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Insanity's Edge: The Great War; Reboot; Signup/Interest/OOC Thread
Topic Started: Jan 1 2014, 03:56 PM (1,317 Views)
Alvino Castillon
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(Credit to Agritum for the logo and for his permission to use it.)


Oracia. A world of opportunity and plenty. A new world in which we, the people, have built for ourselves over hundreds, even thousands of years. Civilization has come so far for us. In the last three decades, technology has revolutionized our homes, our workplaces, our transportation, and our very lives. Technology has taken the world by storm, and has become the charge towards the future to greater power and greater heights. However, those who put all their faith in technology alone are fools. Those that believe technology can be the end all to all possible dangers are fools.

If technology was so amazing, why then would Magic still be around? If technology could save us from everything, why would we need people knowledgeable in Magical Arts to defeat the beasts that lurk in the shadows, hidden from the naked eye? In fact, Magic is needed more than ever in this new era, as the beasts known as Oni have returned in greater strength. The Oni, once a major force in the world of instability that fell to a great hero lost to history, have started to return in greater numbers.

However, in an ironic twist of fate, it can be said that the new era of globalization and rapid technological growth has contributed in a resurgence to Magical Arts. Today, it is easier to find a potential Eximus halfway across the world than it was to find one in the same town half a century ago. In this new era of globalization, organizations have sprung up to combat the resurgence of the Oni. One has risen above all the others and has become the forefront in a new global war for control of Oracia.

They call themselves the EDO- the Eximus District Organization- or "the District" for short. It is currently the go to organization for all matters relating to Magic in the Modern Era. With a massive global bureaucracy, numerous Agents, and a large financial backing from private donors and international cooperation, it serves as the frontlines for a world slipping towards a fiery demise. Unlike other Magic organizations, the District has recognized the rise of a new wave of Oni that threaten the balance of the world. 10 years prior, they opened the Academy for the Eximus of the District (AED) to help build a new generation of Eximus in a changing and rapidly interconnected world.

Today, the AED stands as a cornerstone of education in the Magical Arts and a pillar in the new order that exists. Through the Academy, Magic and technology have become more intertwined, as up and coming Eximus use new technology to further extend their Magical abilities.

But, not all have taken kindly to this new resonance between the two sides. And with great power comes great responsibility... and possible insanity.


Quote:
 

General FAQ
Q1: What is this concept exactly?
A1: Insanity's Edge is an RP set in the modern world in Oracia, where "fictional folklore" of supernatural beings (known as Oni) and magic are actually scriptures of fact and reality. To the normal human, these beings do not exist and are only seen when their aura becomes visible. However, a select few can see these beings, even when the auras of Oni are not visible to the regular human eye. These people are known collectively as "Eximus". These people have existed from the dawn of history, fighting against these Oni that attempt to create havoc and destruction in our world. Slowly, they found others like themselves and began to work in pairs, triplets, or larger teams. They worked together to fight the Oni and as a result, have become effective at keeping the peace. In September 320, the beginning of this RP, we see the rise of students through the ranks of the Academy as they prepare for their lives to transform, for better or for worse.

Q2: Are you crazy?
A2: Yes. Next question please.

Q3: Are all Eximus part of the ED?
A3: Actually, no. Some Eximus have taken the side of the Oni and actively fight to cause chaos. Yes, that is a choice you can make... but it puts you at odds with a global organization that has many members. Not only that, but there are smaller organizations and teams that work independently of the District. In fact, nations may have their own Eximus Teams that the characters of this RP may come across.

Q4: When and where does this story take place?
A4: It takes place in the Academy which will be located in central Ikarius due to its historical location as a place for well, a lot of Oni activity. In other words, front lines is fun stuff. This begins September 3, 320, the first day of the new Academy semester.

Q5: Why is it called Insanity's Edge?
A5: Aha. Finally, the golden question. Insanity is the tradeoff that Eximus must give for their power. When their powers are in active use, insanity starts to build within them. If their power is used for too long, they reach a point called "Insanity's Edge". At that point, one of three things can happen:

  • The Eximus enters a frenzied state where they can't distinguish friend from foe, and will only come out of this state after a certain period of rampage;
  • The Eximus' power stops working, and they more or less collapse;
  • If the case is truly severe... the Eximus may turn into an Oni.

There are rumors of a very rare fourth outcome if the conditions are just right in which great power can be found... but these rumors remain unfounded. Perhaps if you get to a certain Tier, you could change that (see the new section on Tiers below). The main point is that the stronger the power, the more insanity created.

Q6: What is the age range of these characters?
A6: Please stick in a 16-24 range. Note, any characters 16 or 17 may not do solo missions and anyone over 24 should have technically graduated from the Academy.

Q6: Can I apply as an Oni?
A6: No. If you have a special request for an Oni, feel free to ask me or Blac, my co-OP. However, we do not want any Oni Characters. [1]

Q7: Who's in charge?
A7: I am. However, Blacaria is my Co-OP, so you can ask him things too.

Q8: My question isn't here... but it's a good one!
A8: Either telegram me or post below. I'll be glad to answer any questions. Or you know, read below since I decided to extend the guide out.

FAQ: Magic and Tiers
Q1: I WANT ALL THE SPE-
A1: NOT A QUESTION AND NOT COOL.

Q2: I wanna be a robo-
A2: Make your own RP on robots then.

Q3: So how many Magic powers can my character(s) have?
A3: It is generally the case that you begin with only one type of Magic Art. For example, your character would be able to control one elemental thing (fire, water, earth, air, um... whatever's left?) rather than act like the damn Avatar. Also note that most likely, you will start weak unless you have participated in a prior Insanity's Edge RP. [2]

Q4: Okay... so how does my character become the very best?
A4: Killing all others is a good start (though you'll probably die). Or you can go with the easier alternative of going through Tiers.

Tiers is the new system in Insanity's Edge designed to solve a major flaw that occurred in prior attempts at Insanity's Edge. In the past, there was no limit on how much power someone started out with. In prior attempts at this on and off this forum, I recognized this was a problem and thanks to some thinking, Blacaria and I have decided to adopt this system. Your character begins at Tier 1 for Unique Magic (see below) and Tier 2 for Generic Magic. [3] As your character develops and fights further, he/she will upgrade in Tiers, giving them more Magical energy and a greater selection of attacks.

Q5: Is there a limit to Tiers?
A5: Yes. Once a Character reaches Tier 6, they will undergo "Diversification", where their powers become more complex. Let's take an example:
  • Character "Bob" uses Fire Magic. Bob reaches Tier 6 and in an epic battle, he finds himself losing and at Insanity's Edge. Suddenly, he snaps and uses white fire upon a particularly nasty Oni, killing in in epic gloriousness. Bob just diversified and now has the ability to use White Fire.


This links back to Insanity's Edge. When a Character reaches Tier 6, they must go over the edge to diversify. That means, milk an epic scene for all its worth and let your best writing shine through. Upon completion of diversification, the Character begins at Tier 1 for that new type of Magic.

Q6: Can I learn different Magic in the process?
A6: Ask me later when we're more in the game.

Q7: What is Generic Magic and what is Unique Magic?
A7: Generic Magic is Magic that isn't as difficult to learn. Many Eximus have the same type of Magic. Fire, Water, Earth, Air, and Weapons Requipment of both Melee and Ranged Variety are all forms of Generic Magic.

Unique Magic is a type of magic more difficult to learn due to a lack of people that have firsthand knowledge of such Magic. For example, Auric Magic and Soul Magic are very difficult to learn and take longer to upgrade in Tiers. In exchange, advanced forms of Unique Magic are more powerful. That, and you can talk about how amazeballs and different your character is. Note it is possible to start from Generic Magic and then diversify into Unique Magic. In fact, it might give you a headstart.

In the application, I will inform you of whether you have picked a Generic or Unique Magic once you have filled out the application.

Q8: Is there a list of all these types of Magics?
A8: Yes; it is at the bottom of this post. There is also Illegal Magic (ICly banned but can be performed if you're stupid enough to pursue it) and Banned Magic (as in, Blacaria and I don't want to see it or you will not survive).

Q9: For special abilities, I don't know what to do... can you help?
A9: A special ability is an ability that few Eximus posses. This can be either passive or active. Passive special abilities will often increase a Eximus' performance in battle or their senses. Some examples include increased accuracy, sense Oni from far away, or sense danger coming close. Active special abilities are those that can be used as an attack or as a defense. Examples would be a large force field for a limited time, a blast of aura power, or basically resonating with an Oni's aura and using it against them. You may start with one active and one passive special ability. As the RP goes on, your character may learn more and develop upon them further.

Q10: Err... I still don't fully understand. Can you explain how to make a special ability?
A10: You come to talk to me about it. In fact, when you upgrade a Tier, it's best to talk to me so I can get a feel of what you're aiming towards for your character.

FAQ: Doing Things in Game
Q1: So what do I do?
A1: Don't ask me that question. It's an Academy as well, so try not being a total ditz. If you're really stuck, try not having to fight everything.

Q2: Even though I'm a student in this RP, I want to do a job. How can I?
A2. Great question! You can and will do jobs because jobs are fun and ICly give you monies that you can use to actually live on campus and go to the Academy. There is something called the "Jobs Board" on the District's website and in the District's Main Office (somewhere near the center of the campus). You can apply for jobs there. Please note that 16 and 17 year olds will be unable to perform solo missions, so choose wisely.

Q3: Can I form a duo, trio, or foursome with people?
A3: Yes, yes, and as long as it isn't explicit sex. Team building is part of this RP and it is STRONGLY encouraged, because it's more fun killing things with friends! Mind, you'll have to split the money- yes, students get money from doing jobs- but you get a unique advantage, which is explained in the next few questions.

Q4: What jobs can I do? What is available?
A4: There is a Ranking system for all Jobs and for who can pick up what jobs. See the spoiler.
A Nifty Table Thing

You will receive your Student Ranking when your application is accepted. You will be informed of any promotions to your character's Student Ranking ICly and via PM. Yes, I added X. Yes it may or may not come up. Also note that when a mission is taken, you will create a separate RP thread for it titled something. Make sure to add "Insanity's Edge Operation" in the Topic Description.

Q5: My character is Rank 2 but I wanna go on a Rank 3 mission. What do I do?
A5: Fresh shit out of luck. Oh wait. That's only if you actually have no friends. If your character has a friend or teammate that is Rank 3, they can take anyone they want with them. Same goes for all missions up to S and X Class. At S Class, all party members must be at least Rank 4 and there must be at least one Rank 5. At X Class... well, it's shut off at this point in time.

Q6: What if none of us are at the required rank?
A6: Fret not. You have three options. Your character and your party can work to get to the required rank, but the fact you asked this question means you want an easier route. The party can also try and take the job anyways. However, getting found out means you lost HALF the reward instantly. Failing the mission puts you in a shit ton of trouble.

Your best option if you really don't wanna wait is pray for something to happen in the World. At times, Oni may rush all corners of the world, overwhelming all Eximus. As a result, the Academy may suspend the rules on Rankings and taking Jobs so as to halt the tide of Oni or restore balance.

Q7: Will there be special requests for my character and their party?
A7: If they work hard enough, maybe. There could be requests from a private citizen, a government, the Academy Headmaster... or if your character truly proves they have the guts to take on the world, perhaps the District Council itself.

Q8: What is the timing on this RP?
A8: On the main thread, I am looking at 1 IC day for every 2 or 3 OOC days It depends on the flow of the story. In operations threads, go at your own pace, but try to complete the operation. Note, if you get bored, try taking on a job from the Jobs Board.


Generic Magic

Unique Magic

Banned Magic

Illegal Magic


Eximus Application


[1] Former Insanity's Edge players that have RPed as Oni can come and speak to me about an exception.
[2] Those that have will be able to start with stronger Magic, even if you change the character or scrap the old one.
[3] Veterans of this RP get +1 to Tier.
Edited by Alvino Castillon, Jan 24 2014, 02:26 PM.
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Alvino Castillon
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ACCEPTED CHARACTERS

Rank 3


Rank 2
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Alvino Castillon
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Operations and Threads List

Main Thread
The Jobs Board


Unnamed Team:
D2 Squared: The Great Rematch Against Desco? [OPEN]
Edited by Alvino Castillon, Jan 25 2014, 09:04 AM.
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Alvino Castillon
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Hannes


Erin
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Cameron
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The Minister of Nysa, Lover of All.
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Name: Kanade Tenshi
Gender: Female
Age (16-24): 18
DOB: April 7th, 302
Appearance:
Wings Out
Wings In
Nationality: Pacium Kalonian
Species: Human
Magic Type: Angelic Magic
Former Training: Trained in a Convent to use some of her Magic powers. Healing and flight are pretty well learned.

Active Special Ability: Angel's Pulse: When active, swiping the blade releases weak Angelic magic at the target. This can be done repeatedly.
Passive Special Ability: Angelic Embrace: Slightly slows down insanity growth in comrades and allies. The stronger the bond, the more powerful the effect.
Personality: Shy but Kind. Once opening up is a great friend. Likes oriental style food and reading. Plays the piano. Very evasive at first.
Bio (1-3 paragraphs): Kanade was born on April 7th, 302 in the city of Port Royale, Tenning League lands. Her family quickly moved to the Kalonian City of Ninsk when she was 2 years old, and she grew up in the south area. One night when she was 12, her family mysteriously vanished from the home. She then was taken to a local Convent where within her awakened her Angelic Magic. Starting at age 13, she trained on the magic.

She arrived at the academy at age 16 as a kind and sheltered individual, studying her magic and interacting very little with other students, only teachers.

RP Example:
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Robbafett34
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Large State
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Name: Haluk Ghazi il Kaan il Aziz ran Yar
Gender: Male
Age (16-24): 16
DOB: May, 6. 304
Appearance: Black hair cut Short and utilitarian haircut, Short with a very athletic build but not very heavy, Acid burns on the left side of his body
Nationality: Khoran
Species: Human
Magic Type: Sand Magic
Former Training: Horseback riding, Expertise with dueling specifically with Scimitars, Survival and basic firearm training as well. Poor with Academics

Active Special Ability: Dust Devil: Temporarily completely converts himself into a swirling mass of sand, in this form he is very fast and can make very large leaps through the air. Can also be used to avoid being hurt.
Passive Special Ability: Haze: an Ever present light haze of dust permeates the Air around this character. It alows him to use his powers at will at almost all times. He can can also bend and morph it as needed with his powers. Sensing Oni inside the Haze makes his Scars look harsher and more painful.
Personality: Stoic. Polite but friendly, Very Curious, Stuck in his ways, loves his hound Eda to death, Prefers to be exact, Sometimes breaks character and is just really Emotional and fun.
Bio (1-3 paragraphs): Born to the Mayor to the small Fishing town of Yar, Haluk had one of the better childhoods in the Khanate. He father was a traditionalists so Haluk is very accustomed to many of the old ways. Haluk got his Hound Eda when he was four years old and the pair have been inseparable since. Haluk became an expert with using the ceremonial combat of Yar, the scimitar and Buckler. Haluk Enlisted in the local militia when he was 14 and became very accustomed to life in the Barracks.

His entire life changed when he awakened to his powers. A Massive Sea dwelling Oni surfaced off the coast of Yar and wreaked hacov. Little is known about the battle but the Town was later found in ruins, with the twisted form of the creature lied decaying astrew the cities main street. And Haluk was found Sand coalescing around him as he lied half roasting in the creatures acidic blood.

Haluk survived and was taken in by family friends in Tyrell. He recovered there and slowly started discovering his powers occaisionally fighting off Oni that were drawn to his powers. Until a month ago when he was approached by an agent of EDO offering him a place where he can hone his powers under the watch of seasoned veterans and under the safety of EDO.

Theme Song:Cry Thunder or http://www.youtube.com/watch?v=Jo9t5XK0FhA
Edited by Robbafett34, Jan 17 2014, 12:44 PM.
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Kingborough
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The Monarchist
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Name: Aelfric William Albert de Paulo
Gender: Male
Age (16-24): Psychically 18, actually 150 or so.
DOB: n/a
Appearance: Aelfric, when he assumes the form of a human, takes the image of what he looked like in his life time - though his fashion has changed with the times. He has straight chestnut blond hair just past his ears and dark blue eyes, combined with a oval face and strong jaw. Aelfric has lightly tanned skin and an athletic body, that while it couldn't be called "muscular" or "built", is toned from his swimming, a sport he once pursued during his lifetime. Aelfric presently dresses casual, in a T-shirt, blue jeans, leather belt and strong walking shoes.

He can also turn non corporeal, when he is immune to attack and can pass through solid objects. When he is non-corporeal he looks like a blue smoky silhouette of his human self.

Nationality: Kingboroughian
Species: Poltergeist/Human
Magic Type: Telekinectic
Former Training: n/a

Active Special Ability: Poltergeist - the ability to curse things to break. The more complex something is, the easier it is to break.
Passive Special Ability: n/a
Personality: Will be done in RP, characters don't obey me when I write them personalities
Bio (1-3 paragraphs): Aelfric was born Aelfric de Paulo sometime in the 19th century, the son of a wealthy minor Kingborughian noble. His mother, the daughter of a Canariese merchant, married his father at the age of 19 and Aelfric was born two years later. His father however became embroiled in an anti-oligarchy plot and was was murdered by the oligarchy when the plot came to light.

Aelfric and his mother fled to Canary. There, she established a small business with the support of her father. Aelfric lived a normal life for the next decade or two, however his mothers business went bankrupt and while living in the slums he was killed when an abandoned apartment building collapse. A nearby Oni, looking for victims, converted him as he died - the side effect of converting him almost too late making him a ghostly spirit, called by some a "poltergeist".

Theme Song: Axel F by Crazy Frog
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Blacaria
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RP Minister, does plenty, has horrible pay.
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Name: Toa Kizuke
Gender: Female
Age (16-24): 18
DOB: 02/25/302
Nationality: Sainamese
Species: Human
Magic Type: Fire
Former Training: Trained in hand to hand combat since the age of six, taught mostly by her grandfather a former Eximus agent

Active Special Ability:
  • Flamethrower: Toa is able to shoot flames up to forty feet from her body, she is able to change the intensity at will though each level increases the rate at which her insanity rises.


Passive Special Ability:
  • Heat Sense: Toa has the ability to sense the presence of an Oni through any heat source. Her range with this ability is not vary large, she can only sense them if they are in a 30 foot diameter radius.


Personality: (Done in RP)

Bio (1-3 paragraphs): Toa is the first of and only child of Tetsuo and Hinamori Kizuke, as the sole heir to her father, Toa was trained in the arts of Fire Magic from the age of six, under the tutelage of her father and grandfather.

It was quickly realized that Toa was a prodigy in the fire magic that the Kizuke family were masters of, and her training continued through out young life. She was inducted into the Acedemy at the age of 16, due to her relative isolation on the Kizuke family compound.Her socialization skills were stunted and thus it was hard for her to make friendships with her fellow students.

This change when Toa met Hannes who was her first partner for any mission, they were charged with hunting a troublesome ONi that was causing trouble in a nearby town. Enough said, they mission failed horribly due to the lack of teamwork, and the Oni escaped.

The usual consequences were given for a failed mission, and determined to not let another mission like that happen, she concluded that she needed to improve her social skills, and to do so, she needed a friend. After a short go over, she decided upon her recent mission mate Hannes.

Her first attempts were rebuffed, as they came of insults do to her lack of socialization, but over the coming weeks she slowly manged to wheedle her way into Hannes life, establishing herself as a close friend and him as one of her own.

With the new addition, life at the Academy had improved slightly with Hannes and Toa teaming up for missions, though they did sometimes do solo missions once in awhile.

(Ikar, you can add one night stand in your summary)

Theme Song: Behold!
Edited by Blacaria, Jan 2 2014, 03:47 PM.
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Alvino Castillon
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All four above accepted. Welcome to the Academy!
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Zanaro
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Triarchic Republic
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Name: Iardin Koschei
Gender: Male
Age (16-24): 23
DOB: May 15, 297RE
Appearance: Black Hair, Violet Eyes, Tan Skin, Slightly muscular, body is tattood in traditional Soriven markings.
Appearance
Nationality: So'Karsan
Species: Human
Magic Type: Warden Magic (Protection, Purification, Binding)
Former Training: Soriven Temple

Active Special Ability:

  • Oni Binding (Creates a Magic circle beneath the Oni, when the Oni tries to leave the circle they take spiritual damage and the shield strengthens the more they push. It can be broken with enough force.)

Passive Special Ability:

  • 'Pressure' Sensing (feeling the power of nearby Oni, and Eximus. Not fully accurate just an aprroximization)

Personality: Very Reserved, Spiritual, and focused.
Bio (1-3 paragraphs): Trained as a Magi by the Soriven faith he was sent to the Academy to complete his training as the faith works closely with the Academy. He was born in the tribe lands of So'Karsa as was found by a Magi of the Soriven religion who brought him to Ki'Tal to begin training his as a Magi. He is dedicated to fighting Oni but he still has a lot to learn before he will be ready to serve on the frontlines. He often writes to his family, and he meditates quite often on the Soriven teachings and on his own training.
Theme Song: Marina And The Diamonds - Oh No Theme Song
Edited by Zanaro, Jan 9 2014, 07:50 AM.
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Sovreignry
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Regularly the only sane man
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Name: Friedrich von Heimpel
Gender: Male
Age: 20
Species: Human
DOB: May 21, 300
Appearance: Handsomely gorgeous
Nationality: Sovreignian
Species: Human
Magic Type: Fire
Former Training: Presumably a couple years at the academy.
Active Special Ability: Fire Blast. In a pinch he can create an explosion 5-10 meters around himself, downside is that the clothes burn off.
Passive Special Ability: Fire Healing, if there's fire around that he didn't actively create he can slowly heal himself from it. Except for Chemical fires.
Personality: Sarcastic, also has a short fuse, and an explosive temper.
Bio (1-3 paragraphs): Friedrich was born in Sadiesburg, Sovreignry to military parents. He was considered weird as a child and teenager as he constantly talked about the weird creatures he was able to see. He moved around from school to school as his parents wanted him to try and be as normal as possible, but he kept insisting on being able to see the weird creatures that were around.
He eventually made his way to the Academy where he started his training. He ranked up normally and is now at tier 3.
Theme Song: Fire
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Alvino Castillon
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Zan, speak to me. I want to learn more about the direction you're going for.

Sov, accepted.
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Zanaro
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Triarchic Republic
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Info Sent, waiting on official acceptance.
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Alvino Castillon
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Zanaro
Jan 3 2014, 09:57 AM
Info Sent, waiting on official acceptance.
You got one. Accepted. :P
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Alvino Castillon
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Thread's up.
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