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Black Ops Update
Topic Started: Jan 29 2011, 11:08 AM (233 Views)
ANWA-Alpha
Member Avatar
MAN OF STEEL
Well I've been looking on the internet and I found what the lastest update does
Quote:
 
New Features:
• New contracts added to the rotation.
• Added optional pre-match timer for LAN / System-Link games.

Issues Addressed:
• Fixed freeze associated with larger games.
• Improved reliability of players connections to one another.
• Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby host migration.
• Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration.
• Fixed a timing specific, long/infinite loading screen when joining games (sometimes giving you “Error - Read error (0x80010713) on file <map name>").
• Fixed a timing-specific freeze when host powered down during host migration.
• Cleaned up the map search filter in the Community section (deleted unused entries).
• Fixed Combat Training’s "USE FRIENDS" option for bots names.
• Fixed issue with split-screen guest profile names being blank, resulting in matches never launching.
• Instead of showing the generic “Player” for offline profiles in LAN, we now display the PS3 profile name.
• Fixed Friends list appearing after viewing a Friends Playercard from the Leaderboards.
• Fixed filter so players can now view Friends on Zombies leadboards.
• Fix timing specific issue where the game can be put into slow motion.
• Addressed "disconnected path" error when using the doors in Radiation after a host migration.
• Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
• Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.
• Fixed a freeze when quickly loading maps one after another in private match.
• Fixed issue where players get primary weapons in Second Chance.
• Fixed “NEW” stamp not disappearing for Custom Slot 9 when highlighting the slot.
• Removed water vision effect when respawning after dying in the acid pool in Radiation.
• Several contract fixes.

Gameplay Tuning:
• Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
• Adjustments to the PSG1 with attachments.
• AK74U adjustments.
• RCXD adjustments.
• Silenced sniper rifle adjustments.
• Removed hit markers when shooting friendly equipment.


I hope this helps everyone

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ANWA-Tha_Duke
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Special Forces
thats is awesome about second chance now no fucker stealing my kill its about time i say. i wonder what the did to the ak74u.
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Deleted User
Deleted User

Im so happy they made that second chance kill adjustment. that really really pissed me off when people stole kills. Thats something i thought they shouldve done back in cod4, im amazed it took this long.
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Deleted User
Deleted User

The second chance adjustment is great!

but the PSG-1 is still shitty with attachments...

i get so many hitmarkers to the chest its not funny!

and the Famas, AUG, Galil and AK74u need to be fixed desperately...
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Deleted User
Deleted User

Even with the patch the 74u is overpowered. Black ops may be the most balanced cod yet but it still has its problems.

With the PSG, was it powered up or down???
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