, I feel bad for your Da's man. They're gonna feel left out
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| Lauby | Mar 8 2010, 12:42 PM Post #11 |
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Inquisitor Lord
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well, maybe they should stop sucking. Also, colin, the BA's have been stuck in my head too. Wouldn;t it be hilarious if their ended up being two 6x predator armies. Lol. |
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| dethtron | Mar 8 2010, 01:58 PM Post #12 |
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Pyrophant Judge
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well, ithink an all dreadnaught army ma also be possible, since it looks like they could show up in elite and troops slots mwahahahahaha |
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| Memento Mori | Mar 8 2010, 03:31 PM Post #13 |
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Actually, looking a little closer at the Death Company plastics, it wouldn't take a lot to change some details up for Black Templars... could this be a glimmer of hope of some new dedicated plastics? |
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| Frank | Mar 8 2010, 03:33 PM Post #14 |
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Arbite
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![]() I think you guys have enough armies
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| Memento Mori | Mar 8 2010, 03:40 PM Post #15 |
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Hey, I ain't buying them! :lol: |
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